D
DT
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GUEST, unregistred user!
有谁知道的告诉我一声,要通过官方的控件来得到,或者有其他什么控件有该功能.
最后如果都没有那只好说说文件结构了...
我通过:ShockwaveFlash1.TGetProperty('/',i)
可以取到以下参数只是大部分不知道什么意思:
0 : 0
1 : 0
2 : 100
3 : 100
4 : 9
5 : 20 (总帧数)
6 : 100
7 : true
8 : 201
9 : 138.45
10 : 0
11 : / (取的MC对象位置)
12 : 20
13 :
14 :
15 : file://C|/Documents and Settings/Dt/??/p1.swf
16 : 1
17 : true
18 : 5
19 : HIGH
20 : 168.6
21 : 299.95
网上的中文Flash文件格式资料:
http://www.yesky.com/SoftChannel/72351185134157824/20020929/1633155.shtml
在网上的英文资料中:twip是什么意思结构?
Coordinates and Twips
SWF stores all x -y coordinates as integers,usually in a unit of measurement called a twip .In the
SWF format,a twip is 1/20th of a logical pixel .A logical pixel is the same as a screen pixel when
the movie is played at 100%—that is,without scaling.
For example,a rectangle 800 twips wide by 400 twips high is rendered as 40 by 20 logical pixels.
Fractional pixel sizes are approximated with antialiasing.A rectangle 790 by 390 twips (39.5 by
19.5 pixels)appears to have slightly blurred edges.
Twips are a good compromise between size and precision.They provide sub-pixel accuracy for
zooming and precise placement of objects,while consuming very few bits per coordinate.
Coordinates in SWF use the traditional graphics axes:x is horizontal and proceeds from
minimum values at the left to maximum values at the right,and y is vertical and proceeds from
minimum values at the top to maximum values at the bottom.
最后如果都没有那只好说说文件结构了...
我通过:ShockwaveFlash1.TGetProperty('/',i)
可以取到以下参数只是大部分不知道什么意思:
0 : 0
1 : 0
2 : 100
3 : 100
4 : 9
5 : 20 (总帧数)
6 : 100
7 : true
8 : 201
9 : 138.45
10 : 0
11 : / (取的MC对象位置)
12 : 20
13 :
14 :
15 : file://C|/Documents and Settings/Dt/??/p1.swf
16 : 1
17 : true
18 : 5
19 : HIGH
20 : 168.6
21 : 299.95
网上的中文Flash文件格式资料:
http://www.yesky.com/SoftChannel/72351185134157824/20020929/1633155.shtml
在网上的英文资料中:twip是什么意思结构?
Coordinates and Twips
SWF stores all x -y coordinates as integers,usually in a unit of measurement called a twip .In the
SWF format,a twip is 1/20th of a logical pixel .A logical pixel is the same as a screen pixel when
the movie is played at 100%—that is,without scaling.
For example,a rectangle 800 twips wide by 400 twips high is rendered as 40 by 20 logical pixels.
Fractional pixel sizes are approximated with antialiasing.A rectangle 790 by 390 twips (39.5 by
19.5 pixels)appears to have slightly blurred edges.
Twips are a good compromise between size and precision.They provide sub-pixel accuracy for
zooming and precise placement of objects,while consuming very few bits per coordinate.
Coordinates in SWF use the traditional graphics axes:x is horizontal and proceeds from
minimum values at the left to maximum values at the right,and y is vertical and proceeds from
minimum values at the top to maximum values at the bottom.