对不起,没看清!我常为此挨骂,看在这次楼主没骂我的份上,再帮你一把吧!
贴出去才发现,好像还不对[
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(*++ BUILD Version: 0004 // Increment this if a change has global effects
Copyright (c) 1985-95, Microsoft Corporation
Module Name:
glu.h
Abstract:
Procedure declarations, constant definitions and macros for the OpenGL
Utility Library.
--*)
(*
** Copyright 1991-1993, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*)
(*
** Return the error string associated with a particular error code.
** This will return 0 for an invalid error code.
**
** The generic function prototype that can be compiled for ANSI or Unicode
** is defined as follows:
**
** LPCTSTR APIENTRY gluErrorStringWIN (GLenum errCode);
*)
{******************************************************************************}
{ Converted to Delphi by Tom Nuydens }
{ (delphi3d@gamedeveloper.org) }
{ For the latest updates, visit Delphi3D: www.gamedeveloper.org/delphi3d }
{******************************************************************************}
unit GLu;
interface
uses
SysUtils, Windows, GL;
type
TViewPortArray = array [0..3] of GLint;
T16dArray = array [0..15] of GLdouble;
TCallBack = procedure;
T3dArray = array [0..2] of GLdouble;
T4pArray = array [0..3] of Pointer;
T4fArray = array [0..3] of GLfloat;
PPointer = ^Pointer;
var
gluErrorString: function(errCode: GLenum): PGLubyte; stdcall;
gluErrorUnicodeStringEXT: function(errCode: GLenum): PWideChar; stdcall;
gluGetString: function(name: GLenum): PGLubyte; stdcall;
gluOrtho2D: procedure(left,right, bottom, top: GLdouble); stdcall;
gluPerspective: procedure(fovy, aspect, zNear, zFar: GLdouble); stdcall;
gluPickMatrix: procedure(x, y, width, height: GLdouble; viewport: TViewPortArray); stdcall;
gluLookAt: procedure(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz: GLdouble); stdcall;
gluProject: function(objx, objy, objz: GLdouble; const modelMatrix, projMatrix: T16dArray; viewport: TViewPortArray; winx, winy, winz: PGLdouble): Integer; stdcall;
gluUnProject: function(winx, winy, winz: GLdouble; const modelMatrix, projMatrix: T16dArray; viewport: TViewPortArray; objx, objy, objz: PGLdouble): Integer; stdcall;
gluScaleImage: function(format: GLenum; widthin, heightin: GLint; typein: GLenum; const datain: Pointer; widthout, heightout: GLint; typeout: GLenum; dataout: Pointer): Integer; stdcall;
gluBuild1DMipmaps: function(target: GLenum; components, width: GLint; format, atype: GLenum; const data: Pointer): Integer; stdcall;
gluBuild2DMipmaps: function(target: GLenum; components, width, height: GLint; format, atype: GLenum; const data: Pointer): Integer; stdcall;
type
GLUnurbs = record end; PGLUnurbs = ^GLUnurbs;
GLUquadric = record end; PGLUquadric = ^GLUquadric;
GLUtesselator = record end; PGLUtesselator = ^GLUtesselator;
// backwards compatibility:
GLUnurbsObj = GLUnurbs; PGLUnurbsObj = PGLUnurbs;
GLUquadricObj = GLUquadric; PGLUquadricObj = PGLUquadric;
