P pigprince Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-13 #1 我的程序要使用编辑功能,还要在上面画图,简直是焦头烂额!
A aimingoo Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-14 #2 哈哈,好好好,这样的问题多来几个!! 你去看一看一个关于带背景的edit的贴子,有如下内容 ////////for that note///////// 去down一套TBI_Library的源码级组件,就有了。 这套组件极COOL!!!!在图形处理方面远胜于rx_lib!是写界面程序的极 品,是aimingoo压箱底的东东!好舍不得给拿出来的哟! ^-^ http://www.b-ischo.horizont-is.net/zips/bi_lib.zip ////////for that note///////// 事实上,这个TBI_Library组件包里也有一个带背景的TMemo, 当然,这个TMemo也可以是透明的。 Pigprince,下次再有这样的好事,可别忘了我哟。
哈哈,好好好,这样的问题多来几个!! 你去看一看一个关于带背景的edit的贴子,有如下内容 ////////for that note///////// 去down一套TBI_Library的源码级组件,就有了。 这套组件极COOL!!!!在图形处理方面远胜于rx_lib!是写界面程序的极 品,是aimingoo压箱底的东东!好舍不得给拿出来的哟! ^-^ http://www.b-ischo.horizont-is.net/zips/bi_lib.zip ////////for that note///////// 事实上,这个TBI_Library组件包里也有一个带背景的TMemo, 当然,这个TMemo也可以是透明的。 Pigprince,下次再有这样的好事,可别忘了我哟。
H huizhang Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-14 #3 Hi pigy, 给你的TMemo加上一个TControlCanvas既可以加入画图功能,另外在ControlStyle set中加入caAcceptsControls就可以在它上面放置其他控件: type TCanvasMemo = class(TMemo) private fCanvas: TControlCanvas; published property Canvas: TControlCanvas read fCanvas write fCanvas; public constructor create(AOwner: TComponent); destructor destory; end; implementation constructor TCanvasMemo.create(AOwner: TComponent); begin inherited create(AOwner); fCanvas := TControlCanvas.Create; ControlStyle := ControlStyle + [csAcceptsControls]; end; destructor TCanvasMemo.Destory; begin fCanvas.free; inherited destory; end;
Hi pigy, 给你的TMemo加上一个TControlCanvas既可以加入画图功能,另外在ControlStyle set中加入caAcceptsControls就可以在它上面放置其他控件: type TCanvasMemo = class(TMemo) private fCanvas: TControlCanvas; published property Canvas: TControlCanvas read fCanvas write fCanvas; public constructor create(AOwner: TComponent); destructor destory; end; implementation constructor TCanvasMemo.create(AOwner: TComponent); begin inherited create(AOwner); fCanvas := TControlCanvas.Create; ControlStyle := ControlStyle + [csAcceptsControls]; end; destructor TCanvasMemo.Destory; begin fCanvas.free; inherited destory; end;
J jiangtao Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-15 #4 其实实际上可以在任何TWinControl上画图, 关键是获得所谓HDC,设备环境 具体如下aWinControl是你想图的控件: aCanvas:TCanvas; aCanvas:=TCanvas.Create; aCanvas.Handle:=GetDC(aWinControl.Handle); ->HDC ->HWND 然后可以使用任何TCanvas的函数了! 注意不需要时要Free; aCanvas.Free;
其实实际上可以在任何TWinControl上画图, 关键是获得所谓HDC,设备环境 具体如下aWinControl是你想图的控件: aCanvas:TCanvas; aCanvas:=TCanvas.Create; aCanvas.Handle:=GetDC(aWinControl.Handle); ->HDC ->HWND 然后可以使用任何TCanvas的函数了! 注意不需要时要Free; aCanvas.Free;
P pigprince Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-16 #5 first, thx all for ur kindly help, but the component can't install in D3, so i have to say sorry to aiming. from now on i'll test the huizhang's reply.
first, thx all for ur kindly help, but the component can't install in D3, so i have to say sorry to aiming. from now on i'll test the huizhang's reply.
P pigprince Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-16 #6 first, thx all for ur kindly help, but the component can't install in D3, so i have to say sorry to aiming. from now on i'll test the huizhang's reply.
first, thx all for ur kindly help, but the component can't install in D3, so i have to say sorry to aiming. from now on i'll test the huizhang's reply.
P pigprince Unregistered / Unconfirmed GUEST, unregistred user! 1998-11-16 #7 huizhang's reply have a problem in compiler, it's the inherited. jiangtao's pass the test, so.... thx, for ur all!
huizhang's reply have a problem in compiler, it's the inherited. jiangtao's pass the test, so.... thx, for ur all!