编译时候出现错误[错误] svMain.pas(1089): Undeclared identifier: 'Address' ( 积分: 50 )

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unit svMain;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, JSocket, ExtCtrls, Buttons, StdCtrls, IniFiles, M2Share,
Grobal2, SDK, HUtil32, RunSock, Envir, ItmUnit, Magic, NoticeM, Guild, Event,
Castle, FrnEngn, UsrEngn, MudUtil, SyncObjs, Menus, ComCtrls, Grids, ObjBase,
IdBaseComponent, IdComponent, IdUDPBase, IdUDPClient, RzCommon, Common,
RzEdit, RzPanel, RzSplit, RzGrids, ImgList, ScktComp;

type
TFrmMain = class(TForm)
Timer1: TTimer;
RunTimer: TTimer;
DBSocket: TClientSocket;
ConnectTimer: TTimer;
StartTimer: TTimer;
SaveVariableTimer: TTimer;
CloseTimer: TTimer;
MainMenu: TMainMenu;
MENU_CONTROL: TMenuItem;
MENU_CONTROL_EXIT: TMenuItem;
MENU_CONTROL_RELOAD_CONF: TMenuItem;
MENU_CONTROL_CLEARLOGMSG: TMenuItem;
MENU_HELP: TMenuItem;
MENU_HELP_ABOUT: TMenuItem;
MENU_MANAGE: TMenuItem;
MENU_CONTROL_RELOAD: TMenuItem;
MENU_CONTROL_RELOAD_ITEMDB: TMenuItem;
MENU_CONTROL_RELOAD_MAGICDB: TMenuItem;
MENU_CONTROL_RELOAD_MONSTERDB: TMenuItem;
MENU_MANAGE_PLUG: TMenuItem;
MENU_OPTION: TMenuItem;
MENU_OPTION_GENERAL: TMenuItem;
MENU_OPTION_SERVERCONFIG: TMenuItem;
MENU_OPTION_GAME: TMenuItem;
MENU_OPTION_FUNCTION: TMenuItem;
MENU_CONTROL_RELOAD_MONSTERSAY: TMenuItem;
MENU_CONTROL_RELOAD_DISABLEMAKE: TMenuItem;
MENU_CONTROL_GATE: TMenuItem;
MENU_CONTROL_GATE_OPEN: TMenuItem;
MENU_CONTROL_GATE_CLOSE: TMenuItem;
MENU_VIEW: TMenuItem;
MENU_VIEW_SESSION: TMenuItem;
MENU_VIEW_ONLINEHUMAN: TMenuItem;
MENU_VIEW_LEVEL: TMenuItem;
MENU_VIEW_LIST: TMenuItem;
MENU_MANAGE_ONLINEMSG: TMenuItem;
MENU_VIEW_KERNELINFO: TMenuItem;
MENU_TOOLS: TMenuItem;
MENU_TOOLS_MERCHANT: TMenuItem;
MENU_TOOLS_NPC: TMenuItem;
MENU_OPTION_ITEMFUNC: TMenuItem;
MENU_TOOLS_MONGEN: TMenuItem;
MENU_CONTROL_RELOAD_STARTPOINT: TMenuItem;
G1: TMenuItem;
MENU_OPTION_MONSTER: TMenuItem;
MENU_TOOLS_IPSEARCH: TMenuItem;
MENU_MANAGE_CASTLE: TMenuItem;
MENU_HELP_REGKEY: TMenuItem;
IdUDPClientLog: TIdUDPClient;
RzSplitter: TRzSplitter;
MemoLog: TRzMemo;
RzSplitter1: TRzSplitter;
Panel: TRzPanel;
Label1: TLabel;
Label2: TLabel;
Label20: TLabel;
Label5: TLabel;
Lbcheck: TLabel;
LbRunSocketTime: TLabel;
LbRunTime: TLabel;
LbTimeCount: TLabel;
LbUserCount: TLabel;
MemStatus: TLabel;
GridGate: TRzStringGrid;
QFunction1: TMenuItem;

procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean);
procedure MemoLogChange(Sender: TObject);
procedure MemoLogDblClick(Sender: TObject);
procedure MENU_CONTROL_EXITClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_CONFClick(Sender: TObject);
procedure MENU_CONTROL_CLEARLOGMSGClick(Sender: TObject);
procedure SpeedButton1Click(Sender: TObject);
procedure MENU_CONTROL_RELOAD_ITEMDBClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_MAGICDBClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_MONSTERDBClick(Sender: TObject);
procedure MENU_HELP_ABOUTClick(Sender: TObject);
procedure MENU_OPTION_SERVERCONFIGClick(Sender: TObject);
procedure MENU_OPTION_GENERALClick(Sender: TObject);
procedure MENU_OPTION_GAMEClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure MENU_OPTION_FUNCTIONClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_MONSTERSAYClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_DISABLEMAKEClick(Sender: TObject);
procedure MENU_CONTROL_GATE_OPENClick(Sender: TObject);
procedure MENU_CONTROL_GATE_CLOSEClick(Sender: TObject);
procedure MENU_CONTROLClick(Sender: TObject);
procedure MENU_VIEW_GATEClick(Sender: TObject);
procedure MENU_VIEW_SESSIONClick(Sender: TObject);
procedure MENU_VIEW_ONLINEHUMANClick(Sender: TObject);
procedure MENU_VIEW_LEVELClick(Sender: TObject);
procedure MENU_VIEW_LISTClick(Sender: TObject);
procedure MENU_MANAGE_ONLINEMSGClick(Sender: TObject);
procedure MENU_VIEW_KERNELINFOClick(Sender: TObject);
procedure MENU_TOOLS_MERCHANTClick(Sender: TObject);
procedure MENU_OPTION_ITEMFUNCClick(Sender: TObject);
procedure MENU_TOOLS_MONGENClick(Sender: TObject);
procedure MENU_CONTROL_RELOAD_STARTPOINTClick(Sender: TObject);
procedure MENU_MANAGE_PLUGClick(Sender: TObject);
procedure G1Click(Sender: TObject);
procedure MENU_OPTION_MONSTERClick(Sender: TObject);
procedure MENU_TOOLS_IPSEARCHClick(Sender: TObject);
procedure MENU_MANAGE_CASTLEClick(Sender: TObject);
procedure MENU_HELP_REGKEYClick(Sender: TObject);
procedure QFunction1Click(Sender: TObject);
private
boServiceStarted: Boolean;
procedure GateSocketClientError(Sender: TObject; Socket: TCustomWinSocket; ErrorEvent: TErrorEvent; var ErrorCode: Integer);
procedure GateSocketClientDisconnect(Sender: TObject; Socket: TCustomWinSocket);
procedure GateSocketClientConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure GateSocketClientRead(Sender: TObject; Socket: TCustomWinSocket);
procedure DBSocketConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure DBSocketError(Sender: TObject; Socket: TCustomWinSocket; ErrorEvent: TErrorEvent; var ErrorCode: Integer);
procedure DBSocketRead(Sender: TObject; Socket: TCustomWinSocket);

procedure Timer1Timer(Sender: TObject);
procedure StartTimerTimer(Sender: TObject);
procedure CloseTimerTimer(Sender: TObject);
procedure SaveVariableTimerTimer(Sender: TObject);
procedure RunTimerTimer(Sender: TObject);
procedure ConnectTimerTimer(Sender: TObject);

procedure StartService();
procedure StopService();
procedure SaveItemNumber;
function LoadClientFile(): Boolean;
procedure StartEngine;
procedure MakeStoneMines;
procedure ReloadConfig(Sender: TObject);
procedure ClearMemoLog();
procedure CloseGateSocket();
{ Private declarations }
public
GateSocket: TServerSocket;
procedure AppOnIdle(Sender: TObject; var Done: Boolean);
procedure OnProgramException(Sender: TObject; E: Exception);
procedure SetMenu(); virtual;
procedure MyMessage(var MsgData: TWmCopyData); message WM_COPYDATA;
{ Public declarations }
end;

function LoadAbuseInformation(FileName: string): Boolean;
procedure LoadServerTable();
procedure WriteConLog(MsgList: TStringList);
procedure ChangeCaptionText(Msg: PChar; nLen: Integer); stdcall;
procedure UserEngineThread(ThreadInfo: pTThreadInfo); stdcall;
procedure ProcessGameRun();
procedure TFrmMain_ChangeGateSocket(boOpenGateSocket: Boolean; nCRCA: Integer); stdcall;
var
FrmMain: TFrmMain;
g_GateSocket: TServerSocket;

implementation
uses
LocalDB, InterServerMsg, InterMsgClient, IdSrvClient, FSrvValue, PlugIn,
GeneralConfig, GameConfig, FunctionConfig, ObjRobot, ViewSession,
ViewOnlineHuman, ViewLevel, ViewList, OnlineMsg, ViewKernelInfo,
ConfigMerchant, ItemSet, ConfigMonGen, PlugInManage, EDcode, EncryptUnit,
GameCommand, MonsterConfig, RunDB, CastleManage, PlugOfEngine, EngineRegister, AboutUnit;

//------------------------------------------------------------------------------
{PlugOfEngine}//引擎输出函数
exports
TList_Create Name 'TList_Create',
TList_Free Name 'TList_Free',
TList_Count Name 'TList_Count',
TList_Add Name 'TList_Add',
TList_Insert Name 'TList_Insert',
TList_Get Name 'TList_Get',
TList_Put Name 'TList_Put',
TList_Delete Name 'TList_Delete',
TList_Clear Name 'TList_Clear',
TList_Exchange Name 'TList_Exchange',

TStringList_Create Name 'TStringList_Create',
TStringList_Free Name 'TStringList_Free',
TStringList_Count Name 'TStringList_Count',
TStringList_Add Name 'TStringList_Add',
TStringList_AddObject Name 'TStringList_AddObject',
TStringList_Insert Name 'TStringList_Insert',
TStringList_Get Name 'TStringList_Get',
TStringList_GetObject Name 'TStringList_GetObject',
TStringList_Put Name 'TStringList_Put',
TStringList_PutObject Name 'TStringList_PutObject',
TStringList_Delete Name 'TStringList_Delete',
TStringList_Clear Name 'TStringList_Clear',
TStringList_Exchange Name 'TStringList_Exchange',
TStringList_LoadFormFile Name 'TStringList_LoadFormFile',
TStringList_SaveToFile Name 'TStringList_SaveToFile',

MainOutMessageAPI Name 'MainOutMessageAPI',
AddGameDataLogAPI Name 'AddGameDataLogAPI',
GetGameGoldName Name 'GetGameGoldName',

EDcode_Decode6BitBuf Name 'EDcode_Decode6BitBuf',
EDcode_Encode6BitBuf Name 'EDcode_Encode6BitBuf',
EDcode_SetDecode Name 'EDcode_SetDecode',
EDcode_SetEncode Name 'EDcode_SetEncode',

EDcode_DeCodeString Name 'EDcode_DeCodeString',
EDcode_EncodeString Name 'EDcode_EncodeString',
EDcode_EncodeBuffer Name 'EDcode_EncodeBuffer',
EDcode_DecodeBuffer Name 'EDcode_DecodeBuffer',

TConfig_AmyOunsulPoint Name 'TConfig_AmyOunsulPoint',
TConfig_sEnvirDir Name 'TConfig_sEnvirDir',

