好奇怪的问题,从来没有见过(100分)

K

kingqc

Unregistered / Unconfirmed
GUEST, unregistred user!
我写了一个c/s的程序
使用了tcp协议,可是在本机上一点问题也没有
在客户机上却有问题
具体是如果client.exe和server.exe在同一个机子上时一点问题也没有
但是如果client和server.exe不在同一个机子上是第一次连接可以成功
第二次怎么也不成功,但是如果改一下端口号后,又可以连接,但是第二次
又不行了是什么原因啊,系统为win2000,而且无论外部对外部ip
还是外部对内部ip,都不行!请高手指点
代码很简单 附控件源代码
客户端
client.portname:='7000';
client.hostname:='202.xxx.xxx.123';
client.open;
服务器端
frmmain.oncreate(sender:eek:bject)
begin
server.portname:='7000';
server.hostname:='202.xxx.xxx.123';
server.active:=true;
end;
frmmain.onautoaccept(sender:eek:bject;newsock:Tsock);
begin
Repeat
Try
//sleep(100);
str := NewSock.Text;
If (str <> '') Then
begin
edit1.text:=NewSock.Text;
end;
except
on E:ESockException Do showmessage('wrong');
end
Until Not NewSock.Connected;
end;




Unit Sock;
Interface

Uses Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
WinSock;

Type TSocketInfo = (siLookUp, siConnect, siClose, siListen, siReceive, siSend, siAccept, siError);
TSocketType = (stStream, stDatagram);
TLineBreak = (lbCRLF, lbCR, lbLF, lbSmart);

Const WM_SOCK = WM_USER + 75; // Hopefully, Your App Won't Use This Message

Type TSock = Class; // Forward Declared For Event Types

ESockException = Class(Exception);
TNotifyReadEvent = Procedure(Sender : TObject; Count : Integer) Of Object;
TNotifyAutoEvent = Procedure(Sender : TObject; NewSock : TSock) Of Object;
TNotifyInfoEvent = Procedure(sender : TObject; SocketInfo : TSocketInfo; Msg : String) Of Object;

TSock = Class(TCustomControl)
Private
FSockAddrIn : TSockAddrIn; // Address Information Block
FRecvAddrIn : TSockAddrIn; // Address Information Block For RecvFrom
FLastChar : Char; // Last Character Read For Line-Input

FPicture : TBitmap; // Holder For Design-Time Image
FBmp_TCP : TBitmap; // TCP Bitmap
FBmp_UDP : TBitmap; // UDP Bitmap
FBmp_Listen : TBitmap; // Listening Bitmap

// Character Buffer (Most WINSOCK.DLLs Max At 32k)
FCharBuf : Array[1..32768] Of Char;

FSocketType : TSocketType; // Socket Type (Stream Or Datagram)
FLineBreak : TLineBreak; // Line Break Style For Line Input
FHostName : String; // Host Name Or IP Address
FPortName : String; // Port Name Or Well-Known Number
FLocalPortName: String; // Local Port Name Or Well-Known Number, Defaults To 1 (=FPortName) For Backward Compatibility
FSocket : TSocket; // Socket Handle
FInBuffer : String; // Input Buffer
FOutBuffer : String; // Output Buffer For Non-Blocking
FListen : Boolean; // Socket Listens?
FBlocking : Boolean; // Do Blocking Calls?
FAutoAccept : Boolean; // Automatically Accept Incomings
FConnected : Boolean; // Are We Connected?
FBlockTime : Integer; // How Long To Wait For Blocking Operation
FStream : TStream; // Associated TSockStream Object
FFreeOnClose : Boolean; // Free after closure of socket? (Non-blocking, auto-accepted sockets!)

FOnConnect : TNotifyEvent;
FOnDisconnect : TNotifyEvent;
FOnInfo : TNotifyInfoEvent;
FOnRead : TNotifyReadEvent;
FOnWrite : TNotifyEvent;
FOnAccept : TNotifyEvent;
FOnAutoAccept : TNotifyAutoEvent;

// Property Set/Get Routines
Procedure SetHostName(Value : String);
Procedure SetPortName(Value : String);
Procedure SetLocalPortName(Value : String);
Function GetText : String;
Procedure SetText(Value : String);
Procedure SetListen(Value : Boolean);
Procedure SetBlocking(Value : Boolean);
Procedure SetAutoAccept(Value : Boolean);
Procedure SetConnected(Value : Boolean);
Function GetConnected : Boolean;
Procedure SetSocket(Value : TSocket);
Procedure SetSocketType(Value : TSocketType);
Function GetRemoteHost : String;
Function GetEOF : Boolean;

// Private Support Methods
Procedure DoInfo(SocketInfo : TSocketInfo; Msg : String);
Procedure SetBitmap;
Protected
// Event Handlers
Procedure WMSock(Var Message : TMessage); Message WM_SOCK;
Procedure WMPaint(Var Message : TWMPaint); Message WM_PAINT;
Procedure WMSize(Var Message : TWMSize); Message WM_SIZE;

// Loaded Handles Starting Listening Mode After Streaming The Properties
Procedure Loaded; Override;

// Protected Constructor Can Only Be Called By TSock Class
Constructor CreateWithSocket(AOwner : TComponent; NewSocket : TSocket); Virtual;

Public
Constructor Create(AOwner : TComponent); Override;
Destructor Destroy; Override;

Function Open : Boolean;
Function Close : Boolean;
Function Send(Value : String) : Boolean;
Function ReceiveCount(Count : Integer) : String;
Function Receive : String;
Function ReceiveLine : String;
Function SendDatagram(Value, HostName : String) : Boolean;
Function ReceiveDatagram(Var HostName : String) : String;

// The Accept Method Will Create NewSock, But User Must Free
Function Accept(Var NewSock : TSock) : Boolean;

// Public Support Methods
Function HostLookup(Value : String) : TInAddr;
Function PortLookup(Value : String) : U_Short;

// StartListen And StopListen Are A Robust Form Of Setting Listen
Function StartListen : Boolean;
Function StopListen : Boolean;

Property Text : String Read GetText Write SetText;
Property Connected : Boolean Read GetConnected Write SetConnected; // Used To Read FConnected

Property EndOfFile : Boolean Read GetEOF;
Property Socket : TSocket Read FSocket Write SetSocket;

