怎么把标签(label)倒置啊? ( 积分: 20 )

  • 主题发起人 主题发起人 zj21st
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zj21st

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我想让标签倒过来显示,就象把书倒过来看的那种样子, 比如“6”倒置显示成“9”,“士”倒置显示成“干”。
 
我想让标签倒过来显示,就象把书倒过来看的那种样子, 比如“6”倒置显示成“9”,“士”倒置显示成“干”。
 
计算好LABEL的位置与大小,用抓屏方式抓下来,然后旋转九十度。
 
??????????????
大哥你这一句话,我要忙半天啊
 
自己顶[:(]
[?]
 
最简单的办法是把显示器倒过来:),开个玩笑
这个比较麻烦,你要自己按角度来画
记得以前在深度网站看到过一个叫 TRotateLabel的类,你去找找说不定还有
我在我的代码库里找到了,是个freeshit,放心使用吧,不地要好好学习一下
unit JLLabel;
{==========================================================================}
{ JL's RotateLabel with 3D-effects }
{ }
{ Copyright ?1996 by J鰎g Lingner, Munich, Germany (jlingner@t-online.de) }
{ }
{ FREEWARE }
{ Free to use and redistribute. }
{ No warranty is given by the author, expressed or implied. }
{ }
{ 3D-effects: from RZLABEL-component }
{ Copyright ?by Ray Konopka (Raize Software Solutions, Inc.) }
{--------------------------------------------------------------------------}
{ This component works like TLabel and has 2 additional properties: }
{ }
{ Escapement: draw text with angle (0..360 deg) }
{ selected font must be a TrueType!!! }
{ }
{ TextStyle: draw text with 3D-effects tsRecessed }
{ tsRaised }
{ tsNone }
{ }
{--------------------------------------------------------------------------}
{ Vers. Date Remarks }
{ 1.0 30.03.97 Initial release }
{ }
{==========================================================================}
interface
uses
WinProcs, Wintypes, Messages, SysUtils, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, Menus;
type
TTextStyle = (tsNone,tsRaised,tsRecessed);
TRotateLabel = class(TCustomLabel)
private
fEscapement : Integer;
fTextStyle : TTextStyle;
procedure SetEscapement(aVal:Integer);
procedure SetTextStyle (aVal:TTextStyle);
procedure CalcTextPos(var aRect:TRect;aAngle:Integer;aTxt:String);
procedure DrawAngleText(aCanvas:TCanvas;aRect:TRect;aAngle:Integer;aTxt:String);
protected
procedure do
DrawText(var Rect:TRect;Flags:Word);
procedure Paint;
override;
public
constructor Create(AOwner: TComponent);
override;
published
property Escapement: Integer read fEscapement write SetEscapement;
property TextStyle : TTextStyle read fTextStyle write SetTextStyle;
property Align;
property Alignment;
property AutoSize;
property Caption;
property Color;
property DragCursor;
property DragMode;
property Enabled;
property FocusControl;
property Font;
property ParentColor;
property ParentFont;
property ParentShowHint;
property PopupMenu;
property ShowAccelChar;
property ShowHint;
property Transparent;
property Visible;
property WordWrap;
property OnClick;
property OnDblClick;
property OnDragDrop;
property OnDragOver;
property OnEndDrag;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
{$IFDEF WIN32}
property OnStartDrag;
{$ENDIF}
end;

procedure Register;
{==========================================================================}
implementation