TBaseObject_Create Name 'TBaseObject_Create',
TBaseObject_Free Name 'TBaseObject_Free',
TBaseObject_sMapFileName Name 'TBaseObject_sMapFileName',
TBaseObject_sMapName Name 'TBaseObject_sMapName',
TBaseObject_sMapNameA Name 'TBaseObject_sMapNameA',
TBaseObject_sCharName Name 'TBaseObject_sCharName',
TBaseObject_sCharNameA Name 'TBaseObject_sCharNameA',
TBaseObject_nCurrX Name 'TBaseObject_nCurrX',
TBaseObject_nCurrY Name 'TBaseObject_nCurrY',
TBaseObject_btDirection Name 'TBaseObject_btDirection',
TBaseObject_btGender Name 'TBaseObject_btGender',
TBaseObject_btHair Name 'TBaseObject_btHair',
TBaseObject_btJob Name 'TBaseObject_btJob',
TBaseObject_nGold Name 'TBaseObject_nGold',
TBaseObject_Ability Name 'TBaseObject_Ability',
TBaseObject_WAbility Name 'TBaseObject_WAbility',
TBaseObject_nCharStatus Name 'TBaseObject_nCharStatus',
TBaseObject_sHomeMap Name 'TBaseObject_sHomeMap',
TBaseObject_nHomeX Name 'TBaseObject_nHomeX',
TBaseObject_nHomeY Name 'TBaseObject_nHomeY',
TBaseObject_boOnHorse Name 'TBaseObject_boOnHorse',
TBaseObject_btHorseType Name 'TBaseObject_btHorseType',
TBaseObject_btDressEffType Name 'TBaseObject_btDressEffType',
TBaseObject_nPkPoint Name 'TBaseObject_nPkPoint',
TBaseObject_boAllowGroup Name 'TBaseObject_boAllowGroup',
TBaseObject_boAllowGuild Name 'TBaseObject_boAllowGuild',
TBaseObject_nFightZoneDieCount Name 'TBaseObject_nFightZoneDieCount',
TBaseObject_nBonusPoint Name 'TBaseObject_nBonusPoint',
TBaseObject_nHungerStatus Name 'TBaseObject_nHungerStatus',
TBaseObject_boAllowGuildReCall Name 'TBaseObject_boAllowGuildReCall',
TBaseObject_duBodyLuck Name 'TBaseObject_duBodyLuck',
TBaseObject_nBodyLuckLevel Name 'TBaseObject_nBodyLuckLevel',
TBaseObject_wGroupRcallTime Name 'TBaseObject_wGroupRcallTime',
TBaseObject_boAllowGroupReCall Name 'TBaseObject_boAllowGroupReCall',
TBaseObject_nCharStatusEx Name 'TBaseObject_nCharStatusEx',
TBaseObject_dwFightExp Name 'TBaseObject_dwFightExp',
TBaseObject_nViewRange Name 'TBaseObject_nViewRange',
TBaseObject_wAppr Name 'TBaseObject_wAppr',
TBaseObject_btRaceServer Name 'TBaseObject_btRaceServer',
TBaseObject_btRaceImg Name 'TBaseObject_btRaceImg',
TBaseObject_btHitPoint Name 'TBaseObject_btHitPoint',
TBaseObject_nHitPlus Name 'TBaseObject_nHitPlus',
TBaseObject_nHitDouble Name 'TBaseObject_nHitDouble',
TBaseObject_boRecallSuite Name 'TBaseObject_boRecallSuite',
TBaseObject_nHealthRecover Name 'TBaseObject_nHealthRecover',
TBaseObject_nSpellRecover Name 'TBaseObject_nSpellRecover',
TBaseObject_btAntiPoison Name 'TBaseObject_btAntiPoison',
TBaseObject_nPoisonRecover Name 'TBaseObject_nPoisonRecover',
TBaseObject_nAntiMagic Name 'TBaseObject_nAntiMagic',
TBaseObject_nLuck Name 'TBaseObject_nLuck',
TBaseObject_nPerHealth Name 'TBaseObject_nPerHealth',
TBaseObject_nPerHealing Name 'TBaseObject_nPerHealing',
TBaseObject_nPerSpell Name 'TBaseObject_nPerSpell',
TBaseObject_btGreenPoisoningPoint Name 'TBaseObject_btGreenPoisoningPoint',
TBaseObject_nGoldMax Name 'TBaseObject_nGoldMax',
TBaseObject_btSpeedPoint Name 'TBaseObject_btSpeedPoint',
TBaseObject_btPermission Name 'TBaseObject_btPermission',
TBaseObject_nHitSpeed Name 'TBaseObject_nHitSpeed',
TBaseObject_TargetCret Name 'TBaseObject_TargetCret',
TBaseObject_LastHiter Name 'TBaseObject_LastHiter',
TBaseObject_ExpHiter Name 'TBaseObject_ExpHitter',
TBaseObject_btLifeAttrib Name 'TBaseObject_btLifeAttrib',
TBaseObject_GroupOwner Name 'TBaseObject_GroupOwner',
TBaseObject_GroupMembersList Name 'TBaseObject_GroupMembersList',
TBaseObject_boHearWhisper Name 'TBaseObject_boHearWhisper',
TBaseObject_boBanShout Name 'TBaseObject_boBanShout',
TBaseObject_boBanGuildChat Name 'TBaseObject_boBanGuildChat',
TBaseObject_boAllowDeal Name 'TBaseObject_boAllowDeal',
TBaseObject_nSlaveType Name 'TBaseObject_nSlaveType',
TBaseObject_Master Name 'TBaseObject_Master',
TBaseObject_btAttatckMode Name 'TBaseObject_btAttatckMode',
TBaseObject_btNameColor Name 'TBaseObject_btNameColor',
TBaseObject_nLight Name 'TBaseObject_nLight',
TBaseObject_ItemList Name 'TBaseObject_ItemList',
TBaseObject_MagicList Name 'TBaseObject_MagicList',
TBaseObject_MyGuild Name 'TBaseObject_MyGuild',
TBaseObject_UseItems Name 'TBaseObject_UseItems',
TBaseObject_btMonsterWeapon Name 'TBaseObject_btMonsterWeapon',
TBaseObject_PEnvir Name 'TBaseObject_PEnvir',
TBaseObject_boGhost Name 'TBaseObject_boGhost',
TBaseObject_boDeath Name 'TBaseObject_boDeath',
TBaseObject_DeleteBagItem Name 'TBaseObject_DeleteBagItem',
TBaseObject_AddCustomData Name 'TBaseObject_AddCustomData',
TBaseObject_GetCustomData Name 'TBaseObject_GetCustomData',
TBaseObject_SendMsg Name 'TBaseObject_SendMsg',
TBaseObject_SendRefMsg Name 'TBaseObject_SendRefMsg',
TBaseObject_SendDelayMsg Name 'TBaseObject_SendDelayMsg',
TBaseObject_SysMsg Name 'TBaseObject_SysMsg',
TBaseObject_GetFrontPosition Name 'TBaseObject_GetFrontPosition',
TBaseObject_GetRecallXY Name 'TBaseObject_GetRecallXY',
TBaseObject_SpaceMove Name 'TBaseObject_SpaceMove',
TBaseObject_FeatureChanged Name 'TBaseObject_FeatureChanged',
TBaseObject_StatusChanged Name 'TBaseObject_StatusChanged',
TBaseObject_GetFeatureToLong Name 'TBaseObject_GetFeatureToLong',
TBaseObject_GetFeature Name 'TBaseObject_GetFeature',
TBaseObject_GetCharColor Name 'TBaseObject_GetCharColor',
TBaseObject_GetNamecolor Name 'TBaseObject_GetNamecolor',
TBaseObject_GoldChanged Name 'TBaseObject_GoldChanged',
TBaseObject_GameGoldChanged Name 'TBaseObject_GameGoldChanged',
TBaseObject_MagCanHitTarget Name 'TBaseObject_MagCanHitTarget',
TBaseObject_SetTargetCreat Name 'TBaseObject_SetTargetCreat',
TBaseObject_IsProtectTarget Name 'TBaseObject_IsProtectTarget',
TBaseObject_IsAttackTarget Name 'TBaseObject_IsAttackTarget',
TBaseObject_IsProperTarget Name 'TBaseObject_IsProperTarget',
TBaseObject_IsProperFriend Name 'TBaseObject_IsProperFriend',
TBaseObject_TrainSkillPoint Name 'TBaseObject_TrainSkillPoint',
TBaseObject_GetAttackPower Name 'TBaseObject_GetAttackPower',
TBaseObject_MakeSlave Name 'TBaseObject_MakeSlave',
TBaseObject_MakeGhost Name 'TBaseObject_MakeGhost',
TBaseObject_RefNameColor Name 'TBaseObject_RefNameColor',
//AddItem 占用内存由自己处理,API内部会自动申请内存
TBaseObject_AddItemToBag Name 'TBaseObject_AddItemToBag',
TBaseObject_AddItemToStorage Name 'TBaseObject_AddItemToStorage',
TBaseObject_ClearBagItem Name 'TBaseObject_ClearBagItem',
TBaseObject_ClearStorageItem Name 'TBaseObject_ClearStorageItem',
TBaseObject_SetHookGetFeature Name 'TBaseObject_SetHookGetFeature',
TBaseObject_SetHookEnterAnotherMap Name 'TBaseObject_SetHookEnterAnotherMap',
TBaseObject_SetHookObjectDie Name 'TBaseObject_SetHookObjectDie',
TBaseObject_SetHookChangeCurrMap Name 'TBaseObject_SetHookChangeCurrMap',
TBaseObject_GetPoseCreate Name 'TBaseObject_GetPoseCreate',
TBaseObject_MagMakeDefenceArea Name 'TBaseObject_MagMakeDefenceArea',
TBaseObject_MagBubbleDefenceUp Name 'TBaseObject_MagBubbleDefenceUp',

TPlayObject_IsEnoughBag Name 'TPlayObject_IsEnoughBag',
TPlayObject_nSoftVersionDate Name 'TPlayObject_nSoftVersionDate',
TPlayObject_nSoftVersionDateEx Name 'TPlayObject_nSoftVersionDateEx',
TPlayObject_dLogonTime Name 'TPlayObject_dLogonTime',
TPlayObject_dwLogonTick Name 'TPlayObject_dwLogonTick',
TPlayObject_nMemberType Name 'TPlayObject_nMemberType',
TPlayObject_nMemberLevel Name 'TPlayObject_nMemberLevel',
TPlayObject_nGameGold Name 'TPlayObject_nGameGold',
TPlayObject_nGamePoint Name 'TPlayObject_nGamePoint',
TPlayObject_nPayMentPoint Name 'TPlayObject_nPayMentPoint',
TPlayObject_nClientFlag Name 'TPlayObject_nClientFlag',
TPlayObject_nSelectID Name 'TPlayObject_nSelectID',
TPlayObject_nClientFlagMode Name 'TPlayObject_nClientFlagMode',
TPlayObject_dwClientTick Name 'TPlayObject_dwClientTick',
TPlayObject_wClientType Name 'TPlayObject_wClientType',
TPlayObject_sBankPassword Name 'TPlayObject_sBankPassword',
TPlayObject_nBankGold Name 'TPlayObject_nBankGold',
TPlayObject_Create Name 'TPlayObject_Create',
TPlayObject_Free Name 'TPlayObject_Free',
TPlayObject_SendSocket Name 'TPlayObject_SendSocket',
TPlayObject_SendDefMessage Name 'TPlayObject_SendDefMessage',
TPlayObject_SendAddItem Name 'TPlayObject_SendAddItem',
TPlayObject_SendDelItem Name 'TPlayObject_SendDelItem',
TPlayObject_TargetInNearXY Name 'TPlayObject_TargetInNearXY',
TPlayObject_SetBankPassword Name 'TPlayObject_SetBankPassword',
TPlayObject_GetPlayObjectTick Name 'TPlayObject_GetPlayObjectTick',
TPlayObject_SetPlayObjectTick Name 'TPlayObject_SetPlayObjectTick',
TPlayObject_SetHookCreate Name 'TPlayObject_SetHookCreate',
TPlayObject_GetHookCreate Name 'TPlayObject_GetHookCreate',
TPlayObject_SetHookDestroy Name 'TPlayObject_SetHookDestroy',
TPlayObject_GetHookDestroy Name 'TPlayObject_GetHookDestroy',
TPlayObject_SetHookUserLogin1 Name 'TPlayObject_SetHookUserLogin1',
TPlayObject_SetHookUserLogin2 Name 'TPlayObject_SetHookUserLogin2',
TPlayObject_SetHookUserLogin3 Name 'TPlayObject_SetHookUserLogin3',
TPlayObject_SetHookUserLogin4 Name 'TPlayObject_SetHookUserLogin4',
TPlayObject_SetHookUserCmd Name 'TPlayObject_SetHookUserCmd',
TPlayObject_GetHookUserCmd Name 'TPlayObject_GetHookUserCmd',
TPlayObject_SetHookPlayOperateMessage Name 'TPlayObject_SetHookPlayOperateMessage',
TPlayObject_GetHookPlayOperateMessage Name 'TPlayObject_GetHookPlayOperateMessage',
TPlayObject_SetHookClientQueryBagItems Name 'TPlayObject_SetHookClientQueryBagItems',
TPlayObject_SetHookClientQueryUserState Name 'TPlayObject_SetHookClientQueryUserState',
TPlayObject_SetHookSendActionGood Name 'TPlayObject_SetHookSendActionGood',
TPlayObject_SetHookSendActionFail Name 'TPlayObject_SetHookSendActionFail',
TPlayObject_SetHookSendWalkMsg Name 'TPlayObject_SetHookSendWalkMsg',
TPlayObject_SetHookSendHorseRunMsg Name 'TPlayObject_SetHookSendHorseRunMsg',
TPlayObject_SetHookSendRunMsg Name 'TPlayObject_SetHookSendRunMsg',
TPlayObject_SetHookSendDeathMsg Name 'TPlayObject_SetHookSendDeathMsg',
TPlayObject_SetHookSendSkeletonMsg Name 'TPlayObject_SetHookSendSkeletonMsg',
TPlayObject_SetHookSendAliveMsg Name 'TPlayObject_SetHookSendAliveMsg',
TPlayObject_SetHookSendSpaceMoveMsg Name 'TPlayObject_SetHookSendSpaceMoveMsg',
TPlayObject_SetHookSendChangeFaceMsg Name 'TPlayObject_SetHookSendChangeFaceMsg',
TPlayObject_SetHookSendUseitemsMsg Name 'TPlayObject_SetHookSendUseitemsMsg',
TPlayObject_SetHookSendUserLevelUpMsg Name 'TPlayObject_SetHookSendUserLevelUpMsg',
TPlayObject_SetHookSendUserAbilieyMsg Name 'TPlayObject_SetHookSendUserAbilieyMsg',
TPlayObject_SetHookSendUserStatusMsg Name 'TPlayObject_SetHookSendUserStatusMsg',
TPlayObject_SetHookSendUserStruckMsg Name 'TPlayObject_SetHookSendUserStruckMsg',
TPlayObject_SetHookSendUseMagicMsg Name 'TPlayObject_SetHookSendUseMagicMsg',
TPlayObject_SetHookSendSocket Name 'TPlayObject_SetHookSendSocket',
TPlayObject_SetHookSendGoodsList Name 'TPlayObject_SetHookSendGoodsList',
TPlayObject_SetCheckClientDropItem Name 'TPlayObject_SetCheckClientDropItem',
TPlayObject_SetCheckClientDealItem Name 'TPlayObject_SetCheckClientDealItem',
TPlayObject_SetCheckClientStorageItem Name 'TPlayObject_SetCheckClientStorageItem',
TPlayObject_SetCheckClientRepairItem Name 'TPlayObject_SetCheckClientRepairItem',
TPlayObject_SetHookCheckUserItems Name 'TPlayObject_SetHookCheckUserItems',
TPlayObject_SetHookRun Name 'TPlayObject_SetHookRun',
TPlayObject_SetHookFilterMsg Name 'TPlayObject_SetHookFilterMsg',
TPlayObject_SetHookUserRunMsg Name 'TPlayObject_SetHookUserRunMsg',
TPlayObject_SetUserInPutInteger Name 'TPlayObject_SetUserInPutInteger',
TPlayObject_SetUserInPutString Name 'TPlayObject_SetUserInPutString',
TPlayObject_IncGold Name 'TPlayObject_IncGold',
TPlayObject_IncGameGold Name 'TPlayObject_IncGameGold',
TPlayObject_IncGamePoint Name 'TPlayObject_IncGamePoint',
TPlayObject_DecGold Name 'TPlayObject_DecGold',
TPlayObject_DecGameGold Name 'TPlayObject_DecGameGold',
TPlayObject_DecGamePoint Name 'TPlayObject_DecGamePoint',
TPlayObject_PlayUseItems Name 'TPlayObject_PlayUseItems',

