關於DELPHI函數(100分)

  • 主题发起人 主题发起人 Framer
  • 开始时间 开始时间
F

Framer

Unregistered / Unconfirmed
GUEST, unregistred user!
我是一個DELPHI初學者,總是找不到關於DELPHI函數的介紹。。。。。主要是E文的不太明白,各位大哥有沒有這方面的資料,,,,謝謝了!
 
DELPHI函數?<br>看API和组件说明更好<br>相应url我找找<br>可以到delphi窑洞看看
 
delphi.mychangshu.com<br>上面有一本书,<br>就是前一段时间有人拉帮结伙打字type的那本书,<br>不错。
 
===============================================================================================<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;《Delphi参考手册》<br><br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 著作者:陈桂鸿(vortex@126.com)<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; http://vortex.yeah.net<br><br>Copyright by vortex 1999.1<br>===============================================================================================<br>名称 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;类型 &nbsp; &nbsp; &nbsp; &nbsp; 说明<br>----------------------------------------------------------------------------------<br>Abort &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 引起放弃的意外处理 <br>Abs &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 绝对值函数 <br>AddExitProc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一过程添加到运行时库的结束过程表中 <br>Addr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定对象的地址 <br>AdjustLineBreaks &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定字符串的行分隔符调整为CR/LF序列 <br>Align &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 使控件位于窗口某部分 <br>Alignment &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件标签的文字位置 <br>AllocMem &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 在堆栈上分配给定大小的块 <br>AllowGrayed &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 允许一个灰度选择 <br>AnsiCompareStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 比较字符串(区分大小写) <br>AnsiCompareText &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 比较字符串(不区分大小写) <br>AnsiLowerCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符转换为小写 <br>AnsiUpperCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符转换为大写 <br>Append &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 以附加的方式打开已有的文件 <br>ArcTan &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 余切函数 <br>AssignFile &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 给文件变量赋一外部文件名 <br>Assigned &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 测试函数或过程变量是否为空 <br>AutoSize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 自动控制标签的大小 <br>BackgroundColor &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 背景色 <br>BeginThread &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 以适当的方式建立用于内存管理的线程 <br>BevelInner &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件方框的内框方式 <br>BevelOuter &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件方框的外框方式 <br>BevelWidth &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件方框的外框宽度 <br>BlockRead &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 读一个或多个记录到变量中 <br>BlockWrite &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从变量中写一个或多个记录 <br>BorderStyle &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 边界类型 <br>BorderWidth &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 边界宽度 <br>Break &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 终止for、while、repeat循环语句 <br>Brush &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 画刷 <br>Caption &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 标签文字的内容 <br>ChangeFileExt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 改变文件的后缀 <br>ChDir &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 改变当前目录 <br>Checked &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 确定复选框选中状态 <br>Chr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定序数的字符 <br>CloseFile &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 关闭打开的文件 <br>Color &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 标签的颜色 <br>Columns &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 显示的列数 <br>CompareStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 比较字符串(区分大小写) <br>Concat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 合并字符串 <br>Continue &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 继续for、while、repeat的下一个循环 <br>Copy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回一字符串的子串 <br>Cos &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 余弦函数 <br>Ctl3D &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 是否具有3D效果 <br>Cursor &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 鼠标指针移入后的形状 <br>Date &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回当前的日期 <br>DateTimeToFileDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将DELPHI的日期格式转换为DOS的日期格式 <br>DateTimeToStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将日期时间格式转换为字符串 <br>DateTimeToString &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将日期时间格式转换为字符串 <br>DateToStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将日期格式转换为字符串 <br>DayOfWeek &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回星期的数值 <br>Dec &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 递减变量值 <br>DecodeDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将日期格式分解为年月日 <br>DecodeTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将时间格式分解为时、分、秒、毫秒 <br>Delete &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从字符串中删除子串 <br>DeleteFile &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 删除文件 <br>DiskFree &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回剩余磁盘空间的大小 <br>DiskSize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定磁盘的容量 <br>Dispose &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 释放动态变量所占的空间 <br>DisposeStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 释放字符串在堆栈中的内存空间 <br>DitherBackground &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 使背景色的色彩加重或减少50% <br>DragCursor &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 当鼠标按下时光标的形状 <br>DragMode &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 按动的作用方式 <br>DropDownCount &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 容许的显示数据项的数目 <br>EditMask &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 编辑模式 <br>Enabled &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 是否使标签呈现打开状态 <br>EncodeDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将年月日合成为日期格式 <br>EncodeTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将时、分、秒、毫秒合成为时间格式 <br>EndMargin &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 末尾边缘 <br>Eof &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 对有类型或无类型文件测试是否到文件尾 <br>Eoln &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文本文件的行结束状态 <br>Erase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 删除外部文件 <br>ExceptAddr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回引起当前意外的地址 <br>Exclude &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 从集合中删除一些元素 <br>ExceptObject &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回当前意外的索引 <br>Exit &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 立即从当前的语句块中退出 <br>Exp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 指数函数 <br>ExpandFileName &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回包含绝对路径的字符串 <br>ExtendedSelect &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 是否允许存在选择模式,True时,MultiSelect才有意义 <br>ExtractFileDir &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回驱动器和路径 <br>ExtractFileExt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的后缀 <br>ExtractFileName &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件名 <br>ExtractFilePath &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定文件的路径 <br>FileAge &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件已存在的时间 <br>FileClose &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 关闭指定的文件 <br>FileCreate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 用指定的文件名建立新文件 <br>FileDateToDateTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将DOS的日期格式转换为DELPHI的日期格式 <br>FileExists &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 检查文件是否存在 <br>FileGatAttr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的属性 <br>FileGetDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的DOS日期时间标记 <br>FileOpen &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 用指定的存取模式打开指定的文件 <br>FilePos &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的当前指针位置 <br>FileRead &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 从指定的文件读取 <br>FileSearch &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 在目录中搜索指定的文件 <br>FileSeek &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 改变文件的指针 <br>FileSetAttr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 设置文件属性 <br>FileSetDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 设置文件的DOS日期时间标记 <br>FileSize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回当前文件的大小 <br>FileWrite &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 对指定的文件做写操作 <br>FillChar &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 用指定的值填充连续字节的数 <br>FindClose &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 终止FindFirst/FindNext序列 <br>FindFirst &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 对指定的文件名及属性搜索目录 <br>FindNext &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;命令 &nbsp; &nbsp; &nbsp; &nbsp; 返回与文件名及属性匹配的下一入口 <br>FloatToDecimal &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将浮点数转换为十进制数 <br>FloatToStrF &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将浮点数转换为字符串 <br>FloatToStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将浮点数转换为字符串 <br>FloatToText &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定的浮点数转换为十进制数 <br>FloatToTextFmt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定的浮点数转换为十进制数 <br>Flush &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将缓冲区的内容刷新到输出的文本文件中 <br>FmtLoadStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从程序的资源字符串表中装载字符串 <br>FmtStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 格式化一系列的参数,其结果以参数Result返回 <br>Font &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置字体 <br>Format &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 格式化一系列的参数并返回Pascal字符串 <br>FormatBuf &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 格式化一系列的参数 <br>FormatDateTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 用指定的格式来格式化日期和时间 <br>FormatFloat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 指定浮点数格式 <br>Frac &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回参数的小数部分 <br>FreeMem &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 按给定大小释放动态变量所占的空间 <br>GetDir &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 返回指定驱动器的当前目录 <br>GetHeapStatus &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;返回内存管理器的当前状态 <br>GetMem &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 建立一指定大小的动态变量,并将指针指向该处 <br>GetMemoryManager &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 返回内存管理器的入口点 <br>Glyph &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 按钮上的图象 <br>Halt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 停止程序的执行并返回到操作系统 <br>Hi &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 返回参数的高地址位 <br>High &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 返回参数的上限值 <br>Hint &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 提示信息 <br>Int &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;返回参数的整数部分 <br>Include &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;添加元素到集合中 <br>Insert &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 在字符串中插入子串 <br>IntToHex &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 将整型数转换为十六进制数 <br>IntToStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 将整型数转换为字符串 <br>IOResult &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 返回最新的I/O操作完成状态 <br>IsValidIdent &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 测试字符串是否为有效的标识符 <br>Items &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 默认显示的节点 <br>Kind &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 摆放样式<br>LargeChange &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 最大改变值 <br>Layout &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 图象布局 <br>Length &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回字符串的动态长度 <br>Lines &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 缺省显示内容 <br>Ln &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 自然对数函数 <br>Lo &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回参数的低地址位 <br>LoadStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 从应用程序的可执行文件中装载字符资源 <br>LowerCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定的字符串变为小写 <br>Low &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回参数的下限值 <br>Max &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 最大值 <br>MaxLength &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 最大长度 <br>Min &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 最小值 <br>MkDir &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 建立一子目录 <br>Move &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从源到目标复制字节 <br>MultiSelect &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 允许同时选择几个数据项 <br>Name &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件的名字 <br>New &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 建立新的动态变量并设置一指针变量指向他 <br>NewStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 在堆栈上分配新的字符串 <br>Now &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回当前的日期和时间 <br>Odd &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;测试参数是否为奇数 <br>OnActivate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 焦点移到窗体上时触发 <br>OnClick &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 单击窗体空白区域触发 <br>OnDblClick &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 双击窗体空白区域触发 <br>OnCloseQuery &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 使用者试图关闭窗体触发 <br>OnClose &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 窗体关闭后才触发 <br>OnCreate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 窗体第一次创建时触发 <br>OnDeactivate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 用户切换到另一应用程序触发 <br>OnDragDrop &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 鼠标拖放操作结束时触发 <br>OnDragOver &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 有其他控件从他上面移过触发 <br>OnMouseDown &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 按下鼠标键时触发 <br>OnMouseUp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 释放鼠标键时触发 <br>OnMouseMove &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 移动鼠标时触发 <br>OnHide &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 隐藏窗体时触发 <br>OnKeyDown &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 按下键盘某键时触发 <br>OnKeyPress &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 按下键盘上的单个字符键时触发 <br>OnKeyUp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 释放键盘上的某键时触发 <br>OnPaint &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 事件 &nbsp; &nbsp; &nbsp; &nbsp; 窗体上有新部分暴露出来触发 <br>OnResize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 重新调整窗体大小触发 <br>OnShow &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;事件 &nbsp; &nbsp; &nbsp; &nbsp; 在窗体实际显示之前瞬间触发 <br>Ord &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;返回序数类的序数 <br>OutlineStyle &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 类型 <br>OutOfMemoryError &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 引起OutOfMemory意外 <br>PageIndex &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 页索引 <br>Pages &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 页 <br>ParamCount &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回在命令行上传递给程序的参数数量 <br>ParamStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定的命令行参数 <br>Pen &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 画刷设置 <br>Pi &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回圆周率Pi <br>Picture &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 显示图象 <br>PictureClosed &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置Closed位图 <br>PictureLeaf &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置Leaf位图 <br>PictureMinus &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置Minus位图 <br>PictureOpen &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置Open位图 <br>PicturePlus &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 设置Plus位图 <br>Pos &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 在字符串中搜索子串 <br>Pred &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回先前的参数 <br>Random &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回一随机函数 <br>Randomize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 用一随机数初始化内置的随机数生成器 <br>Read &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 对有格式的文件,读一文件组件到变量中;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;对文本文件,读一个或多个值到一个或多个变量中 <br>Readln &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 执行Read过程,然后跳到文件下一行 <br>ReadOnly &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 只读属性 <br>ReAllocMem &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 分配一动态变量 <br>Rename &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 重命名外部文件 <br>RenameFile &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 对文件重命名 <br>Reset &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 打开已有的文件 <br>Rewrite &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 建立并打开一新的文件 <br>RmDir &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 删除空的子目录 <br>Round &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将实数值舍入为整型值 <br>RunError &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 停止程序的执行 <br>ScrollBars &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 滚动条状态 <br>Seek &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将文件的当前指针移动到指定的组件上 <br>SeekEof &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的文件结束状态 <br>SeekEoln &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回文件的行结束状态 <br>SelectedColor &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 选中颜色 <br>SetMemoryManager &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 设置内存管理器的入口点 <br>SetTextBuf &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 给文本文件指定I/O缓冲区 <br>Shape &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 显示的形状 <br>ShowException &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 显示意外消息与地址 <br>Sin &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 正弦函数 <br>SizeOf &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回参数所占的字节数 <br>SmallChange &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 最小改变值 <br>Sorted &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 是否允许排序 <br>Sqr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 平方函数 <br>Sqrt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 平方根函数 <br>StartMargin &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 开始边缘 <br>State &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件当前状态 <br>Str &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将数值转换为字符串<br>StrAlloc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 给以NULL结束的字符串分配最大长度-1的缓冲区 <br>StrBufSize &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回存储在由StrAlloc分配的字符缓冲区的最大字符数 <br>StrCat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一字符串附加到另一字符串尾并返回合并的字符串 <br>StrComp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 比较两个字符串 <br>StrCopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一个字符串复制到另一个字符串中 <br>StrDispose &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 