Property Stream : TStream Read FStream;

// RemoteHost Returns The Remote IP If SocketType=stStream
// And Will Return The Most Recent Incoming Datagram IP If
// SocketType=stDatagram
Property RemoteHost : String Read GetRemoteHost;
// RemoteHost = INet_NToA(RecvAddrIn.SIn_Addr); Provided as property for easy-of-use and backward compatibility
Property RecvAddrIn : TSockAddrIn Read FRecvAddrIn;

Published
Property SocketType : TSocketType Read FSocketType Write SetSocketType;
Property HostName : String Read FHostName Write SetHostName;
Property PortName : String Read FPortName Write SetPortName;
Property LocalPortName : String Read FLocalPortName Write SetLocalPortName;
Property Blocking : Boolean Read FBlocking Write SetBlocking;
Property AutoAccept : Boolean Read FAutoAccept Write SetAutoAccept;
Property Listen : Boolean Read FListen Write SetListen;
Property LineBreak : TLineBreak Read FLineBreak Write FLineBreak;
Property BlockingTimeout : Integer Read FBlockTime Write FBlockTime;

Property OnConnect : TNotifyEvent Read FOnConnect Write FOnConnect;
Property OnDisconnect : TNotifyEvent Read FOnDisconnect Write FOnDisconnect;
Property OnInfo : TNotifyInfoEvent Read FOnInfo Write FOnInfo;
Property OnRead : TNotifyReadEvent Read FOnRead Write FOnRead;
Property OnWrite : TNotifyEvent Read FOnWrite Write FOnWrite;
Property OnAccept : TNotifyEvent Read FOnAccept Write FOnAccept;
Property OnAutoAccept : TNotifyAutoEvent Read FOnAutoAccept Write FOnAutoAccept;
End;

// Global IP Caching Mechanism. Uses A String List That Stores The 32-Bit IP
// Address Of It's Associated Hostname In The Object Property Of The List. You
// Should Never Have To Manipulate This Object Directly, But It Is Made Public
// For The Purpose Of Calling The Clear Method To Empty It.
Var IPCache : TStringList;

Function WSDescription : String; // Returns A Description Of The WinSock Driver
Function WSSystemStatus : String; // Returns System Status From The WinSock Driver
Function GetLocalHostname : String; // Return Local Hostname
Function SocketInfoText(Value : TSocketInfo) : String; // Converts TSocketInfo Values To Text
Function ErrToStr(Value : Integer) : String; // Converts A WinSock Error To Text
Function Base64Encode(Value : String) : String; // Converts Passed Value To MIME Base64
Function Base64Decode(Value : String) : String; // Converts Passed Value From MIME Base64
Function URLEncode(Value : String) : String; // Converts String To A URLEncoded String
Function URLDecode(Value : String) : String; // Converts String From A URLEncoded String

Procedure Register;

Implementation

{$R SOCK.RES}

Const Base64Table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
ValidURLChars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789$-_@.&+-!*"(),;/#?:';
SocketInfoMsg : Array[siLookUp..siError] Of String = ('Lookup','Connect','Close','Listen','Receive','Send','Accept','Error');

Type TSockStream = Class(TStream)
Private
Sock : TSock;
Public
function Read(Var Buffer; Count : Longint): Longint; Override;
function Write(Const Buffer; Count : Longint): Longint; Override;
function Seek(Offset : Longint; Origin : Word): Longint; Override;

Constructor Create(Sock : TSock); Virtual;
End;

Type TSockThread = Class(TThread)
Private
ParentSock : TSock;
ClientSock : TSock;
Public
Procedure Execute; Override;
Procedure ThreadTerminate(Sender : TObject);
Procedure RunThread(ParentSock, ClientSock : TSock);
End;

// WinSock Initialization Data
Var WSAData : TWSAData;

//*** TSockStream Methods ******************************************************

Constructor TSockStream.Create(Sock : TSock);
Begin
Self.Sock := Sock;
End;

Function TSockStream.Read(Var Buffer; Count : Longint): Longint;
Var Temp : String;
Begin
Temp := Sock.ReceiveCount(Count);
Move(Temp[1], Buffer, Length(Temp));
Result := Length(Temp);
End;

Function TSockStream.Write(Const Buffer; Count : Longint): Longint;
Var Temp : String;
Begin
SetLength(Temp, Count);
Move(Buffer, Temp[1], Count);
Sock.Send(Temp);
Result := Count;
End;

Function TSockStream.Seek(Offset : Longint; Origin : Word): Longint;
Begin
Result := 0;
End;

//*** TSockThread Methods ******************************************************

Procedure TSockThread.Execute;
Begin
FreeOnTerminate := True;
OnTerminate := ThreadTerminate;
ParentSock.OnAutoAccept(ParentSock, ClientSock);
Terminate;
End;

Procedure TSockThread.ThreadTerminate(Sender : TObject);
Begin
ClientSock.Free;
End;

Procedure TSockThread.RunThread(ParentSock, ClientSock : TSock);
Begin
Self.ParentSock := ParentSock;
Self.ClientSock := ClientSock;
Resume;
End;

//*** Property Set/Get Procedures **********************************************

Procedure TSock.SetHostName(Value : String);
Begin
If (FSocketType = stStream) And FConnected Then
DoInfo(SiLookup, 'Setting HostName While Connected Has No Effect');
FHostName := Value;
If (FSocketType = stDatagram) And FConnected Then
FSockAddrIn.SIn_Addr := HostLookup(Value);
End;

Procedure TSock.SetPortName(Value : String);
Begin
If FConnected Then
DoInfo(SiLookup, 'Setting PortName While Connected Has No Effect');
FPortName := Value;
End;

Procedure TSock.SetLocalPortName(Value : String);
Begin
If FConnected Then
DoInfo(SiLookup, 'Setting LocalPortName While Connected Has No Effect');
FLocalPortName := Value;
End;

Function TSock.GetText : String;
Begin
// Just Call The Receive Method
Result := Receive;
End;

Procedure TSock.SetText(Value : String);
Begin
// Just Call The Send Method And Ignore The Boolean Result
Send(Value);
End;

