var
ScaleX, ScaleY: Integer;
R: TRect;
begin
Printer.BeginDoc; // **
with Printer do
try
ScaleX := GetDeviceCaps(Handle, logPixelsX) div PixelsPerInch;
ScaleY := GetDeviceCaps(Handle, logPixelsY) div PixelsPerInch;
R := Rect(0, 0, Image1.Picture.Width * ScaleX,
Image1.Picture.Height * ScaleY);
Canvas.StretchDraw(R, Image1.Picture.Graphic); // **
finally
EndDoc; // **
end;