释放堆栈上的字符串 <br>StrECopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一字符串复制到另一个字符串并返回结果字符串尾部的指针 <br>StrEnd &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指向字符串尾部的指针 <br>Stretch &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 自动适应控件的大小 <br>StrFmt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 格式化一系列的参数 <br>StrIComp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 比较两个字符串(不区分大小写) <br>StringToWideChar &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将ANSI字符串转换为UNICODE字符串 <br>StrLCat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一字符串中的字符附加到另一字符串尾并返回合并的字符串 <br>StrLComp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 以最大长度比较两个字符串 <br>StrLCopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一个字符串中的字符复制到另一个字符串中 <br>StrLen &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回字符串中的字符数 <br>StrLFmt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 格式化一系列的参数,其结果中包含有指向目标缓冲区的指针 <br>StrLIComp &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 以最大长度比较两个字符串(不区分大小写) <br>StrLower &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串中的字符转换为小写 <br>StrMove &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将一个字符串中的字符复制到另一个字符串中 <br>StrNew &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 在堆栈上分配一个字符串 <br>StrPas &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将以NULL结束的字符串转换为PASCAL类的字符串 <br>StrPCopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将PASCAL类的字符串复制为以NULL结束的字符串 <br>StrPLCopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 从PASCAL类的最大长度字符串复制为以NULL结束的字符串 <br>StrPos &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回一个字符串在另一个字符串中首次出现指针 <br>StrRScan &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回字符串中最后出现字符的指针 <br>StrScan &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回字符串中出现首字符的指针 <br>StrToDate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为日期格式 <br>StrToDateTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为日期/时间格式 <br>StrToFloat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定的字符串转换为浮点数 <br>StrToInt &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为整型 <br>StrToIntDef &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为整型或默认值 <br>StrToTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为时间格式 <br>StrUpper &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串中的字符转换为大写 <br>Style &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 类型选择 <br>Suce &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回后继的参数 <br>Swap &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 交换参数的高低地址位 <br>Tabs &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 标记每一项的内容 <br>TabIndex &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 标记索引 <br>Text &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;属性 &nbsp; &nbsp; &nbsp; &nbsp; 显示的文本 <br>TextToFloat &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串(以NULL结束的格式)转换为浮点数 <br>Time &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回当前的时间 <br>TimeToStr &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将时间格式转换为字符串 <br>Trim &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从给定的字符串中删除前导和尾部的空格及控制字符 <br>TrimLeft &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 从给定的字符串中删除首部的空格及控制字符 <br>TrimRight &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 从给定的字符串中删除尾部的空格及控制字符 <br>Trunc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将实型值截取为整型值 <br>Truncate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 截去当前文件位置后的内容 <br>UnSelectedColor &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 未选中颜色 <br>UpCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 将字符转换为大写 <br>UpperCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;将给定的字符串变为大写 <br>Val &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将字符串转换为整型值 <br>VarArrayCreate &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 以给定的界限和维数建立变体数组 <br>VarArrayDimCount &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回给定变体的维数 <br>VarArrayHighBound &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回给定变体数组维数的上界 <br>VarArrayLock &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 锁定给定的变体数组 <br>VarArrayLowBound &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回给定变体数组维数的下界 <br>VarArrayOf &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回指定变体的数组元素 <br>VarArrayRedim &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 通过改变上限来调整变体的大小 <br>VarArrayUnlock &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 解锁指定的变体数组 <br>VarAsType &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将变体转换为指定的类型 <br>VarCase &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将变体转换为指定的类型并保存他 <br>VarClear &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 清除指定的变体 <br>VarCopy &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将指定的变体复制为指定的变体 <br>VarFormDateTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 返回包含日期时间的变体 <br>VarIsArray &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 测试变体是否为数组 <br>VarIsEmpty &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 测试变体是否为UNASSIGNED <br>VarIsNull &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 测试变体是否为NULL <br>VarToDateTime &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将给定的变体转换为日期时间 <br>VarType &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将变体转换为指定的类型并保存他 <br>Visible &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 控件的可见性 <br>WantReturns &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 属性 &nbsp; &nbsp; &nbsp; &nbsp; 为True时,按回车键产生一个回车符;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;为False时,按下Ctrl+Enter才产生回车符 <br>Write &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 对有格式的文件,写一变量到文件组件中;<br>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;对文本文件,写一个或多个值到文件中 <br>Writeln &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 命令 &nbsp; &nbsp; &nbsp; &nbsp; 执行WRITE过程,然后输出一行结束标志 <br>WideCharLenToString &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将ANSI字符串转换为UNICODE字符串 <br>WideCharLenToStrWar &nbsp; &nbsp; &nbsp; &nbsp; 函数 &nbsp; &nbsp; &nbsp; &nbsp; 将UNICODE字符串转换为ANSI字符串变量 <br>WideCharToString &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将UNICODE字符串转换为ANSI字符串 <br>WideCharToStrVar &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;函数 &nbsp; &nbsp; &nbsp; &nbsp; 将UNICODE字符串转换为ANSI字符串变量 <br>
 
[blue]各位大俠,感激不盡。。。。。。[/blue]
 
多人接受答案了。
 
后退
顶部