Procedure TSock.SetListen(Value : Boolean);
Var WasListen : Boolean;
Addr : TSockAddr;
Res : Integer;
Begin
If (csDesigning In ComponentState) Then
Begin
FListen := Value;
If Value and (FSocketType = stDatagram) Then
// Listening Sockets Must Be Stream Sockets
SetSocketType(stStream)
Else
SetBitmap;
Exit;
End
Else
If (csReading In ComponentState) Then
Begin
// If We Haven't Loaded Yet, Just Set The Value And Exit
FListen := Value;
Exit;
End;
WasListen := FListen;
If (FSocket <> INVALID_SOCKET) And (Not WasListen) Then
Begin
FListen := False;
Raise ESockException.Create('Listen - Socket Already In Use');
End;
If (FSocketType = stDatagram) And Value Then
Begin
FListen := False;
Raise ESockException.Create('Listen - Cannot Listen On A Datagram Socket');
End;
FListen := Value;
If FListen Then
Begin
If Not WasListen Then
Begin
// Have To Create A Socket Start Asynchronous Listening
FListen := True;
FSocket := WinSock.Socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
FillChar(Addr, SizeOf(Addr), #0);
Addr.SIn_Family := AF_INET;
Addr.SIn_Port := PortLookup(FPortName);
Addr.SIn_Addr.S_Addr := HToNL(INADDR_ANY);
// SetBlocking Will Set The Asynchronous Mode
SetBlocking(FBlocking);
FListen := False;
Res := WinSock.Bind(FSocket, Addr, SizeOf(Addr));
If Res <> 0 Then
Raise ESockException.Create('Listen - Error Binding Socket');
Res := WinSock.Listen(FSocket, 5);
If Res <> 0 Then
Raise ESockException.Create('Listen - Error Starting Listen');
FListen := True;
DoInfo(SiListen, 'Listening Started');
End
Else
DoInfo(SiListen, 'Listening Already Running');
End
Else
Begin
Close;
DoInfo(SiListen, 'Listening Stopped');
End;
End;

Procedure TSock.SetBlocking(Value : Boolean);
Var Il : U_Long;
Ev : U_Long;
Begin
If (Not (csDesigning In ComponentState)) And (csReading In ComponentState) Then
Begin
// If We Haven't Fully Loaded Yet, Just Set The Value And Exit
FBlocking := Value;
Exit;
End;
If FSocket = INVALID_SOCKET Then
FBlocking := Value
Else
Begin
Ev := 0;
FBlocking := Value;
If (Parent = Nil) Then
Begin
// If The Component Has No Parent (Dynamically Created) We Adopt It
Parent := Screen.Forms[0];
HandleNeeded;
End;
If FBlocking And (Not FListen) Then
Begin
Il := 0;
// Turn Off Async Checking And Set Blocking On
WinSock.WSAAsyncSelect(FSocket, Handle, WM_SOCK, Ev);
WinSock.IOCtlSocket(FSocket, FIONBIO, Il);
End
Else
Begin
If FListen Then
// If We're Listening, We Only Care About Accept Messages
Ev := FD_ACCEPT
Else
Begin
Ev := FD_READ; // Datagram Sockets Only Care About Read Messages
If FSocketType = stStream Then
Ev := Ev Or FD_CLOSE Or FD_CONNECT Or FD_WRITE Or FD_READ;
End;
WinSock.WSAAsyncSelect(FSocket, Handle, WM_SOCK, Ev);
End;
End;
End;

Procedure TSock.SetAutoAccept(Value : Boolean);
Begin
FAutoAccept := Value;
End;

Procedure TSock.SetConnected(Value : Boolean);
Begin
If Value Then
Open
Else
Close;
End;

Function TSock.GetConnected : Boolean;
Begin
If FSocket = INVALID_SOCKET Then
FConnected := False;
Result := FConnected;
End;

Function TSock.GetEOF : Boolean;
Begin
Result := (FInBuffer = '') And (Not FConnected);
End;

Procedure TSock.SetSocket(Value : TSocket);
Var Buf : Array[1..10] Of Char;
Len : Integer;
Res : Integer;
Begin
FSocket := Value;
If FSocket = INVALID_SOCKET Then
Begin
// If The Socket Is Unassigned Then Who Cares
FConnected := False;
FListen := False;
End
Else
Begin
// Otherwise, We Need To Check To See If It's Already Listening
Len := SizeOf(Buf);
Res := WinSock.GetSockOpt(FSocket, IPPROTO_TCP, SO_ACCEPTCONN, PChar(@Buf), Len);
If (Res = 0) And (Buf[1] <> #0) Then
Begin
FSocket := INVALID_SOCKET;
Raise ESockException.Create('Socket - Cant Assign A Listening Socket');
End
Else
FConnected := True;
End;
End;

Procedure TSock.SetSocketType(Value : TSocketType);
Begin
If csDesigning In ComponentState Then
Begin
// At Design-Time, stDatagram And Listen Are Mutually Exclusive
If (Value = stDatagram) And FListen Then
SetListen(False);
FSocketType := Value;
SetBitmap;
End
Else
Begin
If FListen Then
Raise ESockException.Create('SocketType - Cant Assign Socket Type While Listening');
If FConnected Then
Raise ESockException.Create('SocketType - Cant Assign Socket Type While Connected');
FSocketType := Value;
End
End;

Function TSock.GetRemoteHost : String;
Begin
// Convert FRecvAddrIn To A String IP Address
Result := INet_NToA(FRecvAddrIn.SIn_Addr);
End;

Procedure TSock.DoInfo(SocketInfo : TSocketInfo; Msg : String);
Begin
If Assigned(FOnInfo) Then
FOnInfo(Self, SocketInfo, Msg);
End;

Procedure TSock.SetBitmap;
Begin
// Determine The Design-Time Bitmap To Use
If FSocketType = stDatagram Then
FPicture := FBmp_UDP
Else
If FListen Then
FPicture := FBmp_Listen
Else
FPicture := FBmp_TCP;
Invalidate;
End;