TNormNpc_sFilePath Name 'TNormNpc_sFilePath',
TNormNpc_sPath Name 'TNormNpc_sPath',
TNormNpc_GetLineVariableText Name 'TNormNpc_GetLineVariableText',
TNormNpc_SetScriptActionCmd Name 'TNormNpc_SetScriptActionCmd',
TNormNpc_GetScriptActionCmd Name 'TNormNpc_GetScriptActionCmd',
TNormNpc_SetScriptConditionCmd Name 'TNormNpc_SetScriptConditionCmd',
TNormNpc_GetScriptConditionCmd Name 'TNormNpc_GetScriptConditionCmd',
TNormNpc_GetManageNpc Name 'TNormNpc_GetManageNpc',
TNormNpc_GetFunctionNpc Name 'TNormNpc_GetFunctionNpc',
TNormNpc_GotoLable Name 'TNormNpc_GotoLable',
TNormNpc_SetScriptAction Name 'TNormNpc_SetScriptAction',
TNormNpc_GetScriptAction Name 'TNormNpc_GetScriptAction',
TNormNpc_SetScriptCondition Name 'TNormNpc_SetScriptCondition',
TNormNpc_GetScriptCondition Name 'TNormNpc_GetScriptCondition',

TMerchant_GoodsList Name 'TMerchant_GoodsList',
TMerchant_GetItemPrice Name 'TMerchant_GetItemPrice',
TMerchant_GetUserPrice Name 'TMerchant_GetUserPrice',
TMerchant_GetUserItemPrice Name 'TMerchant_GetUserItemPrice',
TMerchant_SetHookClientGetDetailGoodsList Name 'TMerchant_SetHookClientGetDetailGoodsList',
TMerchant_SetCheckUserSelect Name 'TMerchant_SetCheckUserSelect',
TMerchant_GetCheckUserSelect Name 'TMerchant_GetCheckUserSelect',

TUserEngine_Create Name 'TUserEngine_Create',
TUserEngine_Free Name 'TUserEngine_Free',
TUserEngine_GetUserEngine Name 'TUserEngine_GetUserEngine',
TUserEngine_GetPlayObject Name 'TUserEngine_GetPlayObject',
TUserEngine_GetLoadPlayList Name 'TUserEngine_GetLoadPlayList',
TUserEngine_GetPlayObjectList Name 'TUserEngine_GetPlayObjectList',
TUserEngine_GetLoadPlayCount Name 'TUserEngine_GetLoadPlayCount',
TUserEngine_GetPlayObjectCount Name 'TUserEngine_GetPlayObjectCount',
TUserEngine_GetStdItemByName Name 'TUserEngine_GetStdItemByName',
TUserEngine_GetStdItemByIndex Name 'TUserEngine_GetStdItemByIndex',
TUserEngine_CopyToUserItemFromName Name 'TUserEngine_CopyToUserItemFromName',
TUserEngine_GetStdItemList Name 'TUserEngine_GetStdItemList',
TUserEngine_GetMagicList Name 'TUserEngine_GetMagicList',
TUserEngine_FindMagic Name 'TUserEngine_FindMagic',
TUserEngine_AddMagic Name 'TUserEngine_AddMagic',
TUserEngine_DelMagic Name 'TUserEngine_DelMagic',
TUserEngine_SetHookRun Name 'TUserEngine_SetHookRun',
TUserEngine_GetHookRun Name 'TUserEngine_GetHookRun',
TUserEngine_SetHookClientUserMessage Name 'TUserEngine_SetHookClientUserMessage',

TMapManager_FindMap Name 'TMapManager_FindMap',
TEnvirnoment_GetRangeBaseObject Name 'TEnvirnoment_GetRangeBaseObject',
TEnvirnoment_boCANRIDE Name 'TEnvirnoment_boCANRIDE',
TEnvirnoment_boCANBAT Name 'TEnvirnoment_boCANBAT',

TGuild_RankList Name 'TGuild_RankList',

TItemUnit_GetItemAddValue Name 'TItemUnit_GetItemAddValue',

TMagicManager_MPow Name 'TMagicManager_MPow',
TMagicManager_GetPower Name 'TMagicManager_GetPower',
TMagicManager_GetPower13 Name 'TMagicManager_GetPower13',
TMagicManager_GetRPow Name 'TMagicManager_GetRPow',
TMagicManager_IsWarrSkill Name 'TMagicManager_IsWarrSkill',
TMagicManager_MagBigHealing Name 'TMagicManager_MagBigHealing',
TMagicManager_MagPushArround Name 'TMagicManager_MagPushArround',
TMagicManager_MagPushArroundTaos Name 'TMagicManager_MagPushArroundTaos',
TMagicManager_MagTurnUndead Name 'TMagicManager_MagTurnUndead',
TMagicManager_MagMakeHolyCurtain Name 'TMagicManager_MagMakeHolyCurtain',
TMagicManager_MagMakeGroupTransparent Name 'TMagicManager_MagMakeGroupTransparent',
TMagicManager_MagTamming Name 'TMagicManager_MagTamming',
TMagicManager_MagSaceMove Name 'TMagicManager_MagSaceMove',
TMagicManager_MagMakeFireCross Name 'TMagicManager_MagMakeFireCross',
TMagicManager_MagBigExplosion Name 'TMagicManager_MagBigExplosion',
TMagicManager_MagElecBlizzard Name 'TMagicManager_MagElecBlizzard',
TMagicManager_MabMabe Name 'TMagicManager_MabMabe',
TMagicManager_MagMakeSlave Name 'TMagicManager_MagMakeSlave',
TMagicManager_MagMakeSinSuSlave Name 'TMagicManager_MagMakeSinSuSlave',
TMagicManager_MagWindTebo Name 'TMagicManager_MagWindTebo',
TMagicManager_MagGroupLightening Name 'TMagicManager_MagGroupLightening',
TMagicManager_MagGroupAmyounsul Name 'TMagicManager_MagGroupAmyounsul',
TMagicManager_MagGroupDeDing Name 'TMagicManager_MagGroupDeDing',
TMagicManager_MagGroupMb Name 'TMagicManager_MagGroupMb',
TMagicManager_MagHbFireBall Name 'TMagicManager_MagHbFireBall',
TMagicManager_MagLightening Name 'TMagicManager_MagLightening',
TMagicManager_MagMakeSlave_ Name 'TMagicManager_MagMakeSlave_',
TMagicManager_CheckAmulet Name 'TMagicManager_CheckAmulet',
TMagicManager_UseAmulet Name 'TMagicManager_UseAmulet',
TMagicManager_MagMakeSuperFireCross Name 'TMagicManager_MagMakeSuperFireCross',

TMagicManager_MagMakeFireball Name 'TMagicManager_MagMakeFireball',
TMagicManager_MagTreatment Name 'TMagicManager_MagTreatment',
TMagicManager_MagMakeHellFire Name 'TMagicManager_MagMakeHellFire',
TMagicManager_MagMakeQuickLighting Name 'TMagicManager_MagMakeQuickLighting',
TMagicManager_MagMakeLighting Name 'TMagicManager_MagMakeLighting',
TMagicManager_MagMakeFireCharm Name 'TMagicManager_MagMakeFireCharm',
TMagicManager_MagMakeUnTreatment Name 'TMagicManager_MagMakeUnTreatment',
TMagicManager_MagMakePrivateTransparent Name 'TMagicManager_MagMakePrivateTransparent',

TMagicManager_MagMakeLivePlayObject Name 'TMagicManager_MagMakeLivePlayObject',
TMagicManager_MagMakeArrestObject Name 'TMagicManager_MagMakeArrestObject',
TMagicManager_MagChangePosition Name 'TMagicManager_MagChangePosition',
TMagicManager_MagMakeFireDay Name 'TMagicManager_MagMakeFireDay',

TMagicManager_GetMagicManager Name 'TMagicManager_GetMagicManager',
TMagicManager_SetHookDoSpell Name 'TMagicManager_SetHookDoSpell',
TMagicManager_DoSpell Name 'TMagicManager_DoSpell',