procedure Register;
{==========================================================================}
begin
RegisterComponents('Grafik', [TRotateLabel]);
end;
{==========================================================================}
constructor TRotateLabel.Create(aOwner:TComponent);
{==========================================================================}
begin
inherited Create(aOwner);
fEscapement:= 45;
fTextStyle := tsRaised;
Font.Name := 'Arial';
end;
{==========================================================================}
procedure TRotateLabel.SetEscapement(aVal:Integer);
{==========================================================================}
begin
if fEscapement <>
aVal then
begin
if aVal <
0 then
begin
while aVal <
-360do
aVal := aVal + 360;
aVal := 360 + aVal;
end;
while aVal >
360do
aVal := aVal - 360;
fEscapement := aVal;
Invalidate;
end;
end;
{==========================================================================}
procedure TRotateLabel.SetTextStyle(aVal:TTextStyle);
{==========================================================================}
begin
if fTextStyle <>
aVal then
begin
fTextStyle := aVal;
Invalidate;
end;
end;
{==========================================================================}
procedure TRotateLabel.Paint;
{==========================================================================}
const
Alignments: array[TAlignment] of Word = (DT_LEFT,DT_RIGHT,DT_CENTER);
WordWraps : array[Boolean] of Word = (0,DT_WORDBREAK);
var
Rect: TRect;
begin
with Canvasdo
begin
if not Transparent then
begin
Brush.Color := Self.Color;
Brush.Style := bsSolid;
FillRect(ClientRect);
end;
Brush.Style := bsClear;
Rect := ClientRect;
do
DrawText(Rect,DT_EXPANDTABS or WordWraps[WordWrap] or Alignments[Alignment]);
end;
end;
{==========================================================================}
procedure TRotateLabel.CalcTextPos(var aRect:TRect;aAngle:Integer;aTxt:String);
{==========================================================================}
{ Calculate text pos. depend.
on: Font, Escapement, Alignment and length }
{ if AutoSize true : set properties Height and Width }
{--------------------------------------------------------------------------}
var DC : HDC;
hSavFont: HFont;
Size : TSize;
x,y : Integer;
cStr : array[0..255] of Char;
begin
StrPCopy(cStr,aTxt);
DC := GetDC(0);
hSavFont := SelectObject(DC,Font.Handle);
{$IFDEF WIN32}
GetTextExtentPoint32(DC,cStr,Length(aTxt),Size);
{$else
}
GetTextExtentPoint(DC,cStr,Length(aTxt),Size);
{$ENDIF}
SelectObject (DC,hSavFont);
ReleaseDC(0,DC);
if aAngle<=90 then
begin
{ 1.Quadrant }
x := 0;
y := Trunc(Size.cx * sin(aAngle*Pi/180));
end else
if aAngle<=180 then
begin
{ 2.Quadrant }
x := Trunc(Size.cx * -cos(aAngle*Pi/180));
y := Trunc(Size.cx * sin(aAngle*Pi/180) + Size.cy * cos((180-aAngle)*Pi/180));
end else
if aAngle<=270 then
begin
{ 3.Quadrant }
x := Trunc(Size.cx * -cos(aAngle*Pi/180) + Size.cy * sin((aAngle-180)*Pi/180));
y := Trunc(Size.cy * sin((270-aAngle)*Pi/180));
end else
if aAngle<=360 then
begin
{ 4.Quadrant }
x := Trunc(Size.cy * sin((360-aAngle)*Pi/180));
y := 0;
end;
aRect.Top := aRect.Top +y;
aRect.Left:= aRect.Left+x;
x := Abs(Trunc(Size.cx * cos(aAngle*Pi/180))) + Abs(Trunc(Size.cy * sin(aAngle*Pi/180)));
y := Abs(Trunc(Size.cx * sin(aAngle*Pi/180))) + Abs(Trunc(Size.cy * cos(aAngle*Pi/180)));
if Autosize then
begin
Width := x;
Height := y;
end else
if Alignment = taCenter then
begin
aRect.Left:= aRect.Left + ((Width-x) div 2);
end else
if Alignment = taRightJustify then
begin
aRect.Left:= aRect.Left + Width - x;
end;
end;
{==========================================================================}
procedure TRotateLabel.DrawAngleText(aCanvas:TCanvas;aRect:tRect;aAngle:Integer;aTxt:String);
{==========================================================================}
{ Draw text with FontIndirect (angle ->
escapement) }
{--------------------------------------------------------------------------}
var LFont : TLogFont;
hOldFont, hNewFont: HFont;
begin
CalcTextPos(aRect,aAngle,aTxt);
GetObject(aCanvas.Font.Handle,SizeOf(LFont),Addr(LFont));
LFont.lfEscapement := aAngle*10;
hNewFont := CreateFontIndirect(LFont);
hOldFont := SelectObject(aCanvas.Handle,hNewFont);
aCanvas.TextOut(aRect.Left,aRect.Top,aTxt);
hNewFont := SelectObject(aCanvas.Handle,hOldFont);
DeleteObject(hNewFont);
end;
{==========================================================================}
procedure TRotateLabel.DoDrawText(var Rect:TRect;Flags:Word);
{==========================================================================}
{ Draw the text normal or with angle and with 3D-effects }
{ }
{ 3D-effects: RZLABEL-component }
{ (c) by Ray Konopka (Raize Software Solutions, Inc.) }
{--------------------------------------------------------------------------}
var Text : String;
TmpRect : TRect;
UpperColor : TColor;
LowerColor : TColor;
{$IFDEF WINDOWS}
cStr : array[0..255] of Char;
{$ENDIF}
begin
Text := Caption;
{$IFDEF WINDOWS}
StrPCopy(cStr,Text);
{$ENDIF}
if (Flags and DT_CALCRECT <>
0) and ((Text = '') or ShowAccelChar and
(Text[1] = '&') and (Text[2] = #0)) then
Text := Text + ' ';
if not ShowAccelChar then
Flags := Flags or DT_NOPREFIX;
Canvas.Font := Font;
UpperColor := clBtnHighlight;
LowerColor := clBtnShadow;
if FTextStyle = tsRecessed then
begin
UpperColor := clBtnShadow;
LowerColor := clBtnHighlight;
end;