//*** Constructor/Destructor ***************************************************

Constructor TSock.Create(AOwner : TComponent);
Begin
Inherited Create(AOwner);
If (csDesigning In ComponentState) Then
Begin
// Get Bitmaps For Design-Time Image
FBmp_TCP := TBitmap.Create;
FBmp_UDP := TBitmap.Create;
FBmp_Listen := TBitmap.Create;
FBmp_TCP.Handle := LoadBitmap(hInstance, 'TCP');
FBmp_UDP.Handle := LoadBitmap(hInstance, 'UDP');
FBmp_Listen.Handle := LoadBitmap(hInstance, 'LISTEN');
FPicture := FBmp_TCP;
Width := FPicture.Width;
Height := FPicture.Height;
SetZOrder(True);
End
Else
Begin
Width := 0;
Height := 0;
SetZOrder(False);
Visible := False;
End;
FHostName := '';
FPortName := '';
FLocalPortName := '-1';
FSocket := INVALID_SOCKET;
FLineBreak := lbSmart;
FLastChar := #0;
FInBuffer := '';
FOutBuffer := '';
FListen := False;
FBlocking := False;
FAutoAccept := False;
FConnected := False;
FStream := TSockStream.Create(Self);
FFreeOnClose := False;
End;

// This Constructor Assumes NewSocket Is A Valid Socket Handle
Constructor TSock.CreateWithSocket(AOwner : TComponent; NewSocket : TSocket);
Begin
Create(AOwner);
FSocket := NewSocket;
SetBlocking(TSock(AOwner).Blocking);
FBlockTime := TSock(AOwner).BlockingTimeout;
FOnRead := TSock(AOwner).OnRead;
FOnWrite := TSock(AOwner).OnWrite;
FOnDisconnect := TSock(AOwner).OnDisconnect;
FOnInfo := TSock(AOwner).OnInfo;
FConnected := True;
FLineBreak := TSock(AOwner).LineBreak;
FRecvAddrIn := TSock(AOwner).RecvAddrIn;
FFreeOnClose := not FBlocking;
End;

Destructor TSock.Destroy;
Begin
If FListen Or FConnected Then
Close;
If (csDesigning In ComponentState) Then
Begin
FBmp_TCP.Free;
FBmp_UDP.Free;
FBmp_Listen.Free;
End;
FStream.Free;
Inherited Destroy;
End;

Procedure TSock.Loaded;
Begin
If Not (csDesigning In ComponentState) Then
Begin
// If Component Has Been Loaded At Run-Time And Listen Then Start Listening
SetBlocking(FBlocking);
If FListen Then
Begin
FListen := False;
SetListen(True);
End;
End;
End;

//*** Event Handling ***********************************************************

Procedure TSock.WMSock(Var Message : TMessage);
Var Event : Word;
Error : Word;
Res : Integer;
AcSck : TSocket;
Addr : TSockAddrIn;
AddrL : Integer;
CSock : TSock;
Spawn : TSockThread;
Begin
Inherited;
// Message Handling For Non-Blocking Sockets
Event := WinSock.WSAGetSelectEvent(Message.LParam);
Error := WinSock.WSAGetSelectError(Message.LParam);
If (Error > WSABASEERR) Then
DoInfo(SiError, 'Error #'+IntToStr(Error)+' ('+ErrToStr(Error)+')');
If (Error <= WSABASEERR) Or (Event = FD_CLOSE) Then
// Messages Mean Different Things Depending On Whether You're Listening Or Not
Case Event Of
FD_ACCEPT : Begin
// Incoming Socket
If FAutoAccept And Assigned(FOnAutoAccept) Then
Begin
// If AutoAccept Is Set To True And OnAutoAccept Is Set...
// Create A New Socket Based On The Accepted One And Begin
// AutoAccept As If It Were A Thread... The AutoAccept
// Routine Is Responsible For Destroying The New Socket
// Component.
AddrL := SizeOf(Addr);
FillChar(Addr, SizeOf(Addr), #0);
{$IFDEF VER93}
AcSck := WinSock.Accept(FSocket, Addr, AddrL);
{$ELSE}
{$IFDEF WIN32}
AcSck := WinSock.Accept(FSocket, @Addr, @AddrL);
{$ELSE}
AcSck := WinSock.Accept(FSocket, Addr, AddrL);
{$ENDIF}
{$ENDIF}
FRecvAddrIn := Addr;
CSock := TSock.CreateWithSocket(Self, AcSck);
CSock.PortName := FPortName;
CSock.LocalPortName := FLocalPortName;
CSock.HostName := INet_NToA(Addr.SIn_Addr);
If FBlocking Then
Begin
Spawn := TSockThread.Create(True);
Spawn.RunThread(Self, CSock);
End
Else
FOnAutoAccept(Self, CSock);
End
Else
If Assigned(FOnAccept) Then
FOnAccept(Self);
End;
FD_CONNECT : Begin
FConnected := True;
DoInfo(SiConnect, 'Non-Blocking Socket Connected');
If Assigned(FOnConnect) Then
FOnConnect(Self);
End;
FD_CLOSE : Begin
If Assigned(FOnDisconnect) Then
FOnDisconnect(Self);
Close;
End;
FD_READ : Begin
If FSocketType = stStream Then
Begin
Res := WinSock.Recv(FSocket, FCharBuf, SizeOf(FCharBuf), 0);
If Res > 0 Then
FInBuffer := FInBuffer + Copy(FCharBuf, 1, Res);
DoInfo(SiReceive, 'Non-Blocking Incoming Data');
If Assigned(FOnRead) Then
FOnRead(Self, Length(FInBuffer));
End
Else
If Assigned(FOnRead) Then
FOnRead(Self, Length(FInBuffer));
End;
FD_WRITE : Begin
If FOutBuffer <> '' Then
Send('');
DoInfo(SiSend, 'Non-Blocking Outgoing Data');
If Assigned(FOnWrite) Then
FOnWrite(Self);
End;
End;
Message.Result := 0;
End;

Procedure TSock.WMPaint(Var Message : TWMPaint);
Begin
Inherited;
If (csDesigning In ComponentState) Then
Canvas.Draw(0, 0, FPicture);
Message.Result := 0;
End;

Procedure TSock.WMSize(Var Message : TWMSize);
Begin
Inherited;
If (csDesigning In ComponentState) Then
Begin
If Width <> FPicture.Width Then
Width := FPicture.Width;
If Height <> FPicture.Height Then
Height := FPicture.Height;
End;
Message.Result := 0;
End;

//*** Support Methods **********************************************************

Function TSock.Open : Boolean;
Var Res : Integer;
ST : Integer;
LAddrIn : TSockAddrIn;
Begin
If FSocket = INVALID_SOCKET Then
Begin
If FSocketType = stStream Then
ST := SOCK_STREAM
Else
ST := SOCK_DGRAM;

