BCBDXLib v1.2
C++ Freak has released a new version of BCBDXLib...
Version 1.2 of BCBDXLib has been released. This version fixes major bugs
relating to drawing 3d objects both alpha and normal. It also fixes DirectShow
video playing bugs that kept the program running after it was terminated. It
also adds a new example to show how to enumerate display adapters and modes as
well as texture and depth formats. This also fixes the problems people were
having with strmbase.lib and compiling it, as well as DXMath unit's compile-time
errors. It also adds 3 more classes to the documentation: TDX2DEngine, TDXSettings,
TDX3DEngine. This is mainly a bug-fixing version with little 'new' stuff.
However the bugs were very serious - and very insidious. Took me sooo long to
kill them
I'm now working on the pick ray code and the particle system.
http://bcbdirectx.sourceforge.net