if FTextStyle in [tsRecessed,tsRaised] then
begin
TmpRect := Rect;
OffsetRect(TmpRect,1,1);
Canvas.Font.Color := LowerColor;
if fEscapement <>
0 then
DrawAngleText(Canvas,TmpRect,fEscapement,Text)
{$IFDEF WIN32}
else
DrawText(Canvas.Handle,pChar(Text),Length(Text),TmpRect,Flags);
{$else
}
else
DrawText(Canvas.Handle,cStr,Length(Text),TmpRect,Flags);
{$ENDIF}
TmpRect := Rect;
OffsetRect(TmpRect,-1,-1);
Canvas.Font.Color := UpperColor;
if fEscapement <>
0 then
DrawAngleText(Canvas,TmpRect,fEscapement,Text)
{$IFDEF WIN32}
else
DrawText(Canvas.Handle,pChar(Text),Length(Text),TmpRect,Flags);
{$else
}
else
DrawText(Canvas.Handle,cStr,Length(Text),TmpRect,Flags);
{$ENDIF}
end;

Canvas.Font.Color := Font.Color;
if not Enabled then
Canvas.Font.Color := clGrayText;
if fEscapement <>
0 then
DrawAngleText(Canvas,Rect,fEscapement,Text)
{$IFDEF WIN32}
else
DrawText(Canvas.Handle,pChar(Text),Length(Text),Rect,Flags);
{$else
}
else
DrawText(Canvas.Handle,cStr,Length(Text),Rect,Flags);
{$ENDIF}
end;
{==========================================================================}
end.
 
好的,我来试试
 
可以应付一下,如果有其他需求可以再加上
procedure TForm1.Button1Click(Sender: TObject);
var
tf: TFONT;
lf: TLOGFONT;
s: string;
begin
s := Label1.Caption;
with Form1.Label1.Canvasdo
begin
Brush.Color := clBtnFace;
FillRect(Rect(0, 0, Label1.Width, Label1.Height));
Font.Color := clRed;
tf := TFONT.Create;
try
tf.Assign(Font);
GetObject(tf.Handle, SizeOf(Lf), @lf);
lf.lfEscapement := 1800;
lf.lfHeight := Font.Height - 2;
tf.Handle := CreateFontIndirect(lf);
Font.Assign(tf);
finally
tf.Free;
end;
TextOut( Label1.Width, Label1.Height, s);
end;
end;
 
多人接受答案了。
 

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