// Create The Socket
FSocket := WinSock.Socket(AF_INET, ST, IPPROTO_IP);

SetBlocking(FBlocking);

// Set local options
LAddrIn.SIn_Family := AF_INET;
If FLocalPortName='-1' Then
LAddrIn.SIn_Port := PortLookup(FPortName) // Default behaviour for backward compatibility
Else
LAddrIn.SIn_Port := PortLookup(FLocalPortName);
LAddrIn.SIn_Addr.S_Addr := HToNL(INADDR_ANY); // No HostLookup(...) Because INADDR_ANY Is A Windows Constant

// Set Up The Remote Address And Port
FSockAddrIn.SIn_Family := AF_INET;
FSockAddrIn.SIn_Port := PortLookup(FPortName);
FSockAddrIn.SIn_Addr := HostLookup(FHostName);

If FSocketType = stStream Then
Begin
// Stream Sockets Require A Connect
Res := WinSock.Bind(FSocket, LAddrIn, SizeOf(LAddrIn)) + WinSock.Connect(FSocket, FSockAddrIn, SizeOf(TSockAddrIn));
If FBlocking Then
Begin
If Res = 0 Then
Begin
FConnected := True;
DoInfo(SiConnect, 'Blocking Socket Connected');
If Assigned(FOnConnect) Then
FOnConnect(Self);
End
Else
Begin
DoInfo(SiClose, 'Blocking Socket Cant Connect');
Close;
End;
End;
End
Else
Begin
//Datagram Sockets are connectionless, so they don't get connected.
//It is possible to call WinSock.Connect, but it would produce extra overhead
//as it only sets the default destination.
Res := WinSock.Bind(FSocket, LAddrIn, SizeOf(LAddrIn));
If Res = 0 Then
Begin
FConnected := True;
DoInfo(SiConnect, 'Datagram Socket Connected');
If Assigned(FOnConnect) Then
FOnConnect(Self);
End
Else
Begin
DoInfo(SiClose, 'Datagram Socket Cant Connect');
Close;
End;
End;
End;
Result := FConnected;
End;

Function TSock.Close : Boolean;
Begin
Result := (WinSock.CloseSocket(FSocket) = 0);
FSocket := INVALID_SOCKET;
FConnected := False;
If Not FListen Then
DoInfo(SiClose, 'Socket Closed');
FListen := False;
If FFreeOnClose Then
Free;
End;

Function TSock.Send(Value : String) : Boolean;
Var Remain : Integer;
Begin
Result := True;
If FSocket = INVALID_SOCKET Then
Raise ESockException.Create('Send - Socket Not Connected');
If FListen Then
Raise ESockException.Create('Send - Cannot Send On A Listener Socket');
If FSocketType = stStream Then
Begin
FOutBuffer := FOutBuffer + Value;
If FOutBuffer = '' Then
Exit;
If FBlocking Then
Begin
Remain := Length(FOutBuffer);
// While Any Content Remains Or No Errors Have Happened, Then Loop
While Remain > 0 Do
Begin
Remain := WinSock.Send(FSocket, FOutBuffer[1], Length(FOutBuffer), 0);
If (Remain = SOCKET_ERROR) And (WinSock.WSAGetLastError <> WSAEINPROGRESS) Then
Begin
DoInfo(SiError, 'Socket Error On Send');
Raise ESockException.Create('Send - Socket Error');
End
Else
Begin
If Remain > 0 Then
Delete(FOutBuffer, 1, Remain);
Remain := Length(FOutBuffer);
DoInfo(SiSend, 'Blocking Outgoing Data');
End;
End;
FOutBuffer := '';
End
Else
Begin
// Do Not Loop For A Non-Blocking Socket
DoInfo(SiSend, 'Non-Blocking Outgoing Data');
Remain := WinSock.Send(FSocket, FOutBuffer[1], Length(FOutBuffer), 0);
If Remain > 0 Then
Delete(FOutBuffer, 1, Remain);
End;
End
Else
SendDatagram(Value, FHostName);
End;

Function TSock.Receive : String;
Begin
Result := ReceiveCount(-1);
End;

Function TSock.ReceiveCount(Count : Integer) : String;
Var Res : Integer;
FDSet : PFDSet;
TV : PTimeVal;
Err : Integer;
HostN : String;
Cnt : Integer;
Begin
If (FSocket = INVALID_SOCKET) And (FInBuffer = '') Then
Raise ESockException.Create('Receive - Socket Not Connected');
If FListen Then
Raise ESockException.Create('Receive - Cannot Receive On A Listener Socket');
Cnt := Count;
If (Cnt = -1) Or (Cnt > SizeOf(FCharBuf)) Then
Cnt := SizeOf(FCharBuf);
If FSocketType = stStream Then
Begin
If FBlocking Then
Begin
FDSet := New(PFDSet);
FDSet^.FD_Count := 1;
FDSet^.FD_Array[0] := FSocket;
If FBlockTime >= 0 Then
Begin
TV := New(PTimeVal);
TV^.tv_sec := FBlockTime;
End
Else
TV := Nil;
// Used To Loop While We're Connected And Anything Is In The Input Queue
If FConnected And (WinSock.Select(FSocket, FDSet, Nil, Nil, TV) > 0) Then
Begin
DoInfo(SiReceive, 'Blocking Incoming Data');
Res := WinSock.Recv(FSocket, FCharBuf, Cnt, 0);
If (Res = SOCKET_ERROR) Then
Begin
Err := WSAGetLastError;
Result := '';
FInBuffer := '';
Dispose(FDSet);
Dispose(TV);
DoInfo(SiError, 'Socket Error On Receive');
If (not (Err-WSABASEERR in [WSAEINTR-WSABASEERR, WSAEINPROGRESS-WSABASEERR, WSAEOPNOTSUPP-WSABASEERR, WSAEWOULDBLOCK-WSABASEERR, WSAEMSGSIZE-WSABASEERR])) Then
Begin
DoInfo(siClose, 'Socket Disconnected On Error On Receive');
Close;
If Assigned(FOnDisconnect) Then
FOnDisconnect(Self);
End;
Raise ESockException.Create('Receive - Socket Error '+ErrToStr(Err));
End
Else
Begin
If Res > 0 Then
FInBuffer := FInBuffer + Copy(FCharBuf, 1, Res)
Else
If Res = 0 Then
Begin
DoInfo(siClose, 'Socket Disconnected On Receive');
Close;
If Assigned(FOnDisconnect) Then
FOnDisconnect(Self);
End;
End;
End;
Result := FInBuffer;
FInBuffer := '';
Dispose(FDSet);
Dispose(TV);
End
Else
Begin
If((Count<>-1) And (Length(FInBuffer)>Count)) Then
Begin
Result := Copy(FInBuffer, 1, Count);
Delete(FInBuffer, 1, Count);
End
Else
Begin
Result := FInBuffer;
FInBuffer := '';
End;
End;
End
Else
Result := ReceiveDatagram(HostN);
End;