GLUtesselatorObj = GLUtesselator; PGLUtesselatorObj = PGLUtesselator;
GLUtriangulatorObj = GLUtesselator; PGLUtriangulatorObj = PGLUtesselator;
var
gluNewQuadric: function: PGLUquadric; stdcall;
gluDeleteQuadric: procedure(state: PGLUquadric); stdcall;
gluQuadricNormals: procedure(quadObject: PGLUquadric; normals: GLenum); stdcall;
gluQuadricTexture: procedure(quadObject: PGLUquadric; textureCoords: GLboolean); stdcall;
gluQuadricOrientation: procedure(quadObject: PGLUquadric; orientation: GLenum); stdcall;
gluQuadricDrawStyle: procedure(quadObject: PGLUquadric; drawStyle: GLenum); stdcall;
gluCylinder: procedure(qobj: PGLUquadric; baseRadius, topRadius, height: GLdouble; slices, stacks: GLint); stdcall;
gluDisk: procedure(qobj: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint); stdcall;
gluPartialDisk: procedure(qobj: PGLUquadric; innerRadius, outerRadius: GLdouble; slices, loops: GLint; startAngle, sweepAngle: GLdouble); stdcall;
gluSphere: procedure(qobj: PGLuquadric; radius: GLdouble; slices, stacks: GLint); stdcall;
gluQuadricCallback: procedure(qobj: PGLUquadric; which: GLenum; fn: TCallBack); stdcall;
gluNewTess: function: PGLUtesselator; stdcall;
gluDeleteTess: procedure(tess: PGLUtesselator); stdcall;
gluTessBeginPolygon: procedure(tess: PGLUtesselator; polygon_data: Pointer); stdcall;
gluTessBeginContour: procedure(tess: PGLUtesselator); stdcall;
gluTessVertex: procedure(tess: PGLUtesselator; coords: T3dArray; data: Pointer); stdcall;
gluTessEndContour: procedure(tess: PGLUtesselator); stdcall;
gluTessEndPolygon: procedure(tess: PGLUtesselator); stdcall;
gluTessProperty: procedure(tess: PGLUtesselator; which: GLenum; value: GLdouble); stdcall;
gluTessNormal: procedure(tess: PGLUtesselator; x, y, z: GLdouble); stdcall;
gluTessCallback: procedure(tess: PGLUtesselator; which: GLenum;fn: TCallBack); stdcall;
gluGetTessProperty: procedure(tess: PGLUtesselator; which: GLenum; value: PGLdouble); stdcall;
gluNewNurbsRenderer: function: PGLUnurbs; stdcall;
gluDeleteNurbsRenderer: procedure(nobj: PGLUnurbs); stdcall;
gluBeginSurface: procedure(nobj: PGLUnurbs); stdcall;
gluBeginCurve: procedure(nobj: PGLUnurbs); stdcall;
gluEndCurve: procedure(nobj: PGLUnurbs); stdcall;
gluEndSurface: procedure(nobj: PGLUnurbs); stdcall;
gluBeginTrim: procedure(nobj: PGLUnurbs); stdcall;
gluEndTrim: procedure(nobj: PGLUnurbs); stdcall;
gluPwlCurve: procedure(nobj: PGLUnurbs; count: GLint; aarray: PGLfloat; stride: GLint; atype: GLenum); stdcall;
gluNurbsCurve: procedure(nobj: PGLUnurbs; nknots: GLint; knot: PGLfloat; stride: GLint; ctlarray: PGLfloat; order: GLint; atype: GLenum); stdcall;
gluNurbsSurface: procedure(nobj: PGLUnurbs; sknot_count: GLint; sknot: PGLfloat; tknot_count: GLint; tknot: PGLfloat; s_stride, t_stride: GLint; ctlarray: PGLfloat; sorder, torder: GLint; atype: GLenum); stdcall;