TRunSocket_CloseUser Name 'TRunSocket_CloseUser',
TRunSocket_SetHookExecGateMsgOpen Name 'TRunSocket_SetHookExecGateMsgOpen',
TRunSocket_SetHookExecGateMsgClose Name 'TRunSocket_SetHookExecGateMsgClose',
TRunSocket_SetHookExecGateMsgEeceive_OK Name 'TRunSocket_SetHookExecGateMsgEeceive_OK',
TRunSocket_SetHookExecGateMsgData Name 'TRunSocket_SetHookExecGateMsgData',
TPlugOfEngine_GetUserVersion Name 'TPlugOfEngine_GetUserVersion',
TPlugOfEngine_GetProductVersion Name 'TPlugOfEngine_GetProductVersion';
//------------------------------------------------------------------------------
var
sCaption: string;
l_dwRunTimeTick: LongWord;
boRemoteOpenGateSocket: Boolean = False;
boRemoteOpenGateSocketed: Boolean = False;
boSaveData: Boolean = False;
sChar: string = ' ?';
sRun: string = 'Run';
{$R *.dfm}
procedure ChangeCaptionText(Msg: PChar; nLen: Integer); stdcall;
var
sMsg: string;
begin
if (nLen > 0) and (nLen < 50) then begin
setlength(sMsg, nLen);
Move(Msg^, sMsg[1], nLen);
sCaptionExtText := sMsg;
end;
end;

procedure TFrmMain_ChangeGateSocket(boOpenGateSocket: Boolean; nCRCA: Integer); stdcall;
begin
if g_Config.nServerFile_CRCA = nCRCA then
boRemoteOpenGateSocket := boOpenGateSocket;
end;

function LoadAbuseInformation(FileName: string): Boolean;
var
i: Integer;
sText: string;
begin
Result := False;
if FileExists(FileName) then begin
AbuseTextList.Clear;
AbuseTextList.LoadFromFile(FileName);
i := 0;
while (True) do begin
if AbuseTextList.Count <= i then break;
sText := Trim(AbuseTextList.Strings);
if sText = '' then begin
AbuseTextList.Delete(i);
Continue;
end;
Inc(i);
end;
Result := True;
end;
end;

procedure LoadServerTable(); //004E3E64
var
i, ii: Integer;
LoadList: TStringList;
GateList: TStringList;
SrvNetInfo: pTSrvNetInfo;
sLineText, sGateMsg: string;
sServerIdx, sIPaddr, sPort: string;
begin
for i := 0 to ServerTableList.Count - 1 do begin
TList(ServerTableList.Items).Free;
end;
ServerTableList.Clear;
if FileExists('./!servertable.txt') then begin
LoadList := TStringList.Create;
LoadList.LoadFromFile('./!servertable.txt');
for i := 0 to LoadList.Count - 1 do begin
sLineText := Trim(LoadList.Strings);
if (sLineText <> '') and (sLineText[1] <> ';') then begin
sGateMsg := Trim(GetValidStr3(sLineText, sGateMsg, [' ', #9]));
if sGateMsg <> '' then begin
GateList := TStringList.Create;
for ii := 0 to 30 do begin
if sGateMsg = '' then break;
sGateMsg := Trim(GetValidStr3(sGateMsg, sIPaddr, [' ', #9]));
sGateMsg := Trim(GetValidStr3(sGateMsg, sPort, [' ', #9]));
if (sIPaddr <> '') and (sPort <> '') then begin
GateList.AddObject(sIPaddr, TObject(Str_ToInt(sPort, 0)));
end;
end;
ServerTableList.Add(GateList);
end;
end;
end;
FreeAndNil(LoadList);
end else begin
ShowMessage('文件!servertable.txt未找到!!!');
end;
end;

procedure WriteConLog(MsgList: TStringList);
var
i: Integer;
Year, Month, Day, Hour, Min, Sec, MSec: Word;
sLogDir, sLogFileName: string;
LogFile: TextFile;
begin
if MsgList.Count <= 0 then exit;
DecodeDate(Date, Year, Month, Day);
DecodeTime(Time, Hour, Min, Sec, MSec);
if not DirectoryExists(g_Config.sConLogDir) then begin
//CreateDirectory(PChar(g_Config.sConLogDir),nil);
CreateDir(g_Config.sConLogDir);
end;
sLogDir := g_Config.sConLogDir + IntToStr(Year) + '-' + IntToStr2(Month) + '-' + IntToStr2(Day);
if not DirectoryExists(sLogDir) then begin
CreateDirectory(PChar(sLogDir), nil);
end;
sLogFileName := sLogDir + '/C-' + IntToStr(nServerIndex) + '-' + IntToStr2(Hour) + 'H' + IntToStr2((Min div 10 * 2) * 5) + 'M.txt';
AssignFile(LogFile, sLogFileName);
if not FileExists(sLogFileName) then begin
Rewrite(LogFile);
end else begin
Append(LogFile);
end;
for i := 0 to MsgList.Count - 1 do begin
WriteLn(LogFile, '1' + #9 + MsgList.Strings);
end; // for
CloseFile(LogFile);
end;

procedure TFrmMain.SaveItemNumber();
var
i: Integer;
begin
try
Config.WriteInteger('Setup', 'ItemNumber', g_Config.nItemNumber);
Config.WriteInteger('Setup', 'ItemNumberEx', g_Config.nItemNumberEx);
for i := Low(g_Config.GlobalVal) to High(g_Config.GlobalVal) do begin
Config.WriteInteger('Setup', 'GlobalVal' + IntToStr(i), g_Config.GlobalVal)
end;
for i := Low(g_Config.GlobalAVal) to High(g_Config.GlobalAVal) do begin
Config.WriteString('Setup', 'GlobalStrVal' + IntToStr(i), g_Config.GlobalAVal)
end;
Config.WriteInteger('Setup', 'WinLotteryCount', g_Config.nWinLotteryCount);
Config.WriteInteger('Setup', 'NoWinLotteryCount', g_Config.nNoWinLotteryCount);
Config.WriteInteger('Setup', 'WinLotteryLevel1', g_Config.nWinLotteryLevel1);
Config.WriteInteger('Setup', 'WinLotteryLevel2', g_Config.nWinLotteryLevel2);
Config.WriteInteger('Setup', 'WinLotteryLevel3', g_Config.nWinLotteryLevel3);
Config.WriteInteger('Setup', 'WinLotteryLevel4', g_Config.nWinLotteryLevel4);
Config.WriteInteger('Setup', 'WinLotteryLevel5', g_Config.nWinLotteryLevel5);
Config.WriteInteger('Setup', 'WinLotteryLevel6', g_Config.nWinLotteryLevel6);
except
end;
end;

procedure TFrmMain.AppOnIdle(Sender: TObject; var Done: Boolean);
begin
// MainOutMessage ('空闲');
end;

procedure TFrmMain.OnProgramException(Sender: TObject; E: Exception);
begin
MainOutMessage(E.Message);
end;

procedure TFrmMain.DBSocketError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
begin
ErrorCode := 0;
Socket.Close;
end;

procedure TFrmMain.DBSocketRead(Sender: TObject; Socket: TCustomWinSocket);
var
tStr: string;
begin
EnterCriticalSection(UserDBSection);
try
tStr := Socket.ReceiveText;
g_Config.sDBSocketRecvText := g_Config.sDBSocketRecvText + tStr;
// MainOutMessage(sDBSocStr[1]);
if not g_Config.boDBSocketWorking then begin
g_Config.sDBSocketRecvText := '';
end;
finally
LeaveCriticalSection(UserDBSection);
end;
end;

procedure TFrmMain.Timer1Timer(Sender: TObject);
var
boWriteLog: Boolean;
i: Integer;
nRow: Integer;
wHour: Word;
wMinute: Word;
wSecond: Word;
tSecond: Integer;
sSrvType: string;
sVerType: string;
tTimeCount: Currency;
GateInfo: pTGateInfo;
// sGate,tGate :String;
LogFile: TextFile;
s28: string;
begin
Caption := sCaption + ' [' + sCaptionExtText + ']';
EnterCriticalSection(LogMsgCriticalSection);
try
if MemoLog.Lines.Count > 500 then MemoLog.Clear;
boWriteLog := True;
if MainLogMsgList.Count > 0 then begin
try
if not FileExists(sLogFileName) then begin
AssignFile(LogFile, sLogFileName);
Rewrite(LogFile);
end else begin
AssignFile(LogFile, sLogFileName);
Append(LogFile);
end;
boWriteLog := False;
except
MemoLog.Lines.Add('保存日志信息出错!!!');
end;
end;
for i := 0 to MainLogMsgList.Count - 1 do begin
MemoLog.Lines.Add(MainLogMsgList.Strings);
if not boWriteLog then begin
WriteLn(LogFile, MainLogMsgList.Strings);
end;
end;
MainLogMsgList.Clear;
if not boWriteLog then CloseFile(LogFile);
for i := 0 to LogStringList.Count - 1 do begin
try
s28 := '1' + #9 + IntToStr(g_Config.nServerNumber) + #9 + IntToStr(nServerIndex) + #9 + LogStringList.Strings;
IdUDPClientLog.Send(s28);
except
Continue;
end;
end;
LogStringList.Clear;
if LogonCostLogList.Count > 0 then begin
WriteConLog(LogonCostLogList);
end;
LogonCostLogList.Clear;
finally
LeaveCriticalSection(LogMsgCriticalSection);
end;

{$IF SoftVersion = VERDEMO}
sVerType := '[D]';
{$ELSEIF SoftVersion = VERFREE}
sVerType := '[F]';
{$ELSEIF SoftVersion = VERSTD}
sVerType := '';
{$ELSEIF SoftVersion = VEROEM}
sVerType := '[O]';
{$ELSEIF SoftVersion = VERPRO}
sVerType := '[P]';
{$ELSEIF SoftVersion = VERENT}
sVerType := '[E]';
{$IFEND}

if nServerIndex = 0 then begin
sSrvType := '[M]';
end else begin
if FrmMsgClient.MsgClient.Socket.Connected then begin
sSrvType := '';
end else begin
sSrvType := '[ ]';
end;
end;
//检查线程 运行时间
//g_dwEngineRunTime:=GetTickCount - g_dwEngineTick;

tSecond := (GetTickCount() - g_dwStartTick) div 1000;
wHour := tSecond div 3600;
wMinute := (tSecond div 60) mod 60;
wSecond := tSecond mod 60;
LbRunTime.Caption := IntToStr(wHour) + ':' +
IntToStr(wMinute) + ':' +
IntToStr(wSecond) + ' ' + sSrvType + sVerType; { +
IntToStr(g_dwEngineRunTime) + g_sProcessName + '-' + g_sOldProcessName;}
LbUserCount.Caption := '怪物(' + IntToStr(UserEngine.MonsterCount) + ') ' +
IntToStr(UserEngine.OnlinePlayObject) + '/' +
IntToStr(UserEngine.PlayObjectCount) + '[' +
IntToStr(UserEngine.LoadPlayCount) + '/' +
IntToStr(UserEngine.m_PlayObjectFreeList.Count) + ']';
{
Label1.Caption:= 'Run' + IntToStr(nRunTimeMin) + '/' + IntToStr(nRunTimeMax) + ' ' +
'Soc' + IntToStr(g_nSockCountMin) + '/' + IntToStr(g_nSockCountMax) + ' ' +
'Usr' + IntToStr(g_nUsrTimeMin) + '/' + IntToStr(g_nUsrTimeMax);
}
Label1.Caption := format('处理(%d/%d) 传输(%d/%d) 角色(%d/%d)', [nRunTimeMin, nRunTimeMax, g_nSockCountMin, g_nSockCountMax, g_nUsrTimeMin, g_nUsrTimeMax]);
{
Label2.Caption:= 'Hum' + IntToStr(g_nHumCountMin) + '/' + IntToStr(g_nHumCountMax) + ' ' +
'Mon' + IntToStr(g_nMonTimeMin) + '/' + IntToStr(g_nMonTimeMax) + ' ' +
'UsrRot' + IntToStr(dwUsrRotCountMin) + '/' + IntToStr(dwUsrRotCountMax) + ' ' +
'Merch' + IntToStr(UserEngine.dwProcessMerchantTimeMin) + '/' + IntToStr(UserEngine.dwProcessMerchantTimeMax) + ' ' +
'Npc' + IntToStr(UserEngine.dwProcessNpcTimeMin) + '/' + IntToStr(UserEngine.dwProcessNpcTimeMax) + ' ' +
'(' + IntToStr(g_nProcessHumanLoopTime) + ')';
}
Label2.Caption := format('人物(%d/%d) 循环(%d/%d) 交易(%d/%d) 管理(%d/%d) (%d)', [g_nHumCountMin,
g_nHumCountMax,
dwUsrRotCountMin,
dwUsrRotCountMax,
UserEngine.dwProcessMerchantTimeMin,
UserEngine.dwProcessMerchantTimeMax,
UserEngine.dwProcessNpcTimeMin,
UserEngine.dwProcessNpcTimeMax,
g_nProcessHumanLoopTime]);

Label5.Caption:= g_sMonGenInfo1 + ' - ' + g_sMonGenInfo2 + ' ';


{Label20.Caption:='MonG' + IntToStr(g_nMonGenTime) + '/' + IntToStr(g_nMonGenTimeMin) + '/' + IntToStr(g_nMonGenTimeMax) + ' ' +
'MonP' + IntToStr(g_nMonProcTime) + '/' + IntToStr(g_nMonProcTimeMin) + '/' + IntToStr(g_nMonProcTimeMax) + ' ' +
'ObjRun' + IntToStr(g_nBaseObjTimeMin) + '/' + IntToStr(g_nBaseObjTimeMax);
}
Label20.Caption := format('刷新怪物(%d/%d/%d) 处理怪物(%d/%d/%d) 角色处理(%d/%d)', [g_nMonGenTime, g_nMonGenTimeMin, g_nMonGenTimeMax, g_nMonProcTime, g_nMonProcTimeMin, g_nMonProcTimeMax, g_nBaseObjTimeMin, g_nBaseObjTimeMax]);