Function TSock.ReceiveLine : String;
Var CPos, CLen : LongInt;
Temp : String;
Begin
CPos := 0;
Result := '';
If FSocketType = stStream Then
Begin
If(FBlocking And FConnected) Then
Begin
Temp := FInBuffer;
Temp := Temp + Receive;
FInBuffer := Temp;
End;
If (FLastChar = #13) And (FLineBreak = lbSmart) And (FInBuffer[1] = #10) Then
Begin
Delete(FInBuffer, 1, 1);
FLastChar := #0;
End;
Case FLineBreak Of
lbCR : CPos := Pos(#13, FInBuffer);
lbLF : CPos := Pos(#10, FInBuffer);
lbCRLF : CPos := Pos(#13#10, FInBuffer);
lbSmart : Begin
CPos := Pos(#13, FInBuffer);
If (CPos=0) or (Pos(#10, FInBuffer) < CPos) Then
CPos := Pos(#10, FInBuffer);
If CPos > 0 Then
FLastChar := FInBuffer[CPos]
Else
FLastChar := #0;
End;
End;
If FLineBreak = lbCRLF Then
CLen := 2
Else
CLen := 1;
If (CPos > 0) Or (Not FConnected) Then
Begin
If CPos > 0 Then
Begin
Result := Copy(FInBuffer, 1, CPos-1);
Delete(FInBuffer, 1, CPos+(CLen-1));
End
Else
Begin
Result := FInBuffer;
FInBuffer := '';
End;
End;
End
Else
Result := Receive;
End;

Function TSock.SendDatagram(Value, HostName : String) : Boolean;
Begin
If FSocket = INVALID_SOCKET Then
Raise ESockException.Create('SendDatagram - Socket Not Connected');
If FSocketType = stStream Then
Raise ESockException.Create('SendDatagram - Datagram Send Not Supported On Stream Sockets');
Result := True;
SetHostName(HostName);
If Value = '' Then
Exit;
WinSock.SendTo(FSocket, Value[1], Length(Value), 0, FSockAddrIn, SizeOf(TSockAddrIn));
End;

Function TSock.ReceiveDatagram(Var HostName : String) : String;
Var Res : Integer;
FDSet : PFDSet;
TV : PTimeVal;
FLen : Integer;
Begin
If FSocket = INVALID_SOCKET Then
Raise ESockException.Create('ReceiveDatagram - Socket Not Connected');
If FSocketType = stStream Then
Raise ESockException.Create('ReceiveDatagram - Datagram Receive Not Supported On Stream Sockets');
FDSet := New(PFDSet);
FDSet^.FD_Count := 1;
FDSet^.FD_Array[0] := FSocket;
Result := '';
HostName := '';
If FBlockTime >= 0 Then
Begin
TV := New(PTimeVal);
TV^.tv_sec := FBlockTime;
End
Else
TV := Nil;
If WinSock.Select(FSocket, FDSet, Nil, Nil, TV) > 0 Then
Begin
Res := WinSock.RecvFrom(FSocket, FCharBuf, SizeOf(FCharBuf), 0, FRecvAddrIn, FLen);
If Res > 0 Then
Begin
Result := Copy(FCharBuf, 1, Res);
HostName := GetRemoteHost;
End
End;
Dispose(FDSet);
Dispose(TV);
End;

Function TSock.Accept(Var NewSock : TSock) : Boolean;
Var AcSck : TSocket;
AddrL : Integer;
Addr : TSockAddrIn;
Begin
// Accept Creates A New Instance Of A TSock Component And Returns It To The
// User Application. The User Is Responsible For Freeing The Component.
If Not FListen Then
Raise ESockException.Create('Accept - Socket Not In Listening Mode');
If FBlocking Then
DoInfo(SiAccept, 'Blocking Accept');
AddrL := SizeOf(Addr);
{$IFDEF VER93}
AcSck := WinSock.Accept(FSocket, Addr, AddrL);
{$ELSE}
{$IFDEF WIN32}
AcSck := WinSock.Accept(FSocket, @Addr, @AddrL);
{$ELSE}
AcSck := WinSock.Accept(FSocket, Addr, AddrL);
{$ENDIF}
{$ENDIF}
FRecvAddrIn := Addr;
If AcSck <> INVALID_SOCKET Then
Begin
NewSock := TSock.CreateWithSocket(Self, AcSck);
NewSock.PortName := FPortName;
NewSock.LocalPortName := FLocalPortName;
NewSock.HostName := INet_NToA(Addr.SIn_Addr);
Result := True;
DoInfo(SiAccept, 'Created New TSock Structure');
End
Else
Begin
Result := False;
DoInfo(SiAccept, 'Could Not Accept Connection');
End;
End;

Function TSock.HostLookup(Value : String) : TInAddr;
Type PLongInt = ^LongInt;
Var PHost : PHostEnt;
Res, I : Integer;
AllNumeric : Boolean;
Begin
If Value = '' Then
Exit;
DoInfo(SiLookUp, 'Lookup Of Host '+Value);
FillChar(Result, SizeOf(TInAddr), #0);
AllNumeric := True;
For I := 1 To Length(Value) Do
If Not (Value in ['0'..'9', '.']) Then
Begin
AllNumeric := False;
Break;
End;
If AllNumeric Then
Result := TInAddr(WinSock.Inet_Addr(PChar(Value)))
// If It's Dot-Notation, Just Convert It From An IP Address
Else
Begin
Res := IPCache.IndexOf(Value);
If Res >= 0 Then
// It's Cached... Don't Bother Doing A Lookup
Result.S_Addr := U_Long(IPCache.Objects[Res])
Else
Begin
// Isn't Cached, Have To Do A GetHostByName
If Value <> '' Then
Begin
PHost := WinSock.GetHostByName(PChar(Value));
If PHost <> Nil Then
Begin
Result.S_Addr := LongInt(PLongInt(PHost^.H_Addr_List^)^);
IPCache.AddObject(Value, Pointer(Result.S_Addr));
End
Else
Raise ESockException.Create('Host Lookup - Could Not Find Host Entry');
End
Else
Result.S_Addr := HToNL(INADDR_ANY);
End;
End;
End;