gluLoadSamplingMatrices: procedure(nobj: PGLUnurbs; const modelMatrix, projMatrix: T16dArray; viewport: TViewPortArray); stdcall;
gluNurbsProperty: procedure(nobj: PGLUnurbs; aproperty: GLenum; value: GLfloat); stdcall;
gluGetNurbsProperty: procedure(nobj: PGLUnurbs; aproperty: GLenum; value: PGLfloat); stdcall;
gluNurbsCallback: procedure(nobj: PGLUnurbs; which: GLenum; fn: TCallBack); stdcall;
(**** Callback function prototypes ****)
type
// gluQuadricCallback
GLUquadricErrorProc = procedure(p: GLenum); stdcall;
// gluTessCallback
GLUtessBeginProc = procedure(p: GLenum); stdcall;
GLUtessEdgeFlagProc = procedure(p: GLboolean); stdcall;
GLUtessVertexProc = procedure(p: Pointer); stdcall;
GLUtessEndProc = procedure; stdcall;
GLUtessErrorProc = procedure(p: GLenum); stdcall;
GLUtessCombineProc = procedure(p1: T3dArray; p2: T4pArray; p3: T4fArray; p4: PPointer); stdcall;
GLUtessBeginDataProc = procedure(p1: GLenum; p2: Pointer); stdcall;
GLUtessEdgeFlagDataProc = procedure(p1: GLboolean; p2: Pointer); stdcall;
GLUtessVertexDataProc = procedure(p1, p2: Pointer); stdcall;
GLUtessEndDataProc = procedure(p: Pointer); stdcall;
GLUtessErrorDataProc = procedure(p1: GLenum; p2: Pointer); stdcall;
GLUtessCombineDataProc = procedure(p1: T3dArray; p2: T4pArray; p3: T4fArray;
p4: PPointer; p5: Pointer); stdcall;
// gluNurbsCallback
GLUnurbsErrorProc = procedure(p: GLenum);
//*** Generic constants ****/
const
// Version
GLU_VERSION_1_1 = 1;
GLU_VERSION_1_2 = 1;
// Errors: (return value 0 = no error)
GLU_INVALID_ENUM = 100900;
GLU_INVALID_VALUE = 100901;
GLU_OUT_OF_MEMORY = 100902;
GLU_INCOMPATIBLE_GL_VERSION = 100903;
// StringName
GLU_VERSION = 100800;
GLU_EXTENSIONS = 100801;
// Boolean
GLU_TRUE = GL_TRUE;
GLU_FALSE = GL_FALSE;
//*** Quadric constants ****/
// QuadricNormal
GLU_SMOOTH = 100000;
GLU_FLAT = 100001;
GLU_NONE = 100002;
// QuadricDrawStyle
GLU_POINT = 100010;
GLU_LINE = 100011;
GLU_FILL = 100012;
GLU_SILHOUETTE = 100013;
// QuadricOrientation
GLU_OUTSIDE = 100020;
GLU_INSIDE = 100021;
// Callback types:
// GLU_ERROR = 100103;
//*** Tesselation constants ****/
GLU_TESS_MAX_COORD = 1.0e150;
// TessProperty
GLU_TESS_WINDING_RULE = 100140;
GLU_TESS_BOUNDARY_ONLY = 100141;
GLU_TESS_TOLERANCE = 100142;
// TessWinding
GLU_TESS_WINDING_ODD = 100130;
GLU_TESS_WINDING_NONZERO = 100131;
GLU_TESS_WINDING_POSITIVE = 100132;
GLU_TESS_WINDING_NEGATIVE = 100133;
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
// TessCallback
GLU_TESS_BEGIN = 100100; // void (CALLBACK*)(GLenum type)
GLU_TESS_VERTEX = 100101; // void (CALLBACK*)(void *data)
GLU_TESS_END = 100102; // void (CALLBACK*)(void)
GLU_TESS_ERROR = 100103; // void (CALLBACK*)(GLenum errno)
GLU_TESS_EDGE_FLAG = 100104; // void (CALLBACK*)(GLboolean boundaryEdge)
GLU_TESS_COMBINE = 100105; { void (CALLBACK*)(GLdouble coords[3],
void *data[4],
GLfloat weight[4],
void **dataOut) }
GLU_TESS_BEGIN_DATA = 100106; { void (CALLBACK*)(GLenum type,