MemStatus.Caption:='内存: ' + IntToStr(ROUND(AllocMemSize / 1024)) + 'KB';// + ' 内存块数: ' + IntToStr(AllocMemCount);
//Lbcheck.Caption:='check' + IntToStr(g_CheckCode.dwThread0) + '/w' + IntToStr(g_ProcessMsg.wIdent) + '/' + IntToStr(g_ProcessMsg.nParam1) + '/' + IntToStr(g_ProcessMsg.nParam2) + '/' + IntToStr(g_ProcessMsg.nParam3) + '/' + g_ProcessMsg.sMsg;

if dwStartTimeTick = 0 then dwStartTimeTick := GetTickCount;
dwStartTime := (GetTickCount - dwStartTimeTick) div 1000;

tTimeCount := GetTickCount() / (24 * 60 * 60 * 1000);
if tTimeCount >= 36 then LbTimeCount.Font.Color := clRed
else LbTimeCount.Font.Color := clBlack;
LbTimeCount.Caption := CurrToStr(tTimeCount) + '天';
{
//004E5B78
for i:= Low(RunSocket.GateList) to High(RunSocket.GateList) do begin
GateInfo:=@RunSocket.GateList;
if GateInfo.boUsed and (GateInfo.Socket <> nil) then begin
if GateInfo.nSendMsgBytes < 1024 then begin
tGate:=IntToStr(GateInfo.nSendMsgBytes) + 'b ';
end else begin//004E5BDA
tGate:=IntToStr(GateInfo.nSendMsgBytes div 1024) + 'kb ';
end;//004E5C0A
sGate:='[G' + IntToStr(i) + ': ' +
IntToStr(GateInfo.nSendMsgCount) + '/' +
IntToStr(GateInfo.nSendRemainCount) + ' ' +
tGate + IntToStr(GateInfo.nSendedMsgCount) + ']' + sGate;
end;//004E5C90
end;
Label3.Caption:=sGate;
}
// GridGate
nRow := 1;
//for i:= Low(RunSocket.GateList) to High(RunSocket.GateList) do begin
for i := Low(g_GateArr) to High(g_GateArr) do begin
GridGate.Cells[0, i + 1] := '';
GridGate.Cells[1, i + 1] := '';
GridGate.Cells[2, i + 1] := '';
GridGate.Cells[3, i + 1] := '';
GridGate.Cells[4, i + 1] := '';
GridGate.Cells[5, i + 1] := '';
GridGate.Cells[6, i + 1] := '';
GateInfo := @g_GateArr;
//GateInfo:=@RunSocket.GateList;
if GateInfo.boUsed and (GateInfo.Socket <> nil) then begin
GridGate.Cells[0, nRow] := IntToStr(i);
GridGate.Cells[1, nRow] := GateInfo.sAddr + ':' + IntToStr(GateInfo.nPort);
GridGate.Cells[2, nRow] := IntToStr(GateInfo.nSendMsgCount);
GridGate.Cells[3, nRow] := IntToStr(GateInfo.nSendedMsgCount);
GridGate.Cells[4, nRow] := IntToStr(GateInfo.nSendRemainCount);
if GateInfo.nSendMsgBytes < 1024 then begin
GridGate.Cells[5, nRow] := IntToStr(GateInfo.nSendMsgBytes) + 'b';
end else begin
GridGate.Cells[5, nRow] := IntToStr(GateInfo.nSendMsgBytes div 1024) + 'kb';
end;
GridGate.Cells[6, nRow] := IntToStr(GateInfo.nUserCount) + '/' + IntToStr(GateInfo.UserList.Count);
Inc(nRow);
end;
end;
//LbRunSocketTime.Caption:='Soc' + IntToStr(g_nGateRecvMsgLenMin) + '/' + IntToStr(g_nGateRecvMsgLenMax) + ' Ct' + IntToStr(CertCheck.Count) + '/' + IntToStr(EventCheck.Count);
//LbRunSocketTime.Caption:='Sess' + IntToStr(FrmIDSoc.GetSessionCount());
Inc(nRunTimeMax);
if g_nSockCountMax > 0 then Dec(g_nSockCountMax);
if g_nUsrTimeMax > 0 then Dec(g_nUsrTimeMax);
if g_nHumCountMax > 0 then Dec(g_nHumCountMax);
if g_nMonTimeMax > 0 then Dec(g_nMonTimeMax);
if dwUsrRotCountMax > 0 then Dec(dwUsrRotCountMax);
if g_nMonGenTimeMin > 1 then Dec(g_nMonGenTimeMin, 2);
if g_nMonProcTimeMin > 1 then Dec(g_nMonProcTimeMin, 2);
if g_nBaseObjTimeMax > 0 then Dec(g_nBaseObjTimeMax);
end;

procedure TFrmMain.StartTimerTimer(Sender: TObject); //004E4848
var
nCode: Integer;
begin
SendGameCenterMsg(SG_STARTNOW, '正在启动游戏主程序...');
StartTimer.Enabled := False;
FrmDB := TFrmDB.Create();
StartService();
try
if SizeOf(THumDataInfo) <> SIZEOFTHUMAN then begin
ShowMessage('sizeof(THuman) ' + IntToStr(SizeOf(THumDataInfo)) + ' <> SIZEOFTHUMAN ' + IntToStr(SIZEOFTHUMAN));
Close;
exit;
end;
if not LoadClientFile then begin
Close;
exit;
end;
{$IF DBTYPE = BDE}
FrmDB.Query.DatabaseName := sDBName;
{$ELSE}
FrmDB.Query.ConnectionString := g_sADODBString;
{$IFEND}
LoadGameLogItemNameList();
LoadDenyIPAddrList();
LoadDenyAccountList();
LoadDenyChrNameList();
LoadNoClearMonList();
g_Config.nServerFile_CRCB := CalcFileCRC(Application.ExeName);
MemoLog.Lines.Add('正在加载物品数据库...');
nCode := FrmDB.LoadItemsDB;
if nCode < 0 then begin
MemoLog.Lines.Add('物品数据库加载失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add(format('物品数据库加载成功(%d)...', [UserEngine.StdItemList.Count]));
MemoLog.Lines.Add('正在加载数据图文件...');
nCode := FrmDB.LoadMinMap;
if nCode < 0 then begin
MemoLog.Lines.Add('小地图数据加载失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add('小地图数据加载成功...');

MemoLog.Lines.Add('正在加载地图数据...');
nCode := FrmDB.LoadMapInfo;
if nCode < 0 then begin
MemoLog.Lines.Add('地图数据加载失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add(format('地图数据加载成功(%d)...', [g_MapManager.Count]));

MemoLog.Lines.Add('正在加载怪物数据库...');
nCode := FrmDB.LoadMonsterDB;
if nCode < 0 then begin
MemoLog.Lines.Add('加载怪物数据库失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add(format('加载怪物数据库成功(%d)...', [UserEngine.MonsterList.Count]));

MemoLog.Lines.Add('正在加载技能数据库...');
nCode := FrmDB.LoadMagicDB;
if nCode < 0 then begin
MemoLog.Lines.Add('加载技能数据库失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add(format('加载技能数据库成功(%d)...', [UserEngine.m_MagicList.Count]));

MemoLog.Lines.Add('正在加载怪物刷新配置信息...');
nCode := FrmDB.LoadMonGen;
if nCode < 0 then begin
MemoLog.Lines.Add('加载怪物刷新配置信息失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add(format('加载怪物刷新配置信息成功(%d)...', [UserEngine.m_MonGenList.Count]));

MemoLog.Lines.Add('正加载怪物说话配置信息...');
LoadMonSayMsg();
MemoLog.Lines.Add(format('加载怪物说话配置信息成功(%d)...', [g_MonSayMsgList.Count]));

LoadDisableTakeOffList();
LoadMonDropLimitList();
LoadDisableMakeItem();
LoadEnableMakeItem();
LoadDisableMoveMap;
ItemUnit.LoadCustomItemName();
LoadDisableSendMsgList();
LoadItemBindIPaddr();
LoadItemBindAccount();
LoadItemBindCharName();
LoadUnMasterList();
LoadUnForceMasterList();

LoadAllowPickUpItemList(); //加载允许捡取物品

LoadAllowSellOffItemList();

MemoLog.Lines.Add('正在加载寄售物品数据库...');
g_SellOffGoldList.LoadSellOffGoldList();
g_SellOffGoodList.LoadSellOffGoodList();
MemoLog.Lines.Add(format('加载寄售物品数据库成功(%d)...', [g_SellOffGoodList.RecCount]));

MemoLog.Lines.Add('正在加载无限仓库数据库...');
g_BigStorageList.LoadBigStorageList();
MemoLog.Lines.Add(format('加载无限仓库数据库成功(%d/%d)...', [g_BigStorageList.HumManCount,g_BigStorageList.RecordCount]));

MemoLog.Lines.Add('正在加载捆装物品信息...');

nCode := FrmDB.LoadUnbindList;
if nCode < 0 then begin
MemoLog.Lines.Add('加载捆装物品信息失败!!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add('加载捆装物品信息成功...');

LoadBindItemTypeFromUnbindList(); {加载捆装物品类型}

MemoLog.Lines.Add('正在加载任务地图信息...');
nCode := FrmDB.LoadMapQuest;
if nCode < 0 then begin
MemoLog.Lines.Add('加载任务地图信息失败!!!');
exit;
end;
MemoLog.Lines.Add('加载任务地图信息成功...');

MemoLog.Lines.Add('正在加载地图触发事件信息...');
nCode := FrmDB.LoadMapEvent;
if nCode < 0 then begin
MemoLog.Lines.Add('加载地图触发事件信息失败!!!');
exit;
end;
MemoLog.Lines.Add('加载地图触发事件信息成功...');

MemoLog.Lines.Add('正在加载任务说明信息...');
nCode := FrmDB.LoadQuestDiary;
if nCode < 0 then begin
MemoLog.Lines.Add('加载任务说明信息失败!!!');
exit;
end;
MemoLog.Lines.Add('加载任务说明信息成功...');

if LoadAbuseInformation('./!abuse.txt') then begin
MemoLog.Lines.Add('加载文字过滤信息成功...');
end;

MemoLog.Lines.Add('正在加载公告提示信息...');
if not LoadLineNotice(g_Config.sNoticeDir + 'LineNotice.txt') then begin
MemoLog.Lines.Add('加载公告提示信息失败!!!');
end;
MemoLog.Lines.Add('加载公告提示信息成功...');

FrmDB.LoadAdminList();
MemoLog.Lines.Add('管理员列表加载成功...');
g_GuildManager.LoadGuildInfo();
MemoLog.Lines.Add('行会列表加载成功...');

g_CastleManager.LoadCastleList();
MemoLog.Lines.Add('城堡列表加载成功...');

//UserCastle.Initialize;
g_CastleManager.Initialize;
MemoLog.Lines.Add('城堡城初始完成...');
if (nServerIndex = 0) then FrmSrvMsg.StartMsgServer
else FrmMsgClient.ConnectMsgServer;
StartEngine();
boStartReady := True;
Sleep(500);

ConnectTimer.Enabled := True;

g_dwRunTick := GetTickCount();

n4EBD1C := 0;
g_dwUsrRotCountTick := GetTickCount();

RunTimer.Enabled := True;
SendGameCenterMsg(SG_STARTOK, '游戏主程序启动完成...');
GateSocket.Address := g_Config.sGateAddr;
GateSocket.Port := g_Config.nGatePort;
g_GateSocket := GateSocket;
SendGameCenterMsg(SG_CHECKCODEADDR, IntToStr(Integer(@g_CheckCode)));
except
on E: Exception do
MainOutMessage('服务器启动异常!!!' + E.Message);
end;
end;

procedure TFrmMain.StartEngine();
const
nUseKey = 240621028;
var
nCode: Integer;
begin
try
{$IF IDSOCKETMODE = TIMERENGINE}
FrmIDSoc.Initialize;
MemoLog.Lines.Add('登录服务器连接初始化完成...');
{$IFEND}
g_MapManager.LoadMapDoor;
MemoLog.Lines.Add('地图环境加载成功...');

MakeStoneMines();
MemoLog.Lines.Add('矿物数据初始成功...');
nCode := FrmDB.LoadMerchant;
if nCode < 0 then begin
MemoLog.Lines.Add('Load Merchant Error !!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add('交易NPC列表加载成功...');

if not g_Config.boVentureServer then begin
nCode := FrmDB.LoadGuardList;
if nCode < 0 then begin
MemoLog.Lines.Add('Load GuardList Error !!!' + 'Code: ' + IntToStr(nCode));
end;
MemoLog.Lines.Add('守卫列表加载成功...');
end;

nCode := FrmDB.LoadNpcs;
if nCode < 0 then begin
MemoLog.Lines.Add('Load NpcList Error !!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add('管理NPC列表加载成功...');

nCode := FrmDB.LoadMakeItem;
if nCode < 0 then begin
MemoLog.Lines.Add('Load MakeItem Error !!!' + 'Code: ' + IntToStr(nCode));
exit;
end;
MemoLog.Lines.Add('炼制物品信息加载成功...');

nCode := FrmDB.LoadStartPoint;
if nCode < 0 then begin
MemoLog.Lines.Add('加载回城点配置时出现错误 !!!(错误码: ' + IntToStr(nCode) + ')');
Close;
end;
MemoLog.Lines.Add('回城点配置加载成功...');