Function TSock.PortLookup(Value : String) : U_Short;
Var PEnt : PServEnt;
Prot : String;
Begin
DoInfo(SiLookUp, 'Lookup Of Port '+Value);
If Pos(Value[1],'0123456789') > 0 Then
// It's Numeric, Just Convert It To A Network Byte Order Integer
Result := HToNS(StrToInt(Value))
Else
Begin
// Otherwise, Perform A GetServByName Based On The Protocol
If FSocketType = stStream Then
Prot := 'tcp'
Else
Prot := 'udp';
PEnt := WinSock.GetServByName(PChar(Value), PChar(Prot));
If PEnt <> Nil Then
Result := PEnt^.S_Port
Else
Raise ESockException.Create('Port Lookup - Could Not Find Service Entry');
End;
End;

Function TSock.StartListen : Boolean;
Begin
SetListen(True);
Result := FListen;
End;

Function TSock.StopListen : Boolean;
Begin
Result := True;
SetListen(False);
End;

//*** Additional General-Purpose Support Functions *****************************

Function WSDescription : String;
Begin
Result := StrPas(WSAData.szDescription);
End;

Function WSSystemStatus : String;
Begin
Result := StrPas(WSAData.szSystemStatus);
End;

Function GetLocalHostname : String;
Var
CharHostname: Array[0..255] of Char;
Begin
Result:='localhost';
If WinSock.GetHostname(CharHostname, SizeOf(CharHostname)) = 0 Then
Result := CharHostname
Else
Raise ESockException.Create('GetLocalHostname - Could Not Retrieve Hostname');
End;

Function SocketInfoText(Value : TSocketInfo) : String;
Begin
Result := SocketInfoMsg[Value];
End;

Function ErrToStr(Value : Integer) : String;
Begin
Result := 'UNKNOWN ERROR';
Case Value Of
WSABASEERR+4 : Result := 'WSAEINTR';
WSABASEERR+9 : Result := 'WSAEBADF';
WSABASEERR+13 : Result := 'WSAEACCES';
WSABASEERR+14 : Result := 'WSAEFAULT';
WSABASEERR+22 : Result := 'WSAEINVAL';
WSABASEERR+24 : Result := 'WSAEMFILE';
WSABASEERR+35 : Result := 'WSAEWOULDBLOCK';
WSABASEERR+36 : Result := 'WSAEINPROGRESS';
WSABASEERR+37 : Result := 'WSAEALREADY';
WSABASEERR+38 : Result := 'WSAENOTSOCK';
WSABASEERR+39 : Result := 'WSAEDESTADDRREQ';
WSABASEERR+40 : Result := 'WSAEMSGSIZE';
WSABASEERR+41 : Result := 'WSAEPROTOTYPE';
WSABASEERR+42 : Result := 'WSAENOPROTOOPT';
WSABASEERR+43 : Result := 'WSAEPROTONOSUPPORT';
WSABASEERR+44 : Result := 'WSAESOCKTNOSUPPORT';
WSABASEERR+45 : Result := 'WSAEOPNOTSUPP';
WSABASEERR+46 : Result := 'WSAEPFNOSUPPORT';
WSABASEERR+47 : Result := 'WSAEAFNOSUPPORT';
WSABASEERR+48 : Result := 'WSAEADDRINUSE';
WSABASEERR+49 : Result := 'WSAEADDRNOTAVAIL';
WSABASEERR+50 : Result := 'WSAENETDOWN';
WSABASEERR+51 : Result := 'WSAENETUNREACH';
WSABASEERR+52 : Result := 'WSAENETRESET';
WSABASEERR+53 : Result := 'WSAECONNABORTED';
WSABASEERR+54 : Result := 'WSAECONNRESET';
WSABASEERR+55 : Result := 'WSAENOBUFS';
WSABASEERR+56 : Result := 'WSAEISCONN';
WSABASEERR+57 : Result := 'WSAENOTCONN';
WSABASEERR+58 : Result := 'WSAESHUTDOWN';
WSABASEERR+59 : Result := 'WSAETOOMANYREFS';
WSABASEERR+60 : Result := 'WSAETIMEDOUT';
WSABASEERR+61 : Result := 'WSAECONNREFUSED';
WSABASEERR+62 : Result := 'WSAELOOP';
WSABASEERR+63 : Result := 'WSAENAMETOOLONG';
WSABASEERR+64 : Result := 'WSAEHOSTDOWN';
WSABASEERR+65 : Result := 'WSAEHOSTUNREACH';
WSABASEERR+66 : Result := 'WSAENOTEMPTY';
WSABASEERR+67 : Result := 'WSAEPROCLIM';
WSABASEERR+68 : Result := 'WSAEUSERS';
WSABASEERR+69 : Result := 'WSAEDQUOT';
WSABASEERR+70 : Result := 'WSAESTALE';
WSABASEERR+71 : Result := 'WSAEREMOTE';
WSABASEERR+91 : Result := 'WSASYSNOTREADY';
WSABASEERR+92 : Result := 'WSAVERNOTSUPPORTED';
WSABASEERR+93 : Result := 'WSANOTINITIALISED';
WSABASEERR+101 : Result := 'WSAEDISCON';
WSABASEERR+1001 : Result := 'WSAHOST_NOT_FOUND';
WSABASEERR+1002 : Result := 'WSATRY_AGAIN';
WSABASEERR+1003 : Result := 'WSANO_RECOVERY';
WSABASEERR+1004 : Result := 'WSANO_DATA';
End;
End;

// Base-64 Encoding Is The Process Of Taking An Input Stream And Converting
// Every 3 Bytes Into 4 Bytes, Each Of Which Whose ASCII Value Fits Within
// A 64-Bit Range. Base-64 Is Often Used For Encoding Binary Streams For
// Attaching To Email, But Is Perfect For Converting Binary To A Character
// Set That Can Be Used For URL-Encoding. The Base-64 Character Set Does Not
// Include Characters That URLs Use For Delimiting Such As '=', '&', Carriage
// Returns, Etc...