void *polygon_data) }
GLU_TESS_VERTEX_DATA = 100107; { void (CALLBACK*)(void *data,
void *polygon_data) }
GLU_TESS_END_DATA = 100108; // void (CALLBACK*)(void *polygon_data)
GLU_TESS_ERROR_DATA = 100109; { void (CALLBACK*)(GLenum errno,
void *polygon_data) }
GLU_TESS_EDGE_FLAG_DATA = 100110; { void (CALLBACK*)(GLboolean boundaryEdge,
void *polygon_data) }
GLU_TESS_COMBINE_DATA = 100111; { void (CALLBACK*)(GLdouble coords[3],
void *data[4],
GLfloat weight[4],
void **dataOut,
void *polygon_data) }
// TessError
GLU_TESS_ERROR1 = 100151;
GLU_TESS_ERROR2 = 100152;
GLU_TESS_ERROR3 = 100153;
GLU_TESS_ERROR4 = 100154;
GLU_TESS_ERROR5 = 100155;
GLU_TESS_ERROR6 = 100156;
GLU_TESS_ERROR7 = 100157;
GLU_TESS_ERROR8 = 100158;
GLU_TESS_MISSING_BEGIN_POLYGON = GLU_TESS_ERROR1;
GLU_TESS_MISSING_BEGIN_CONTOUR = GLU_TESS_ERROR2;
GLU_TESS_MISSING_END_POLYGON = GLU_TESS_ERROR3;
GLU_TESS_MISSING_END_CONTOUR = GLU_TESS_ERROR4;
GLU_TESS_COORD_TOO_LARGE = GLU_TESS_ERROR5;
GLU_TESS_NEED_COMBINE_CALLBACK = GLU_TESS_ERROR6;
//*** NURBS constants ****/
// NurbsProperty
GLU_AUTO_LOAD_MATRIX = 100200;
GLU_CULLING = 100201;
GLU_SAMPLING_TOLERANCE = 100203;
GLU_DISPLAY_MODE = 100204;
GLU_PARAMETRIC_TOLERANCE = 100202;
GLU_SAMPLING_METHOD = 100205;
GLU_U_STEP = 100206;
GLU_V_STEP = 100207;
// NurbsSampling
GLU_PATH_LENGTH = 100215;
GLU_PARAMETRIC_ERROR = 100216;
GLU_DOMAIN_DISTANCE = 100217;
// NurbsTrim
GLU_MAP1_TRIM_2 = 100210;
GLU_MAP1_TRIM_3 = 100211;
// NurbsDisplay
// GLU_FILL = 100012;
GLU_OUTLINE_POLYGON = 100240;
GLU_OUTLINE_PATCH = 100241;
// NurbsCallback
// GLU_ERROR = 100103;
// NurbsErrors
GLU_NURBS_ERROR1 = 100251;
GLU_NURBS_ERROR2 = 100252;
GLU_NURBS_ERROR3 = 100253;
GLU_NURBS_ERROR4 = 100254;
GLU_NURBS_ERROR5 = 100255;
GLU_NURBS_ERROR6 = 100256;
GLU_NURBS_ERROR7 = 100257;
GLU_NURBS_ERROR8 = 100258;
GLU_NURBS_ERROR9 = 100259;
GLU_NURBS_ERROR10 = 100260;
GLU_NURBS_ERROR11 = 100261;
GLU_NURBS_ERROR12 = 100262;
GLU_NURBS_ERROR13 = 100263;
GLU_NURBS_ERROR14 = 100264;
GLU_NURBS_ERROR15 = 100265;
GLU_NURBS_ERROR16 = 100266;
GLU_NURBS_ERROR17 = 100267;
GLU_NURBS_ERROR18 = 100268;
GLU_NURBS_ERROR19 = 100269;
GLU_NURBS_ERROR20 = 100270;
GLU_NURBS_ERROR21 = 100271;
GLU_NURBS_ERROR22 = 100272;
GLU_NURBS_ERROR23 = 100273;
GLU_NURBS_ERROR24 = 100274;
GLU_NURBS_ERROR25 = 100275;
GLU_NURBS_ERROR26 = 100276;
GLU_NURBS_ERROR27 = 100277;
GLU_NURBS_ERROR28 = 100278;
GLU_NURBS_ERROR29 = 100279;
GLU_NURBS_ERROR30 = 100280;
GLU_NURBS_ERROR31 = 100281;
GLU_NURBS_ERROR32 = 100282;
GLU_NURBS_ERROR33 = 100283;
GLU_NURBS_ERROR34 = 100284;
GLU_NURBS_ERROR35 = 100285;
GLU_NURBS_ERROR36 = 100286;
GLU_NURBS_ERROR37 = 100287;
//*** Backwards compatibility for old tesselator ****/
var
gluBeginPolygon: procedure(tess: PGLUtesselator); stdcall;
gluNextContour: procedure(tess: PGLUtesselator; atype: GLenum); stdcall;
gluEndPolygon: procedure(tess: PGLUtesselator); stdcall;
const
// Contours types -- obsolete!