FrontEngine.Resume;
MemoLog.Lines.Add('人物数据引擎启动成功...');

UserEngine.Initialize;
MemoLog.Lines.Add('游戏处理引擎初始化成功...');
g_MapManager.MakeSafePkZone; //安全区光圈

sCaptionExtText:='正在初始化引擎插件...';
Caption := sCaption + ' [' + sCaptionExtText + ']';
MainOutMessage(DecodeString_3des(g_sProductInfo, IntToStr(nUseKey)));
MainOutMessage(DecodeString_3des(g_sWebSite, IntToStr(nUseKey)));
MainOutMessage(DecodeString_3des(g_sBbsSite, IntToStr(nUseKey)));
MainOutMessage(DecodeString_3des(g_sSellInfo1, IntToStr(nUseKey)));
MainOutMessage(DecodeString_3des(g_sSellInfo2, IntToStr(nUseKey)));
if (nStartModule >= 0) and Assigned(PlugProcArray[nStartModule].nProcAddr) then begin
if PlugProcArray[nStartModule].nCheckCode = 1 then begin
TStartProc(PlugProcArray[nStartModule].nProcAddr);
end;
end;
PlugInEngine.StartPlugMoudle;
MemoLog.Lines.Add('引擎插件初始化成功...');
boSaveData:=True;
except
MainOutMessage('服务启动时出现异常错误 !!!');
end;
end;

procedure TFrmMain.MakeStoneMines();
var
i, nW, nH: Integer;
Envir: TEnvirnoment;
begin
for i := 0 to g_MapManager.Count - 1 do begin
Envir := TEnvirnoment(g_MapManager.Items);
if Envir.m_boMINE then begin
for nW := 0 to Envir.m_nWidth - 1 do begin
for nH := 0 to Envir.m_nHeight - 1 do begin
//if (nW mod 2 = 0) and (nH mod 2 = 0) then
TStoneMineEvent.Create(Envir, nW, nH, ET_STONEMINE);
end;
end;
end;
end;
end;

function TFrmMain.LoadClientFile(): Boolean;
begin
MemoLog.Lines.Add('正在加载客户端版本信息...');
if not (g_Config.sClientFile1 = '') then g_Config.nClientFile1_CRC := CalcFileCRC(g_Config.sClientFile1);
if not (g_Config.sClientFile2 = '') then g_Config.nClientFile2_CRC := CalcFileCRC(g_Config.sClientFile2);
if not (g_Config.sClientFile3 = '') then g_Config.nClientFile3_CRC := CalcFileCRC(g_Config.sClientFile3);
if (g_Config.nClientFile1_CRC <> 0) or (g_Config.nClientFile2_CRC <> 0) or (g_Config.nClientFile3_CRC <> 0) then begin
MemoLog.Lines.Add('加载客户端版本信息成功...');
Result := True;
end else begin
MemoLog.Lines.Add('加载客户端版本信息失败!!!');
Result := False;
end;
Result := True;
end;

procedure TFrmMain.FormCreate(Sender: TObject);
var
nX, nY: Integer;
Year, Month, Day: Word;
MemoryStream: TMemoryStream;
resourcestring
//sDemoVersion = '演示版';
sGateIdx = '网关';
sGateIPaddr = '网关地址';
sGateListMsg = '队列数据';
sGateSendCount = '发送数据';
sGateMsgCount = '剩余数据';
sGateSendKB = '平均流量';
sGateUserCount = '最高人数';
begin
Randomize;
g_dwGameCenterHandle := Str_ToInt(ParamStr(1), 0);
nX := Str_ToInt(ParamStr(2), -1);
nY := Str_ToInt(ParamStr(3), -1);
if (nX >= 0) or (nY >= 0) then begin
Left := nX;
Top := nY;
end;
SendGameCenterMsg(SG_FORMHANDLE, IntToStr(Self.Handle));
GridGate.RowCount := 21;
GridGate.Cells[0, 0] := sGateIdx;
GridGate.Cells[1, 0] := sGateIPaddr;
GridGate.Cells[2, 0] := sGateListMsg;
GridGate.Cells[3, 0] := sGateSendCount;
GridGate.Cells[4, 0] := sGateMsgCount;
GridGate.Cells[5, 0] := sGateSendKB;
GridGate.Cells[6, 0] := sGateUserCount;

GateSocket := TServerSocket.Create(Owner);
GateSocket.OnClientConnect := GateSocketClientConnect;
GateSocket.OnClientDisconnect := GateSocketClientDisconnect;
GateSocket.OnClientError := GateSocketClientError;
GateSocket.OnClientRead := GateSocketClientRead;

DBSocket.OnConnect := DBSocketConnect;
DBSocket.OnError := DBSocketError;
DBSocket.OnRead := DBSocketRead;

Timer1.OnTimer := Timer1Timer;
RunTimer.OnTimer := RunTimerTimer;
StartTimer.OnTimer := StartTimerTimer;
SaveVariableTimer.OnTimer := SaveVariableTimerTimer;
ConnectTimer.OnTimer := ConnectTimerTimer;
CloseTimer.OnTimer := CloseTimerTimer;
MemoLog.OnChange := MemoLogChange;
StartTimer.Enabled := True;
end;

procedure TFrmMain.FormCloseQuery(Sender: TObject; var CanClose: Boolean);
resourcestring
sCloseServerYesNo = '是否确认关闭游戏服务器?';
sCloseServerTitle = '确认信息';
begin
if not boServiceStarted then begin
// Application.Terminate;
exit;
end;
if g_boExitServer then begin
boStartReady := False;
exit;
end;
CanClose := False;
if Application.MessageBox(PChar(sCloseServerYesNo), PChar(sCloseServerTitle), MB_YESNO + MB_ICONQUESTION) = mrYes then begin
g_boExitServer := True;
CloseGateSocket();
g_Config.boKickAllUser := True;
// RunSocket.CloseAllGate;
// GateSocket.Close;
CloseTimer.Enabled := True;
end;
end;

procedure SaveItemData();
var
n01:Integer;
begin
n01:=0;
boSaveData := False;
while TRUE do begin
Inc(n01);
if g_BigStorageList.SaveStorageList() then break;
if n01 >=50 then break;
end;
n01 := 0;
while TRUE do begin
Inc(n01);
if g_SellOffGoodList.SaveSellOffGoodList() then break;
if n01 >=50 then break;
end;
n01 := 0;
while TRUE do begin
Inc(n01);
if g_SellOffGoldList.SaveSellOffGoldList() then break;
if n01 >= 50 then break;
end;
end;

procedure TFrmMain.CloseTimerTimer(Sender: TObject);

resourcestring
sCloseServer = '%s [正在关闭服务器(%s %d/%s %d)...]';
sCloseServer1 = '%s [服务器已关闭]';
begin
Caption := Format(sCloseServer, [g_Config.sServerName,'人物', UserEngine.OnlinePlayObject,'数据', FrontEngine.SaveListCount]);
if UserEngine.OnlinePlayObject = 0 then begin
if FrontEngine.IsIdle then begin
CloseTimer.Enabled := False;
SaveItemData();
Caption := Format(sCloseServer1, [g_Config.sServerName]);
StopService;
Close;
end;
end;
end;

procedure TFrmMain.SaveVariableTimerTimer(Sender: TObject);
begin
SaveItemNumber();
if boSaveData then begin
if g_SellOffGoodList <> nil then g_SellOffGoodList.SaveSellOffGoodList();
if g_SellOffGoldList <> nil then g_SellOffGoldList.SaveSellOffGoldList();
if g_BigStorageList <> nil then g_BigStorageList.SaveStorageList();
end;
end;

procedure TFrmMain.GateSocketClientError(Sender: TObject;
Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
var ErrorCode: Integer);
begin
RunSocket.CloseErrGate(Socket, ErrorCode);
end;

procedure TFrmMain.GateSocketClientDisconnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
RunSocket.CloseGate(Socket);
end;

procedure TFrmMain.GateSocketClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
RunSocket.AddGate(Socket);
end;

procedure TFrmMain.GateSocketClientRead(Sender: TObject;
Socket: TCustomWinSocket);
begin
RunSocket.SocketRead(Socket);
end;

procedure TFrmMain.RunTimerTimer(Sender: TObject);

begin
if boStartReady then begin
RunSocket.Execute;

FrmIDSoc.Run;

UserEngine.Execute;

ProcessGameRun();

if nServerIndex = 0 then
FrmSrvMsg.Run
else FrmMsgClient.Run;
end;
Inc(n4EBD1C);
if (GetTickCount - g_dwRunTick) > 250 then begin
g_dwRunTick := GetTickCount();
nRunTimeMin := n4EBD1C;
if nRunTimeMax > nRunTimeMin then nRunTimeMax := nRunTimeMin;
n4EBD1C := 0;
end;
if boRemoteOpenGateSocket then begin
if not boRemoteOpenGateSocketed then begin
boRemoteOpenGateSocketed := True;
try
if Assigned(g_GateSocket) then begin
g_GateSocket.Active := True;
end;
except
on E: Exception do begin
MainOutMessage(E.Message);
end;
end;
end;
end;
end;

procedure TFrmMain.ConnectTimerTimer(Sender: TObject);
begin
if DBSocket.Active then exit;
DBSocket.Active := True;
end;

procedure TFrmMain.ReloadConfig(Sender: TObject);
begin
try
LoadConfig();
FrmIDSoc.Timer1Timer(Sender);
if not (nServerIndex = 0) then begin
if not FrmMsgClient.MsgClient.Active then begin
FrmMsgClient.MsgClient.Active := True;
end;
end;
IdUDPClientLog.Host := g_Config.sLogServerAddr;
IdUDPClientLog.Port := g_Config.nLogServerPort;
LoadServerTable();
LoadClientFile();
finally

end;
end;

procedure TFrmMain.MemoLogChange(Sender: TObject);
begin
if MemoLog.Lines.Count > 500 then MemoLog.Clear;
end;

procedure TFrmMain.MemoLogDblClick(Sender: TObject);
begin
ClearMemoLog();
end;

procedure TFrmMain.MENU_CONTROL_EXITClick(Sender: TObject);
begin
Close;
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_CONFClick(Sender: TObject);
begin
ReloadConfig(Sender);
end;

procedure TFrmMain.MENU_CONTROL_CLEARLOGMSGClick(Sender: TObject);
begin
ClearMemoLog();
end;

procedure TFrmMain.SpeedButton1Click(Sender: TObject);
begin
ReloadConfig(Sender);
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_ITEMDBClick(Sender: TObject);
begin
FrmDB.LoadItemsDB();
MainOutMessage('重新加载物品数据库完成...');
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_MAGICDBClick(Sender: TObject);
begin
FrmDB.LoadMagicDB();
MainOutMessage('重新加载技能数据库完成...');
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_MONSTERDBClick(Sender: TObject);
begin
FrmDB.LoadMonsterDB();
MainOutMessage('重新加载怪物数据库完成...');
end;

procedure TFrmMain.StartService;
var
TimeNow: TDateTime;
Year, Month, Day, Hour, Min, Sec, MSec: Word;
F: TextFile;
Config: pTConfig;
begin
//boThief := True;
Config := @g_Config;
nRunTimeMax := 99999;
g_nSockCountMax := 0;
g_nUsrTimeMax := 0;
g_nHumCountMax := 0;
g_nMonTimeMax := 0;
g_nMonGenTimeMax := 0;
g_nMonProcTime := 0;
g_nMonProcTimeMin := 0;
g_nMonProcTimeMax := 0;
dwUsrRotCountMin := 0;
dwUsrRotCountMax := 0;
g_nProcessHumanLoopTime := 0;
g_dwHumLimit := 30;
g_dwMonLimit := 30;
g_dwZenLimit := 5;
g_dwNpcLimit := 5;
g_dwSocLimit := 10;
nDecLimit := 20;
Config.sDBSocketRecvText := '';
Config.boDBSocketWorking := False;
Config.nLoadDBErrorCount := 0;
Config.nLoadDBCount := 0;
Config.nSaveDBCount := 0;
Config.nDBQueryID := 0;
Config.nItemNumber := 0;
Config.nItemNumberEx := High(Integer) div 2;
boStartReady := False;
g_boExitServer := False;
boFilterWord := True;
Config.nWinLotteryCount := 0;
Config.nNoWinLotteryCount := 0;
Config.nWinLotteryLevel1 := 0;
Config.nWinLotteryLevel2 := 0;
Config.nWinLotteryLevel3 := 0;
Config.nWinLotteryLevel4 := 0;
Config.nWinLotteryLevel5 := 0;
Config.nWinLotteryLevel6 := 0;
FillChar(g_Config.GlobalVal, SizeOf(g_Config.GlobalVal), #0);
FillChar(g_Config.GlobaDyMval, SizeOf(g_Config.GlobaDyMval), #0);
FillChar(g_Config.GlobalAVal, SizeOf(g_Config.GlobalAVal), #0);
{$IF USECODE = USEREMOTECODE}
New(Config.Encode6BitBuf);
Config.Encode6BitBuf^ := g_Encode6BitBuf;