Function Base64Encode(Value : String) : String;
Var AIn : Array[1..3] Of Byte;
AOut : Array[1..4] Of Byte;
AWork : Array[1..3] Of Byte;
I : Integer;
O : LongInt;
Begin
Result := '';
I := 1;
O := Length(Value);
Case Length(Value) Mod 3 Of
1 : Value := Value + #0 + #0;
2 : Value := Value + #0;
End;
While I < Length(Value) Do
Begin
AIn[1] := Byte(Value);
AIn[2] := Byte(Value[I+1]);
AIn[3] := Byte(Value[I+2]);

AOut[1] := Byte(AIn[1] Shr 2);
AWork[1] := Byte(AIn[1] Shl 4);
AWork[2] := Byte(AWork[1] And $30);
AWork[3] := Byte(AIn[2] Shr 4);
AOut[2] := Byte(AWork[2] Or AWork[3]);
AWork[1] := Byte(AIn[2] Shl 2);
AWork[2] := Byte(AWork[1] And $3C);
AWork[3] := Byte(AIn[3] Shr 6);
AOut[3] := Byte(AWork[2] Or AWork[3]);
AOut[4] := Byte(AIn[3] And $3F);

Inc(I, 3);
Result := Result + Base64Table[AOut[1]+1] + Base64Table[AOut[2]+1] + Base64Table[AOut[3]+1] + Base64Table[AOut[4]+1];
End;
If O Mod 3 > 0 Then
Result[Length(Result)] := '=';
If O Mod 3 = 1 Then
Result[Length(Result)-1] := '=';
End;

Function Base64Decode(Value : String) : String;
Var AIn : Array[1..4] Of Byte;
AOut : Array[1..3] Of Byte;
AWork : Array[1..3] Of Byte;
I : Integer;
C : Integer;
Begin
Result := '';
I := 1;
While I < Length(Value) Do
Begin
C := 3;
FillChar(AWork, SizeOf(AWork), #0);
FillChar(AOut, SizeOf(AWork), #0);
AIn[1] := Byte(Pos(Value,Base64Table)-1);
AIn[2] := Byte(Pos(Value[I+1],Base64Table)-1);
AIn[3] := Byte(Pos(Value[I+2],Base64Table)-1);
AIn[4] := Byte(Pos(Value[I+3],Base64Table)-1);
If Value[I+3]='=' Then
Begin
C := 2;
AIn[4] := 0;
If Value[I+2]='=' Then
Begin
C := 1;
AIn[3] := 0;
End;
End;
AWork[2] := Byte(AIn[1] Shl 2);
AWork[3] := Byte(AIn[2] Shr 4);
AOut[1] := Byte(AWork[2] Or AWork[3]);
AWork[2] := Byte(AIn[2] Shl 4);
AWork[3] := Byte(AIn[3] Shr 2);
AOut[2] := Byte(AWork[2] Or AWork[3]);
AWork[2] := Byte(AIn[3] Shl 6);
AOut[3] := Byte(AWork[2] Or AIn[4]);
Result := Result + Char(AOut[1]);
If C > 1 Then
Result := Result + Char(AOut[2]);
If C > 2 Then
Result := Result + Char(AOut[3]);
Inc(I, 4);
End;
End;

// This function converts a string into a RFC 1630 compliant URL,
// provided that the string does not contain illegal characters at illegal
// places, for example this URL is invalid because of the ! sign in the password:
// ftp://ward:pass!word@ftp.ward.nu/my_documents/ward@mymail?

Function URLEncode(Value : String) : String;
Var I : Integer;
Begin
Result := '';
For I := 1 To Length(Value) Do
Begin
If Pos(UpperCase(Value), ValidURLChars) > 0 Then
Result := Result + Value
Else
Begin
If Value = ' ' Then
Result := Result + '+'
Else
Begin
Result := Result + '%';
Result := Result + IntToHex(Byte(Value), 2);
End;
End;
End;
End;

Function URLDecode(Value : String) : String;
Const HexChars = '0123456789ABCDEF';
Var I : Integer;
Ch,H1,H2 : Char;
Begin
Result := '';
I := 1;
While I <= Length(Value) Do
Begin
Ch := Value;
Case Ch Of
'%' : Begin
H1 := Value[I+1];
H2 := Value[I+2];
Inc(I, 2);
Result := Result + Chr(((Pos(H1, HexChars) - 1) * 16) + (Pos(H2, HexChars) - 1));
End;
'+' : Result := Result + ' ';
'&' : Result := Result + #13+#10;
Else Result := Result + Ch;
End;
Inc(I);
End;
End;

//*** Registration And Initialization ******************************************

Procedure Register;
Begin
RegisterComponents('Ward', [TSock]);
End;

Initialization
// We're Looking To Use Version 1.1 Of WinSock Here
If WinSock.WSAStartup($0101, WSAData) <> 0 Then
Raise ESockException.Create('WSAStartup - Could Not Initialize WinSock');
IPCache := TStringList.Create;
IPCache.Clear;
Finalization
IPCache.Free;
WinSock.WSACleanup;
End.





 
老兄:谁有时间看完全部啊!还是写出问题点吧
 
使用了tcp协议,可是在本机上一点问题也没有
在客户机上却有问题
具体是如果client.exe和server.exe在同一个机子上时一点问题也没有
但是如果client和server.exe不在同一个机子上是第一次连接可以成功
第二次怎么也不成功,但是如果改一下端口号后,又可以连接,但是第二次
又不行了
 
兄弟!我没看完,但是根据经验判断,是端口的问题。
我以前也是遇到同样的问题,客户端如果是TCP/IP连接的话,端口一样就不行,
你第一次连接后,端口号没有释放。我以前请教过高人,说定义一个全局原子就行了
我不太明白,建议你看看D6的DEMO,有完整的例子,呵呵。
 
cx139
那个例子啊
兄弟好人做到底
我现在特急啊
 
没时间看完啦!
释放资源了吗?
 
释放资源
服务器端还是客户端?
 
端口问题?
使用原始socket函数,设置端口重用
 
顶部