GLU_CW = 100120;
GLU_CCW = 100121;
GLU_INTERIOR = 100122;
GLU_EXTERIOR = 100123;
GLU_UNKNOWN = 100124;
// Names without "TESS_" prefix
GLU_BEGIN = GLU_TESS_BEGIN;
GLU_VERTEX = GLU_TESS_VERTEX;
GLU_END = GLU_TESS_END;
GLU_ERROR = GLU_TESS_ERROR;
GLU_EDGE_FLAG = GLU_TESS_EDGE_FLAG;
procedure LoadGLu(const dll: String);
procedure FreeGLu;
implementation
var
hDLL: THandle;
procedure FreeGLu;
begin
@gluErrorString := nil;
@gluErrorUnicodeStringEXT := nil;
@gluGetString := nil;
@gluOrtho2D := nil;
@gluPerspective := nil;
@gluPickMatrix := nil;
@gluLookAt := nil;
@gluProject := nil;
@gluUnProject := nil;
@gluScaleImage := nil;
@gluBuild1DMipmaps := nil;
@gluBuild2DMipmaps := nil;
@gluNewQuadric := nil;
@gluDeleteQuadric := nil;
@gluQuadricNormals := nil;
@gluQuadricTexture := nil;
@gluQuadricOrientation := nil;
@gluQuadricDrawStyle := nil;
@gluCylinder := nil;
@gluDisk := nil;
@gluPartialDisk := nil;
@gluSphere := nil;
@gluQuadricCallback := nil;
@gluNewTess := nil;
@gluDeleteTess := nil;
@gluTessBeginPolygon := nil;
@gluTessBeginContour := nil;
@gluTessVertex := nil;
@gluTessEndContour := nil;
@gluTessEndPolygon := nil;
@gluTessProperty := nil;
@gluTessNormal := nil;
@gluTessCallback := nil;
@gluGetTessProperty := nil;
@gluNewNurbsRenderer := nil;
@gluDeleteNurbsRenderer := nil;
@gluBeginSurface := nil;
@gluBeginCurve := nil;
@gluEndCurve := nil;
@gluEndSurface := nil;
@gluBeginTrim := nil;
@gluEndTrim := nil;
@gluPwlCurve := nil;
@gluNurbsCurve := nil;
@gluNurbsSurface := nil;
@gluLoadSamplingMatrices := nil;
@gluNurbsProperty := nil;
@gluGetNurbsProperty := nil;
@gluNurbsCallback := nil;
@gluBeginPolygon := nil;
@gluNextContour := nil;
@gluEndPolygon := nil;
FreeLibrary(hDLL);
end;
procedure LoadGLu(const dll: String);
begin
FreeGLu;
hDLL := LoadLibrary(PChar(dll));
if hDLL = 0 then raise Exception.Create('Could not load GLu from ' + dll);
@gluErrorString := GetProcAddress(hDLL, 'gluErrorString');
@gluErrorUnicodeStringEXT := GetProcAddress(hDLL, 'gluErrorUnicodeStringEXT');
@gluGetString := GetProcAddress(hDLL, 'gluGetString');
@gluOrtho2D := GetProcAddress(hDLL, 'gluOrtho2D');
@gluPerspective := GetProcAddress(hDLL, 'gluPerspective');
@gluPickMatrix := GetProcAddress(hDLL, 'gluPickMatrix');
@gluLookAt := GetProcAddress(hDLL, 'gluLookAt');
@gluProject := GetProcAddress(hDLL, 'gluProject');
@gluUnProject := GetProcAddress(hDLL, 'gluUnProject');
@gluScaleImage := GetProcAddress(hDLL, 'gluScaleImage');
@gluBuild1DMipmaps := GetProcAddress(hDLL, 'gluBuild1DMipmaps');
@gluBuild2DMipmaps := GetProcAddress(hDLL, 'gluBuild2DMipmaps');