New(Config.Decode6BitBuf);
Config.Decode6BitBuf^ := g_Decode6BitBuf;
{$IFEND}
LoadConfig();
Memo := MemoLog;
nServerIndex := 0;
zPlugOfEngine := TPlugOfEngine.Create;
PlugInEngine := TPlugInManage.Create;
RunSocket := TRunSocket.Create();
MainLogMsgList := TStringList.Create;
LogStringList := TStringList.Create;
LogonCostLogList := TStringList.Create;
g_MapManager := TMapManager.Create;
ItemUnit := TItemUnit.Create;
MagicManager := TMagicManager.Create;
NoticeManager := TNoticeManager.Create;
g_GuildManager := TGuildManager.Create;
g_EventManager := TEventManager.Create;
g_CastleManager := TCastleManager.Create;
{
g_UserCastle := TUserCastle.Create;

CastleManager.Add(g_UserCastle);
}

FrontEngine := TFrontEngine.Create(True);
UserEngine := TUserEngine.Create();
RobotManage := TRobotManage.Create;
g_MakeItemList := TStringList.Create;
g_StartPointList := TGStringList.Create;
ServerTableList := TList.Create;
g_DenySayMsgList := TQuickList.Create;
MiniMapList := TStringList.Create;
g_UnbindList := TStringList.Create;
LineNoticeList := TStringList.Create;
QuestDiaryList := TList.Create;
ItemEventList := TStringList.Create;
AbuseTextList := TStringList.Create;
g_MonSayMsgList := TStringList.Create;
g_DisableMakeItemList := TGStringList.Create;
g_EnableMakeItemList := TGStringList.Create;
g_DisableMoveMapList := TGStringList.Create;
g_ItemNameList := TGList.Create;
g_DisableSendMsgList := TGStringList.Create;
g_MonDropLimitLIst := TGStringList.Create;
g_DisableTakeOffList := TGStringList.Create;
g_UnMasterList := TGStringList.Create;
g_UnForceMasterList := TGStringList.Create;
g_GameLogItemNameList := TGStringList.Create;
g_DenyIPAddrList := TGStringList.Create;
g_DenyChrNameList := TGStringList.Create;
g_DenyAccountList := TGStringList.Create;
g_NoClearMonList := TGStringList.Create;

g_ItemBindIPaddr := TGList.Create;
g_ItemBindAccount := TGList.Create;
g_ItemBindCharName := TGList.Create;

g_AllowSellOffItemList := TGStringList.Create;
g_SellOffGoodList := TSellOffGoodList.Create;
g_SellOffGoldList := TSellOffGoldList.Create;
g_BigStorageList := TBigStorageList.Create;

g_MapEventListOfDropItem := TGList.Create;
g_MapEventListOfPickUpItem := TGList.Create;
g_MapEventListOfMine := TGList.Create;
g_MapEventListOfWalk := TGList.Create;
g_MapEventListOfRun := TGList.Create;

InitializeCriticalSection(LogMsgCriticalSection);
InitializeCriticalSection(ProcessMsgCriticalSection);
InitializeCriticalSection(ProcessHumanCriticalSection);

InitializeCriticalSection(Config.UserIDSection);
InitializeCriticalSection(UserDBSection);
CS_6 := TCriticalSection.Create;
g_DynamicVarList := TList.Create;

AddToProcTable(@TPlugOfEngine_SetUserLicense, PChar(Base64DecodeStr('U2V0VXNlckxpY2Vuc2U=')), 5); // SetUserLicense
AddToProcTable(@TFrmMain_ChangeGateSocket, PChar(Base64DecodeStr('Q2hhbmdlR2F0ZVNvY2tldA==')), 6); //ChangeGateSocket

TimeNow := Now();
DecodeDate(TimeNow, Year, Month, Day);
DecodeTime(TimeNow, Hour, Min, Sec, MSec);
if not DirectoryExists(g_Config.sLogDir) then begin
CreateDir(Config.sLogDir);
end;

sLogFileName := g_Config.sLogDir {'./Log/'} + IntToStr(Year) + '-' + IntToStr2(Month) + '-' + IntToStr2(Day) + '.' + IntToStr2(Hour) + '-' + IntToStr2(Min) + '.txt';
AssignFile(F, sLogFileName);
Rewrite(F);
CloseFile(F);
Caption := '';
PlugInEngine.LoadPlugIn();
MemoLog.Lines.Add('正在读取配置信息...');
nShiftUsrDataNameNo := 1;

DBSocket.Address := g_Config.sDBAddr;
DBSocket.Port := g_Config.nDBPort;
Caption := g_Config.sServerName;
sCaption := g_Config.sServerName;
LoadServerTable();

IdUDPClientLog.Host := g_Config.sLogServerAddr;
IdUDPClientLog.Port := g_Config.nLogServerPort;

Application.OnIdle := AppOnIdle;
Application.OnException := OnProgramException;
dwRunDBTimeMax := GetTickCount();
g_dwStartTick := GetTickCount();
Timer1.Enabled := True;

boServiceStarted := True;
end;

procedure TFrmMain.StopService;
var
i: Integer;
Config: pTConfig;
ThreadInfo: pTThreadInfo;
begin
try
Config := @g_Config;
PlugInEngine.Free;
zPlugOfEngine.Free;

Timer1.Enabled := False;
RunTimer.Enabled := False;
FrmIDSoc.Close;
GateSocket.Close;
Memo := nil;
SaveItemNumber();
g_CastleManager.Free;

FrontEngine.Terminate();
FrontEngine.Free;
MagicManager.Free;

UserEngine.Free;

RobotManage.Free;

RunSocket.Free;

ConnectTimer.Enabled := False;
DBSocket.Close;

FreeAndNil(MainLogMsgList);
FreeAndNil(LogStringList);
FreeAndNil(LogonCostLogList);
g_MapManager.Free;
ItemUnit.Free;

NoticeManager.Free;
g_GuildManager.Free;

for i := 0 to g_MakeItemList.Count - 1 do begin
TStringList(g_MakeItemList.Objects).Free;
end;
for i := 0 to g_StartPointList.Count - 1 do begin
DisPose(pTStartPoint(g_StartPointList.Objects));
end;
FreeAndNil(g_StartPointList);

FreeAndNil(g_MakeItemList);
FreeAndNil(ServerTableList);
FreeAndNil(g_DenySayMsgList);
FreeAndNil(MiniMapList);
FreeAndNil(g_UnbindList);
FreeAndNil(LineNoticeList);
FreeAndNil(QuestDiaryList);
FreeAndNil(ItemEventList);
FreeAndNil(AbuseTextList);
FreeAndNil(g_MonSayMsgList);
FreeAndNil(g_DisableMakeItemList);
FreeAndNil(g_EnableMakeItemList);
FreeAndNil(g_DisableMoveMapList);
FreeAndNil(g_ItemNameList);
FreeAndNil(g_DisableSendMsgList);
FreeAndNil(g_MonDropLimitLIst);
FreeAndNil(g_DisableTakeOffList);
FreeAndNil(g_UnMasterList);
FreeAndNil(g_UnForceMasterList);
FreeAndNil(g_GameLogItemNameList);
FreeAndNil(g_DenyIPAddrList);
FreeAndNil(g_DenyChrNameList);
FreeAndNil(g_DenyAccountList);
FreeAndNil(g_NoClearMonList);
FreeAndNil(g_AllowSellOffItemList);
//g_SellOffGoldList.UnLoadSellOffGoldList();
//g_SellOffGoodList.UnLoadSellOffGoodList();
FreeAndNil(g_SellOffGoodList);
FreeAndNil(g_SellOffGoldList);
FreeAndNil(g_BigStorageList);
for i := 0 to g_ItemBindIPaddr.Count - 1 do begin
DisPose(pTItemBind(g_ItemBindIPaddr.Items));
end;
for i := 0 to g_ItemBindAccount.Count - 1 do begin
DisPose(pTItemBind(g_ItemBindAccount.Items));
end;
for i := 0 to g_ItemBindCharName.Count - 1 do begin
DisPose(pTItemBind(g_ItemBindCharName.Items));
end;
FreeAndNil(g_ItemBindIPaddr);
FreeAndNil(g_ItemBindAccount);
FreeAndNil(g_ItemBindCharName);

for i := 0 to g_MapEventListOfDropItem.Count - 1 do begin
DisPose(pTMapEvent(g_MapEventListOfDropItem.Items));
end;
FreeAndNil(g_MapEventListOfDropItem);

for i := 0 to g_MapEventListOfPickUpItem.Count - 1 do begin
DisPose(pTMapEvent(g_MapEventListOfPickUpItem.Items));
end;
FreeAndNil(g_MapEventListOfPickUpItem);

for i := 0 to g_MapEventListOfMine.Count - 1 do begin
DisPose(pTMapEvent(g_MapEventListOfMine.Items));
end;
FreeAndNil(g_MapEventListOfMine);

for i := 0 to g_MapEventListOfWalk.Count - 1 do begin
DisPose(pTMapEvent(g_MapEventListOfWalk.Items));
end;
FreeAndNil(g_MapEventListOfWalk);

for i := 0 to g_MapEventListOfRun.Count - 1 do begin
DisPose(pTMapEvent(g_MapEventListOfRun.Items));
end;
FreeAndNil(g_MapEventListOfRun);

DeleteCriticalSection(LogMsgCriticalSection);
DeleteCriticalSection(ProcessMsgCriticalSection);
DeleteCriticalSection(ProcessHumanCriticalSection);

DeleteCriticalSection(Config.UserIDSection);
DeleteCriticalSection(UserDBSection);

CS_6.Free;
for i := 0 to g_DynamicVarList.Count - 1 do begin
DisPose(pTDynamicVar(g_DynamicVarList.Items));
end;
FreeAndNil(g_DynamicVarList);

if g_BindItemTypeList <> nil then begin
for i := 0 to g_BindItemTypeList.Count - 1 do begin
DisPose(pTBindItem(g_BindItemTypeList.Items));
end;
FreeAndNil(g_BindItemTypeList);
end;

FreeAndNil(g_AllowPickUpItemList);

boServiceStarted := False;
except
{on E: Exception do begin
ShowMessage('错误信息:' + E.Message);
Exit;
raise;
end; }
end;
end;

procedure TFrmMain.MENU_HELP_ABOUTClick(Sender: TObject);
begin
FrmAbout := TFrmAbout.Create(Owner);
FrmAbout.Open();
FrmAbout.Free;
end;

procedure TFrmMain.DBSocketConnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
MainOutMessage('数据库服务器(' + Socket.RemoteAddress + ':' + IntToStr(Socket.RemotePort) + ')连接成功...');
end;

procedure TFrmMain.MENU_OPTION_SERVERCONFIGClick(Sender: TObject);
begin
FrmServerValue := TFrmServerValue.Create(Owner);
FrmServerValue.Top := Self.Top + 20;
FrmServerValue.Left := Self.Left;
FrmServerValue.AdjuestServerConfig();
FrmServerValue.Free;
end;

procedure TFrmMain.MENU_OPTION_GENERALClick(Sender: TObject);
begin
frmGeneralConfig := TfrmGeneralConfig.Create(Owner);
frmGeneralConfig.Top := Self.Top + 20;
frmGeneralConfig.Left := Self.Left;
frmGeneralConfig.Open();
frmGeneralConfig.Free;
Caption := g_Config.sServerName;
end;

procedure TFrmMain.MENU_OPTION_GAMEClick(Sender: TObject);
begin
frmGameConfig := TfrmGameConfig.Create(Owner);
frmGameConfig.Top := Self.Top + 20;
frmGameConfig.Left := Self.Left;
frmGameConfig.Open;
frmGameConfig.Free;
end;

procedure TFrmMain.MENU_OPTION_FUNCTIONClick(Sender: TObject);
begin
frmFunctionConfig := TfrmFunctionConfig.Create(Owner);
frmFunctionConfig.Top := Self.Top + 20;
frmFunctionConfig.Left := Self.Left;
frmFunctionConfig.Open;
frmFunctionConfig.Free;
end;