@gluNewQuadric := GetProcAddress(hDLL, 'gluNewQuadric: PGLUquadric');
@gluDeleteQuadric := GetProcAddress(hDLL, 'gluDeleteQuadric');
@gluQuadricNormals := GetProcAddress(hDLL, 'gluQuadricNormals');
@gluQuadricTexture := GetProcAddress(hDLL, 'gluQuadricTexture');
@gluQuadricOrientation := GetProcAddress(hDLL, 'gluQuadricOrientation');
@gluQuadricDrawStyle := GetProcAddress(hDLL, 'gluQuadricDrawStyle');
@gluCylinder := GetProcAddress(hDLL, 'gluCylinder');
@gluDisk := GetProcAddress(hDLL, 'gluDisk');
@gluPartialDisk := GetProcAddress(hDLL, 'gluPartialDisk');
@gluSphere := GetProcAddress(hDLL, 'gluSphere');
@gluQuadricCallback := GetProcAddress(hDLL, 'gluQuadricCallback');
@gluNewTess := GetProcAddress(hDLL, 'gluNewTess');
@gluDeleteTess := GetProcAddress(hDLL, 'gluDeleteTess');
@gluTessBeginPolygon := GetProcAddress(hDLL, 'gluTessBeginPolygon');
@gluTessBeginContour := GetProcAddress(hDLL, 'gluTessBeginContour');
@gluTessVertex := GetProcAddress(hDLL, 'gluTessVertex');
@gluTessEndContour := GetProcAddress(hDLL, 'gluTessEndContour');
@gluTessEndPolygon := GetProcAddress(hDLL, 'gluTessEndPolygon');
@gluTessProperty := GetProcAddress(hDLL, 'gluTessProperty');
@gluTessNormal := GetProcAddress(hDLL, 'gluTessNormal');
@gluTessCallback := GetProcAddress(hDLL, 'gluTessCallback');
@gluGetTessProperty := GetProcAddress(hDLL, 'gluGetTessProperty');
@gluNewNurbsRenderer := GetProcAddress(hDLL, 'gluNewNurbsRenderer: PGLUnurbs');
@gluDeleteNurbsRenderer := GetProcAddress(hDLL, 'gluDeleteNurbsRenderer');
@gluBeginSurface := GetProcAddress(hDLL, 'gluBeginSurface');
@gluBeginCurve := GetProcAddress(hDLL, 'gluBeginCurve');
@gluEndCurve := GetProcAddress(hDLL, 'gluEndCurve');
@gluEndSurface := GetProcAddress(hDLL, 'gluEndSurface');
@gluBeginTrim := GetProcAddress(hDLL, 'gluBeginTrim');
@gluEndTrim := GetProcAddress(hDLL, 'gluEndTrim');
@gluPwlCurve := GetProcAddress(hDLL, 'gluPwlCurve');
@gluNurbsCurve := GetProcAddress(hDLL, 'gluNurbsCurve');
@gluNurbsSurface := GetProcAddress(hDLL, 'gluNurbsSurface');
@gluLoadSamplingMatrices := GetProcAddress(hDLL, 'gluLoadSamplingMatrices');
@gluNurbsProperty := GetProcAddress(hDLL, 'gluNurbsProperty');
@gluGetNurbsProperty := GetProcAddress(hDLL, 'gluGetNurbsProperty');
@gluNurbsCallback := GetProcAddress(hDLL, 'gluNurbsCallback');
@gluBeginPolygon := GetProcAddress(hDLL, 'gluBeginPolygon');
@gluNextContour := GetProcAddress(hDLL, 'gluNextContour');
@gluEndPolygon := GetProcAddress(hDLL, 'gluEndPolygon');
end;
initialization
try
LoadGLu('glu32.dll');
except end;
end.