procedure TFrmMain.G1Click(Sender: TObject);
begin
frmGameCmd := TfrmGameCmd.Create(Owner);
frmGameCmd.Top := Self.Top + 20;
frmGameCmd.Left := Self.Left;
frmGameCmd.Open;
frmGameCmd.Free;
end;

procedure TFrmMain.MENU_OPTION_MONSTERClick(Sender: TObject);
begin
frmMonsterConfig := TfrmMonsterConfig.Create(Owner);
frmMonsterConfig.Top := Self.Top + 20;
frmMonsterConfig.Left := Self.Left;
frmMonsterConfig.Open;
frmMonsterConfig.Free;
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_MONSTERSAYClick(Sender: TObject);
begin
UserEngine.ClearMonSayMsg();
LoadMonSayMsg();
MainOutMessage('重新加载怪物说话配置完成...');
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_DISABLEMAKEClick(Sender: TObject);
begin
LoadDisableTakeOffList();
LoadDisableMakeItem();
LoadEnableMakeItem();
LoadDisableMoveMap();
ItemUnit.LoadCustomItemName();
LoadDisableSendMsgList();
LoadGameLogItemNameList();
LoadItemBindIPaddr();
LoadItemBindAccount();
LoadItemBindCharName();
LoadUnMasterList();
LoadUnForceMasterList();
LoadDenyIPAddrList();
LoadDenyAccountList();
LoadDenyChrNameList();
LoadNoClearMonList();
LoadAllowSellOffItemList();
FrmDB.LoadAdminList();
MainOutMessage('重新加载列表配置完成...');
end;

procedure TFrmMain.MENU_CONTROL_RELOAD_STARTPOINTClick(Sender: TObject);
begin
FrmDB.LoadStartPoint();
MainOutMessage('重新地图安全区列表完成...');
end;

procedure TFrmMain.MENU_CONTROL_GATE_OPENClick(Sender: TObject);
resourcestring
sGatePortOpen = '游戏网关端口(%s:%d)已打开...';
begin
if not GateSocket.Active then begin
GateSocket.Active := True;
MainOutMessage(format(sGatePortOpen, [GateSocket.Address, GateSocket.Port]));
end;
end;

procedure TFrmMain.MENU_CONTROL_GATE_CLOSEClick(Sender: TObject);
begin
CloseGateSocket();
end;

procedure TFrmMain.CloseGateSocket;
var
i: Integer;
resourcestring
sGatePortClose = '游戏网关端口(%s:%d)已关闭...';
begin
if GateSocket.Active then begin
for i := 0 to GateSocket.Socket.ActiveConnections - 1 do begin
GateSocket.Socket.Connections.Close;
end;
GateSocket.Active := False;
MainOutMessage(format(sGatePortClose, [GateSocket.Address, GateSocket.Port]));
end;
end;

procedure TFrmMain.MENU_CONTROLClick(Sender: TObject);
begin
if GateSocket.Active then begin
MENU_CONTROL_GATE_OPEN.Enabled := False;
MENU_CONTROL_GATE_CLOSE.Enabled := True;
end else begin
MENU_CONTROL_GATE_OPEN.Enabled := True;
MENU_CONTROL_GATE_CLOSE.Enabled := False;
end;
end;

procedure UserEngineProcess(Config: pTConfig; ThreadInfo: pTThreadInfo);
var
nRunTime: Integer;
dwRunTick: LongWord;
begin
l_dwRunTimeTick := 0;
dwRunTick := GetTickCount();
ThreadInfo.dwRunTick := dwRunTick;
while not ThreadInfo.boTerminaled do begin
nRunTime := GetTickCount - ThreadInfo.dwRunTick;
if ThreadInfo.nRunTime < nRunTime then ThreadInfo.nRunTime := nRunTime;
if ThreadInfo.nMaxRunTime < nRunTime then ThreadInfo.nMaxRunTime := nRunTime;
if GetTickCount - dwRunTick >= 1000 then begin
dwRunTick := GetTickCount();
if ThreadInfo.nRunTime > 0 then Dec(ThreadInfo.nRunTime);
end;

ThreadInfo.dwRunTick := GetTickCount();
ThreadInfo.boActived := True;
ThreadInfo.nRunFlag := 125;
if Config.boThreadRun then
ProcessGameRun();
Sleep(1);
end;
end;

procedure UserEngineThread(ThreadInfo: pTThreadInfo); stdcall;
var
nErrorCount: Integer;
resourcestring
sExceptionMsg = '[Exception] UserEngineThread ErrorCount = %d';
begin
nErrorCount := 0;
while True do begin
try
UserEngineProcess(ThreadInfo.Config, ThreadInfo);
break;
except
Inc(nErrorCount);
if nErrorCount > 10 then break;
MainOutMessage(format(sExceptionMsg, [nErrorCount]));
end;
end;
ExitThread(0);
end;

procedure ProcessGameRun();
var
i: Integer;
begin
EnterCriticalSection(ProcessHumanCriticalSection);
try
UserEngine.PrcocessData;
g_EventManager.Run;
RobotManage.Run;
if GetTickCount - l_dwRunTimeTick > 10000 then begin
l_dwRunTimeTick := GetTickCount();
g_GuildManager.Run;
g_CastleManager.Run;
g_DenySayMsgList.Lock;
try
for i := g_DenySayMsgList.Count - 1 downto 0 do begin
if GetTickCount > LongWord(g_DenySayMsgList.Objects) then begin
g_DenySayMsgList.Delete(i);
end;
end;
finally
g_DenySayMsgList.UnLock;
end;
end;
finally
LeaveCriticalSection(ProcessHumanCriticalSection);
end;
end;

procedure TFrmMain.MENU_VIEW_GATEClick(Sender: TObject);
begin
{MENU_VIEW_GATE.Checked := not MENU_VIEW_GATE.Checked;
GridGate.Visible := MENU_VIEW_GATE.Checked; }
end;

procedure TFrmMain.MENU_VIEW_SESSIONClick(Sender: TObject);
begin
frmViewSession := TfrmViewSession.Create(Owner);
frmViewSession.Top := Top + 20;
frmViewSession.Left := Left;
frmViewSession.Open();
frmViewSession.Free;
end;

procedure TFrmMain.MENU_VIEW_ONLINEHUMANClick(Sender: TObject);
begin
frmViewOnlineHuman := TfrmViewOnlineHuman.Create(Owner);
frmViewOnlineHuman.Top := Top + 20;
frmViewOnlineHuman.Left := Left;
frmViewOnlineHuman.Open();
frmViewOnlineHuman.Free;
end;

procedure TFrmMain.MENU_VIEW_LEVELClick(Sender: TObject);
begin
frmViewLevel := TfrmViewLevel.Create(Owner);
frmViewLevel.Top := Top + 20;
frmViewLevel.Left := Left;
frmViewLevel.Open();
frmViewLevel.Free;
end;

procedure TFrmMain.MENU_VIEW_LISTClick(Sender: TObject);
begin
frmViewList := TfrmViewList.Create(Owner);
frmViewList.Top := Top + 20;
frmViewList.Left := Left;
frmViewList.Open();
frmViewList.Free;
end;

procedure TFrmMain.MENU_MANAGE_ONLINEMSGClick(Sender: TObject);
begin
frmOnlineMsg := TfrmOnlineMsg.Create(Owner);
frmOnlineMsg.Top := Top + 20;
frmOnlineMsg.Left := Left;
frmOnlineMsg.Open();
frmOnlineMsg.Free;
end;

procedure TFrmMain.MENU_MANAGE_PLUGClick(Sender: TObject);
begin
ftmPlugInManage := TftmPlugInManage.Create(Owner);
ftmPlugInManage.Top := Top + 20;
ftmPlugInManage.Left := Left;
ftmPlugInManage.Open();
ftmPlugInManage.Free;
end;

procedure TFrmMain.SetMenu;
begin
FrmMain.Menu := MainMenu;
end;

procedure TFrmMain.MENU_VIEW_KERNELINFOClick(Sender: TObject);
begin
frmViewKernelInfo := TfrmViewKernelInfo.Create(Owner);
frmViewKernelInfo.Top := Top + 20;
frmViewKernelInfo.Left := Left;
frmViewKernelInfo.Open();
frmViewKernelInfo.Free;
end;

procedure TFrmMain.MENU_TOOLS_MERCHANTClick(Sender: TObject);
begin
frmConfigMerchant := TfrmConfigMerchant.Create(Owner);
frmConfigMerchant.Top := Top + 20;
frmConfigMerchant.Left := Left;
frmConfigMerchant.Open();
frmConfigMerchant.Free;
end;

procedure TFrmMain.MENU_OPTION_ITEMFUNCClick(Sender: TObject);
begin
frmItemSet := TfrmItemSet.Create(Owner);
frmItemSet.Top := Top + 20;
frmItemSet.Left := Left;
frmItemSet.Open();
frmItemSet.Free;
end;

procedure TFrmMain.ClearMemoLog;
begin
if Application.MessageBox('是否确定清除日志信息!!!', '提示信息', MB_YESNO + MB_ICONQUESTION) = mrYes then begin
MemoLog.Clear;
end;
end;

procedure TFrmMain.MENU_TOOLS_MONGENClick(Sender: TObject);
begin
frmConfigMonGen := TfrmConfigMonGen.Create(Owner);
frmConfigMonGen.Top := Top + 20;
frmConfigMonGen.Left := Left;
frmConfigMonGen.Open();
frmConfigMonGen.Free;
end;

procedure TFrmMain.MyMessage(var MsgData: TWmCopyData);
var
sData: string;
wIdent: Word;
begin
wIdent := HiWord(MsgData.From);
sData := StrPas(MsgData.CopyDataStruct^.lpData);
case wIdent of
GS_QUIT: begin
g_boExitServer := True;
CloseGateSocket();
g_Config.boKickAllUser := True;
CloseTimer.Enabled := True;
end;
1: ;
2: ;
3: ;
end;
end;

procedure TFrmMain.MENU_TOOLS_IPSEARCHClick(Sender: TObject);
var
sIPaddr: string;
begin
try
sIPaddr:='192.168.0.1';
//sIPaddr := InputBox('IP所在地区查询', '输入IP地址:', '192.168.0.1');
if not InputQuery('IP所在地区查询','输入IP地址:',sIPaddr) then Exit;
if not IsIPaddr(sIPaddr) then begin
Application.MessageBox('输入的IP地址格式不正确!!!', '错误信息', MB_OK + MB_ICONERROR);
Exit;
end;
if not IsIPaddr(sIPaddr) then begin
Application.MessageBox('输入的IP地址格式不正确!!!', '错误信息', MB_OK + MB_ICONERROR);
Exit;
end;
MemoLog.Lines.Add(format('%s:%s', [sIPaddr, GetIPLocal(sIPaddr)]));
except
MemoLog.Lines.Add(format('%s:%s', [sIPaddr, GetIPLocal(sIPaddr)]));
end;
end;

procedure TFrmMain.MENU_MANAGE_CASTLEClick(Sender: TObject);
begin
frmCastleManage := TfrmCastleManage.Create(Owner);
frmCastleManage.Top := Top + 20;
frmCastleManage.Left := Left;
frmCastleManage.Open();
frmCastleManage.Free;
end;

procedure TFrmMain.MENU_HELP_REGKEYClick(Sender: TObject);
begin
FrmRegister := TFrmRegister.Create(Owner);
FrmRegister.Top := Top + 30;
FrmRegister.Left := Left;
FrmRegister.Open();
FrmRegister.Free;
end;

procedure TFrmMain.QFunction1Click(Sender: TObject);
begin
if g_FunctionNPC<> nil then begin
g_FunctionNPC.ClearScript;
g_FunctionNPC.LoadNpcScript;
MainOutMessage('QFunction 脚本加载完成...');
end;
end;

initialization
begin
AddToProcTable(@ChangeCaptionText, Base64DecodeStr('Q2hhbmdlQ2FwdGlvblRleHQ='), 0 {} {'ChangeCaptionText'}); //加入函数列表
nStartModule := AddToPulgProcTable(Base64DecodeStr('U3RhcnRNb2R1bGU='), 1); //StartModule
nGetRegisterName := AddToPulgProcTable(Base64DecodeStr('R2V0UmVnaXN0ZXJOYW1l'), 3); //GetRegisterName
nStartRegister := AddToPulgProcTable(Base64DecodeStr('UmVnaXN0ZXJMaWNlbnNl'), 4); //StartRegister
if (DecodeInfo(sBUYHINTINFO) = '') or (DecodeInfo(sMYHONEPAGE) = '') then boThief := True else boThief := False;
end;
finalization
begin

end;
end.
 
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